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I've had some spells break because of the missing gun.lua data and I could imagine a few other modded spells which expect the charges data to be there to break as well.
It is after 4 AM my time so I can't do any more on it for now, I should have time this next week to look at it some more.
Apotheosis adds a copy of the function my mod alters to give unlimited spells and trying to edit their function like I do the main game's function results in infinite spells and infinite mana so I don't understand what their extra copy is doing exactly yet.
Is "moment" another mod or a spell from Apotheosis? I will try to make my mod work with Apotheosis at some point but no guarantees about if or when, sorry.
It's not too complicated, look for "--START EDIT" in gun.lua. The 3 lines that don't start with -- are the ones that actually make the change and you can change the number of extra uses there as well, just change "+ 3" to "+ 12", or "+ 47", or whatever you want.
If you need more help with it or I didn't explain something well enough then let me know. Here is the link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2276646311
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2102506229
Thanks so much in advance! I couldn't have predicted you'd already have the mod created lmao. We must have the same wand creation goals in-mind
If that's what you want then I can upload it as a new mod. It does break the balance of the game a LOT though, even more than this mod does.
Besides, it's not like me uploading this mod takes a space that someone else could use.
thank you kind stranger
Like with the Bomb spell you start with, with this mod it still has a defined limit of 3 casts but the game no longer checks that limit so you can cast it an infinite number of times.