Torchlight II

Torchlight II

Playable Werewolf Class (v.3)
43 Comments
roþ 30 Jun, 2021 @ 1:30am 
This mod is dope. Wish you could switch back and forth, like a pet can with fish, but you can’t have everything. You get what you see on the box!
Tali 12 Jan, 2017 @ 1:00pm 
This mod is amazing. I love the whole you don't need mana for the starting ability and the race/class is just sheer damage output as well. Good work, sir!
Drasiel 27 Oct, 2015 @ 9:17am 
I have wanted this since I first saw the werewolves in act 3. Thankyou so much! I cannot wait to see where this class goes from here. As The Ninja Goat said, turning from a human to wolf could be really cool immersion wise, and offer you some really neat opportunities for different skill trees that synergize between wolf and human.
Deece0 13 Aug, 2015 @ 3:05am 
is it possible to turn into a human aswell that would be a cool feature imersion :tongue:
eldarien 28 Apr, 2015 @ 2:46am 
Hi Calduram, could you do that same with Deathflinger? That kind of sturmbreon with wooden spears. I'd love to play as him. And with only 4 spells, Onslaught, Hurl a boulder, that Direwolf breath(no icy one) and some kid of earthquake with a little flames. All other things can be same. And it'll be better, when you can hit with normal left click, not only with skill-right click. Thanks. Jindra
Otalek 23 Mar, 2015 @ 9:04pm 
the wolf pack summon skill doesn't seem to activate at all. it'd be nice if this had ranks to increase the trigger chance of this ability, or just modified so the trigger chance was increased.
'One weird boi 1 Mar, 2015 @ 6:24am 
the werewolf doesnt reduce phisical nor elemental damage whit armours. hes really squishy. :p
caldurham  [author] 30 Aug, 2014 @ 9:09am 
@Deamon Dante the problem you describe with no quest rewards can be fixed by using this torchlight 2 mod here : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=167282406
it's called "Generic Rewards - Multi classmod fix!" and gives quest reward items to any custom class.


also if anyone wishes to alter this mod please feel free. i have lost interest in torchlight 2 for the moment.
Deamon Dante 30 Aug, 2014 @ 8:33am 
I don't know if this has been brought up before but I've founds a bug that when completing certain minor tasks (eg. rescuing slaves from slaver camp) there are no items to select as a reward and leave you permantly stuck if you turn in the quest.

