Arma 3
[SP/COOP 5] Clean Sweep - Dorida
55 Comments
Rykers 1 Mar, 2015 @ 9:16am 
Moved file but mission still not available to play in co-op. Is there something you need to tag as mentioned before?

"Earlsimmons 3 Mar, 2014 @ 12:15pm
Your Mission wont appear in Multiplayerlist because you dont tag it as Multiplayer Scenario."
Rykers 28 Feb, 2015 @ 7:54pm 
Would like to try this with a mate, and it says coop, but it doesn't appear in multiplayer. Can you fix this?
Will try moving the file as you earlier suggested, but if you sort it your end then I guess we wouldn't have to do this. Thanks muchly.
-=FFF=-Gridd 19 Jun, 2014 @ 4:03pm 
intersting mission possibly need two saves and not just default in game save. perhaps could have been larger in scope maybe the first objective would be to take control of this scenario then push on to a main abjective but i liked it was good.
Shad0w Fox  [author] 12 Mar, 2014 @ 12:56pm 
Thanks Rosswell!
Rooster 11 Mar, 2014 @ 9:13pm 
Well done.
Ill rate it.
timokujansuu 8 Mar, 2014 @ 11:49pm 
Yeah i understand that, i mean having a "mission complete" screen with debrief and stats.
Shad0w Fox  [author] 8 Mar, 2014 @ 8:02pm 
@timokujansuu The mission ends after you eliminate all enemies or they flee from the city.
timokujansuu 8 Mar, 2014 @ 3:50pm 
Nice simple mission, pretty easy, i would however recommend triggering the mission to actually end after the objective is completed, otherwise it's slightly confusing and unsatisfactory.
Willow 7 Mar, 2014 @ 10:30am 
Okay Shadow fox, I get that now. You might want to add a mission end trigger about 30 seconds after that moment though ;) I liked your use of music. It felt atmospheric, and kicked in at the right moments.
Shad0w Fox  [author] 7 Mar, 2014 @ 9:37am 
Hi Willow, thanks for the comments. Indeed, the AI sometimes retreat and you end up winning because they flee from Dorida that was the target. For the mission ending, you don't have actually to return to base, this is just a storytelling to close with the mission introduced at the beginning (in the truck). The mission was made to be quick and straightforward so I didn't want the player to run back until the truck or drive to the supposed base :)
Willow 7 Mar, 2014 @ 4:46am 
I had difficulty with enemies hiding. I was walking around the place for 10 minutes when suddenly I win. Probably one of the AI npc's had ran out of the area. Then after winning I'm told to return to base. But without any indication of where that base might be and without the mission ending. You might want to debug the mission a bit... Other than that it was fun just like the title suggests, it's a clean sweep..
Earlsimmons 3 Mar, 2014 @ 4:15am 
Your Mission wont appear in Multiplayerlist because you dont tag it as Multiplayer Scenario.
Mister Voltas 20 Feb, 2014 @ 2:12pm 
Okay I wanna try it tomorrow and give you feedback ;)
Shad0w Fox  [author] 20 Feb, 2014 @ 1:32pm 
@Stahlkappe I *think* this is a bug in steam workshop. I suggest you play the mission as SP once (so the mission gets downloaded) and then copy it from here:
C:\Users\YOUR_USER\Documents\Arma 3\Saved\steam
to here
C:\Users\YOUR_USER\Documents\Arma 3\Saved\steamMPMission
Mister Voltas 20 Feb, 2014 @ 7:23am 
How to play in Coop? Was trying to play with a friend but I can't choose it in MP...
Shad0w Fox  [author] 16 Feb, 2014 @ 8:29am 
Thanks for the feedback GigaS. I`ll take a look on that. :)
JCaetano 16 Feb, 2014 @ 7:37am 
Simple mission, thanks. Only feedback is hide the marker for UPS on the original mission load :)
BRJÁLAÐUR 11 Jan, 2014 @ 3:42pm 
I would like to do voice acting, If it is still available
please contact me If you still need a voice actor
thank you
Warweasel 7 Jan, 2014 @ 7:58pm 
Any issues of MP missions not going into the MP folder are a steam workshop bug. For a solution, go to my mission "Into the fog" and read the description.
FEL1X 7 Jan, 2014 @ 5:12am 
С рождеством Всех!!!
Shad0w Fox  [author] 7 Jan, 2014 @ 3:33am 
@[OSG]Stahlkappe. Weird. Make a search in your computer for *.pbo and see if you can find the mission. Then copy it to Arma 3 MPMission folder as usual.
Mister Voltas 7 Jan, 2014 @ 3:23am 
@ShadowFox: yes Steam says it's downloaded but on the path you said is nothing the folder is empty?
