Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Tiberium Sustainability
12 Comments
SirBuster33 14 Oct, 2021 @ 8:54am 
@Butch Gread idea with the mod! I was getting so annoyed by the fact that Tiberium is so scarce in this game and that everything is so darn expensive especially when running out of a reasonable source of money. Would it be possible to update the mod? It can currently not be used by the game due to it being outdated :(
rune1993 28 Sep, 2020 @ 6:34am 
though i have now seen people saying that there has been a patch and the game is asking them to update mods to 102 or something.
rune1993 28 Sep, 2020 @ 6:24am 
this dont seem to work for me my harvesters harvest it like crazy they dont give it a chance i do have a mod that changes the look of i thinik its medium tanks and one that makes unit maping a bit better but thats it.
jimbojones1987 14 Jun, 2020 @ 12:01pm 
Great mod. It seems like the harvesters are prevented from harvesting a tiberium cell that has no neighbours.. a simple and clever solution :) The AI in single player missions use this as well, and starts to harvest as soon as the tiberium cells have neighbours again :)
Now I don't have to place minigunners in a chessboard pattern anymore ;D
Butch  [author] 12 Jun, 2020 @ 1:54am 
@Olenhol, are you refering to JeodCs QoL mod, or another one, just so we are on the same page?
Butch  [author] 12 Jun, 2020 @ 1:20am 
What do you guys think, should enemy harvesters follow the same rules (as they do know), or should they follow the old "harvest all" logic?
Olenhol ᶘᵒᴥᵒᶅ 11 Jun, 2020 @ 9:50pm 
Dope. Tried to do it myself, and I broke something :p
Butch  [author] 11 Jun, 2020 @ 6:27pm 
Is in discussion with the author.
Olenhol ᶘᵒᴥᵒᶅ 11 Jun, 2020 @ 5:15pm 
merge with Quility of Life?
A__Gun 10 Jun, 2020 @ 3:31am 
Would be nice to know (or see!) what exactly you changed
Butch  [author] 9 Jun, 2020 @ 9:13pm 
Glad that you like it! I had to do modifications in UNIT.CPP / UNIT.H
DarkStar 9 Jun, 2020 @ 2:49pm 
This is a pretty clever idea, whhich file did you have to go to in order to edit the harvesters behavior like this?