Other than that I'm loving this mod XD
Majora 17 Aug, 2014 @ 3:00pm 
hopeyou do failau, once I first saw the werewolf boss I alwaysed wanted to have a werewolf class that had health regeneration.
Wombat 5 Jul, 2014 @ 10:59pm 
I'm trying to see if it is possible to have skill that turns you into a werewolf, if it works I'll let you know. being in wolf form all the time kinda makes the whole 'were' part defunct.
K1ba 11 Mar, 2014 @ 5:41pm 
whats is with german version>>???
roberto tomás 24 Feb, 2014 @ 6:55am 
I'd love to see this as a class where you change mid-fight at random... so some of the time you are a human with weak combat skills and then at other times you are a combat werewolf
Roninja 22 Feb, 2014 @ 10:30pm 
@caldurham [author] Hey man. I have nothing but free time and I would love to help you out with this mod. I just started using GUTS, but what you are doing seems too advanced for me. If you could bring me up to speed I could help out a lot. Maybe I could just do some basic stuff to help speed up the process, idk. I really like this mod and I want to see it finished. Let me know if you want my help or not. I was thinking we could just skype chat or email or something.
caldurham  [author] 15 Feb, 2014 @ 6:59pm 
Ok i added a color "pack"; it just adds cloned copies of the playable werewolf with different colors. Not exactly the solution I was looking for, but I can't use a wardrobe function to change textures for the werewolf with the sliders for face, hair, and hair color. If anyone knows a solution to this problem please give me a hand. I have googled it multiple times with no avail. It would definitely make the player selection screen less cluttered
Wolfe 15 Feb, 2014 @ 9:21am 
@caldurham cool take all the time you need just wanted to know have already gotten to act to with the werewolf class its still realy fun
caldurham  [author] 15 Feb, 2014 @ 7:55am 
@Wolfe: yes, eventually. i just do not have much free time at all to set aside for this.
Wolfe 7 Feb, 2014 @ 6:54pm 
realy fun to play are you planning on adding custization options for the werewolf like fur color?
Rex Firestorm 31 Jan, 2014 @ 12:12pm 
It's pretty awesome!
caldurham  [author] 25 Jan, 2014 @ 2:58pm 
i can't say 100% for sure but yes i believe it's the same for bosses as well.
morbiss3 24 Jan, 2014 @ 8:57pm 
Oh I see.Thanks for the info. Does this include Bosses as well?
caldurham  [author] 24 Jan, 2014 @ 6:41pm 
@morbiss3 i had to copy the default werewolf attack animations and rename them to the different weapon attacks. then go into the animation file and set it up to play the animation for each renamed werewolf attack. and yes, as far as i know you can do this for any monster.
caldurham  [author] 24 Jan, 2014 @ 6:32pm 
sorry for not replying to anyone earlier. i am not actually online much. anyways ŽåķåŔūŇè™ what mod fixed the problem you described? it sounds like a mod conflict and i'd like to know how you got it resolved. thanks for the replies. and please any bug you encounter let me know!
ZaKaRuNe™ 23 Jan, 2014 @ 4:20pm 
So just to let you know Anime, I know how to read guess you dont. ( I said no matter what for a reason ). I had claw weapons equiped at the time but nice try,.I asked nice so so you dont have to get so mad. People these days lol. I fixed this problem using an other mod :)
EVIL-BASTARD [QC] 22 Jan, 2014 @ 6:43am 
i'm enable to download this class ? how it's work ?
Powy's Girlfiend 21 Jan, 2014 @ 9:49pm 
I get to be my d2 druid again thanks, should make the skill closer to the feral tree of the druid. Thanks for making this!:wrynhappy:
MikaDigitalFira 21 Jan, 2014 @ 11:18am 
Great
既见未来,为何不buy 19 Jan, 2014 @ 10:03pm 
nice
SurpriseHawk 19 Jan, 2014 @ 5:44pm 
HUBA BUBBA
Fat Chobani Spliff 19 Jan, 2014 @ 3:02pm 
It's because you're not equipping weapons, thats the base unarmed damage. If you equipt claw weapons like the modder suggested it should boost that damage up to normal ZakaruNe
ZaKaRuNe™ 17 Jan, 2014 @ 9:11pm 
I am having the same problem with damage. No matter what my stats are i only do 2 - 2 damage. Sad too because this class seems really fun to play. If anyone can help us out that would be great!
DeadRyu 17 Jan, 2014 @ 11:11am 
nice im glad its like a werewolf i hate thoughs ones were they show useing armor and weapons
Xandalous 16 Jan, 2014 @ 5:30am 
I don't know why, but all my attacks deal exactly one damage, also, the cosmetic gear slot mod doesn't work with the werewolf mod (no extra gear slots).
Metalyger 15 Jan, 2014 @ 4:31pm 
This mod really got ne back into Torchlight 2. It's really cool seeing how professional this class plays so far, it'll be interesting to see how it goes in the long run.
ChrisLion™ 14 Jan, 2014 @ 1:57pm 
not bad mod. pretty straight forward. could use him as a support class in groups
Linnistar 13 Jan, 2014 @ 3:16pm 
cool man! i wish to play whit a werewolf =3
pauloandrefrota 13 Jan, 2014 @ 4:07am 
Awesome.
PENGUINAZOR 12 Jan, 2014 @ 8:36am 
Woof
morbiss3 11 Jan, 2014 @ 9:40pm 
How did you make the melee weapons usable with the Werewolf, oh and can it be done with others monsters as well?
DGreyKnight 3 Jan, 2014 @ 4:03pm 
Okay thanks.
caldurham  [author] 2 Jan, 2014 @ 6:41am 
i would assume it does. the class only uses the werewolf skill tree from that mod. i haven't noticed any problems on my end. let me know if it doesn't!
DGreyKnight 30 Dec, 2013 @ 4:05pm 
Does it work with Monster Hero?
Stolio 29 Dec, 2013 @ 9:57pm 
Nice.