Shad0w Fox  [author] 7 Jan, 2014 @ 3:09am 
@[OSG]Stahlkappe. Hi. I *think* this is a bug in steam workshop. I suggest you play the mission as SP once (so the mission gets downloaded) and then copy it from here:
C:\Users\YOUR_USER\Documents\Arma 3\Saved\steam
to here
C:\Users\YOUR_USER\Documents\Arma 3\Saved\steamMPMission
Mister Voltas 7 Jan, 2014 @ 2:36am 
Can't play in CoOp!?!
СкуфиДон 7 Jan, 2014 @ 1:55am 
)
FEL1X 7 Jan, 2014 @ 12:06am 
привет Люди! как дела?
Flipper 6 Jan, 2014 @ 11:41pm 
все норм =)
StackTrace 6 Jan, 2014 @ 11:41am 
Thanks for sharing, well done indeed
Fizzy Purple 6 Jan, 2014 @ 11:29am 
Well done mate. "Nuff sed".
Shad0w Fox  [author] 6 Jan, 2014 @ 9:17am 
@Sgt.Rex Thanks man! It was my first scenario indeed. My idea was to keep it very simple but use all resources to make it look (a little) like Bohemia's scenarios :)
Adding some 3rd party scripts really helped. Since I code for a living it wasn't a big deal to learn some SQF scripting.
Hopefully my next scenarios will be better. Appreciate your comment!
Jaxx 6 Jan, 2014 @ 8:28am 
If this is your first.... THEN GREAT JOB. Iv'e been making missions sence ArmA 2 and I don't know how to do alot of stuff you did.
Flipper 6 Jan, 2014 @ 3:06am 
незнаю
Big Jas 5 Jan, 2014 @ 5:14pm 
Good mission. My opinion is that the music duting the mission is not required. A bit of a distraction really. I was able to finish the mission from about 300-400m away from the town. So perhaps also have some objective inside the town that requires the team to enter the town and deal with fixed, well placed enemy there as well. Well done.
Shad0w Fox  [author] 5 Jan, 2014 @ 2:06pm 
@crazy candy. Hi. I *think* this is a bug in steam workshop. For now I suggest you play the mission as SP once (so the mission gets downloaded) and then copy it from here:
C:\Users\YOUR_USER\Documents\Arma 3\Saved\steam
to here
C:\Users\YOUR_USER\Documents\Arma 3\Saved\steamMPMission
crazy candy 5 Jan, 2014 @ 1:57pm 
really nice mission, however i cant seem to get it to show up to host as a multiplayer mission only in signle player scenarios any ideas?
Shad0w Fox  [author] 5 Jan, 2014 @ 1:09pm 
@Jackson xXx Appreciate your feedback. Make sure you give the scenario an upvote :)
Thanks!
Oxy G 5 Jan, 2014 @ 12:55pm 
Cool mission, I like it
Shad0w Fox  [author] 5 Jan, 2014 @ 11:59am 
Hi all. Thanks for the suggestions and compliments. I just added some dialogues, music and a establishing shot (that is, aerial view before the mission starts - SP only).
Please let me know if you find any bugs. Thanks!
Frank. G 4 Jan, 2014 @ 7:00pm 
nice mission, my team prone under the trees at the entrance of village and fire at will. all enemy were netrulized in a mid-range fire. but the AI of enemy is so...........
Shad0w Fox  [author] 4 Jan, 2014 @ 11:49am 
@GraniTT Sure thing! Please let me know of your changes. This is my first scenario so I'm sure I have a lot to learn :)
muteALL 4 Jan, 2014 @ 11:24am 
how can i edit this map ? :(
Exit666 4 Jan, 2014 @ 11:03am 
Good Mission, i really enjoyed it!
nounou553 4 Jan, 2014 @ 10:58am 
Excellent !!
Alastrion 4 Jan, 2014 @ 3:15am 
I'm sure it's good on co-op but it's impossible for me on singleplayer (AI problems and all that)
TorBlaster 3 Jan, 2014 @ 9:24pm 
good mission.
djsyn 3 Jan, 2014 @ 6:52pm 
Good one. Keep em coming.
Warzen Kamor 3 Jan, 2014 @ 3:59pm 
nice mission. thx !
76561198101198506 3 Jan, 2014 @ 1:17pm 
Weird, that was it. Never touched my settings and it reset to default settings. lol
Shad0w Fox  [author] 3 Jan, 2014 @ 12:28pm 
@ptrdsmn Hi. Is this just on my scenario? Check your configuration on menu "Configure -> Game -> Difficulty". Make sure Unlimited Saves is enabled.
76561198101198506 3 Jan, 2014 @ 12:23pm 
No options to save during mission?