RimWorld

RimWorld

[sbz] Mechanoid Bench 1
24 Comments
Gutterpunk 11 Oct, 2021 @ 12:51pm 
Also would love to see this armor style as an ancient variant!
Junebug 10 Aug, 2020 @ 6:14am 
CE?
Syzal 21 Jul, 2020 @ 3:27pm 
I was also talking with someone else, and we would be open to adding more content to your mod if you give permission
Syzal 21 Jul, 2020 @ 3:21pm 
It's unlisted, and I'll delete it once you update your mod
Syzal 13 Jul, 2020 @ 11:05pm 
Do you mind if I make a patch for you to update the mod with? I use a lot of other mechanoid mods, and that means the weapons for mechanoid bench are harder to craft because the vanilla mechs are hard to find. I looked through the files but there's no good way to let the recipe use other mechs with xml patches, since the recipes are attached to the weapons. I want to move all of your recipes to RecipeDefs, so that it's easier to patch compatibility without using c# since I don't know it.
Syzal 4 Jul, 2020 @ 3:33pm 
I really enjoy this mod! It's simple in its implementation, and not too overpowered. The additional armour penetration works well with mods like yayo's combat which reworks armour. The only real wish I have is for there to be multiple armour types. Maybe scythers can produce melee hit, dodge , and movespd oriented mecha armour while lancers produce shooting acc + aim time oriented mecha armour? Maybe they transform regular mecha armour into those variants for balance?
Syzal 4 Jul, 2020 @ 3:12pm 
I'm able to sell them just fine. Maybe you need to find a specific trader like a weapons dealer? Not all traders buy everything/sell everything, especially with mods that add additional traders.
ꓤOꓕ∀NƎƎꓭꓭՈꓭ 🙃 29 Jun, 2020 @ 1:42pm 
All of these items have a 'market value' attached to them, but none of the traveling merchants or ships will buy them. Is that by design or is it possible I have a mod conflict?
Instead of going the drug dealer route, I'd rather turn dead aliens into weapons/armor and sell them to make a profit.
Thanks!
Virusbomb 6 Jun, 2020 @ 1:55pm 
@emelio lizardo no these are different. This mod adds a few new items that are upgraded/enhanced versions of vanilla items using parts from mechs after researching them. It shows all the items in the pictures well.
Emelio Lizardo 6 Jun, 2020 @ 11:48am 
Is this a stand alone replacement for "what the hack"?
Torzhen 6 Jun, 2020 @ 10:04am 
Mecha blade looks strange, as if it has charge lance as a grip
Zephyr 4 Jun, 2020 @ 10:39pm 
@jeonggihun
It's my plesasure! Now I will set my translation mod to private.If you update some new items,you can just @ me here and I will update my translantion mod and set it to public again.
Zephyr 4 Jun, 2020 @ 8:02pm 
@jeonggihun
I made a Chinese translation mod for this mod(just a language pack without main mods)and uploaded it to steamworkshop.
If I can't get your authorization or you can add my translation to your mod,please leave a message in this web and I will delete my translation mod.
https://gtm.steamproxy.vip/workshop/filedetails/?id=2119571316
Sir Van 3 Jun, 2020 @ 7:24pm 
This seems very cool, but maaaaybe just maybe a bit more infromations in the description. It would be much appreciated, keep up the good work
Ace 3 Jun, 2020 @ 5:16pm 
very cool
Tea Earl the Grey 2 Jun, 2020 @ 10:43pm 
Nice Armor.

Thank you Sir !
Frying_Dutchman 2 Jun, 2020 @ 12:43pm 
Is this compatible with vegetable garden?
Wubba Lubba 2 Jun, 2020 @ 12:26pm 
Can You make Mechanoids?
Pepper 2 Jun, 2020 @ 10:53am 
very cute:lunar2019piginablanket:
Uncertainty 2 Jun, 2020 @ 10:27am 
It has existed for five seconds and they already ask for CE
Lovecraft 2 Jun, 2020 @ 9:26am 
Could you make this CE compatible?
jin107531 2 Jun, 2020 @ 6:06am 
정말정말 죄송한데요... more mechanoid 모드랑 호환되게 만드실 확률은 없는건가요?
RaynDx 2 Jun, 2020 @ 5:47am 
the sprite work is very nice.