XCOM 2
[WoTC] Return of the space egg from the 8th dimension!
22 kommenttia
Oniwabanshu 3.8. klo 12.53 
Yo, this is fucking scary.
Nice job!
Who 17.7.2022 klo 20.29 
@WeaponisedMoron_2 I use rpgo to build super soldiers for fighting all the modded nighmare aliens. It does require submods for some things though, so if that's not your cup of tea you could always try better rookies or a better arsenal. Using 2, or even 3 of these mods together would be overkill though
WeaponisedMoron_2 30.10.2021 klo 3.36 
Yo Claus what kind of mods would you use for one's soldiers and weapons so that i can fight your dope custodians and buffed enemies like this? :steamthumbsup:
Claus  [tekijä] 10.6.2020 klo 14.58 
@Valvatorez: If changing their stats on the normal .inis don't affect them in TLE then i don't know what could be the cause, there is a characterstats.ini in "\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\TLE\Config"
But that only has the stats for units introduced in TLE, and i can't find any .ini where stats for the units fought in TLE are defined, so i honestly don't know. My suggestion would be to join the modding discord and ask there, there is a link to it in the Xcom2 mods reddit.
Claus  [tekijä] 10.6.2020 klo 14.54 
@TheAshenHat:
This seems to be a recurring random error with any mod that uses perk packages, as far as i know no one has figured out for sure what causes it, so this isn't a surefire solution, but if you're using the Advent Warlock or the Flame Viper mods, those could be the cause. The issue seems to happen when you have different mods using different ways to load "perk content packages", and from what i remember those mods used a different method than the method used by most mods that use perk content packages now.
But again as far as i know no one has figured out for sure if that is the cause, there could also be other mods using yet another method to load perk content packages.
Also if you're curious the reason there are different methods is because Firaxis broke something when they released WoTC and you cannot load these packages the "normal way", instead you have to use work arounds to get the game to load them.
Flashstriker 10.6.2020 klo 5.10 
So along with our Clauspods, we get Clauskeepers? Neat
TheAshenHat 2.6.2020 klo 2.12 
"[45744.21] Log: Error detected attempting load of package: Perk_AnimaGateRedux"

Full error string
TheAshenHat 2.6.2020 klo 2.01 
Error detecting anima gate redux, hard crash to desktop
Valvatorez(Cox Cable = awful ISP 29.5.2020 klo 3.48 
@Claus So there is no way to change ADVENT health values for TLP missions? Because I messed with the TQL file to give soldiers stronger weapons because It Came From the Sea sucks hard and losing Magnetic and Plasma weapons during Avengers Assemble and Lazarus Project didn't make much sense.
Black 26.5.2020 klo 16.40 
Ah! Ok. Good to know there is a counter of sorts then. Cheers Chief!
Claus  [tekijä] 26.5.2020 klo 8.24 
As far as i know items like mindshields and the overdrive serum just makes you immune to mental effects, so the gatekeeper's slap would have no effect on a soldier with a mindshield.
Black 26.5.2020 klo 0.18 
Given that there is no will roll, how does the mind-control interact with abilities/items that normally disable mental effects? Does it ignore the immunity or...?
4rrakis 23.5.2020 klo 10.38 
@MrMister the FAQ says no.
MrMister 23.5.2020 klo 10.37 
And will it also buff ABA's Sectopod Prime?
CptnHappyTimePie 23.5.2020 klo 8.50 
Well both installed and yours is loading later in aml so can't wait pew pew zap
Claus  [tekijä] 23.5.2020 klo 6.31 
It should
CptnHappyTimePie 23.5.2020 klo 6.23 
Would i tplay nicely with https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1131046131

Love The Very Angry Sectopod mod really looking forward to this
Claus  [tekijä] 23.5.2020 klo 4.13 
@Valvatorez: That's pretty weird, i looked just now because i assumed that maybe they would have a separate .ini entry for TLE, but that doesn't appear to be the case. No idea to be honest, didn't even know they had different stats.
@MrMister: No, if it hits it mind controls.
MrMister 23.5.2020 klo 1.07 
Is there a will test for the Anima Consume mind control?
Redrumm 23.5.2020 klo 0.19 
NOPE!
Valvatorez(Cox Cable = awful ISP 22.5.2020 klo 22.07 
Is there a way to buff Gatekeepers and Sectopods in TLP missions? Look all over the ini's and nothing works.
Buffed their health to make them mini bosses and it works during the campaign but it doesn't carry over to them.
Skipper 22.5.2020 klo 20.08 
>Does the name of the mod mean anything?
>Nope.

LUL WUT