RimWorld
[D] Interests Framework
33 則留言
Mlie 2021 年 9 月 16 日 下午 1:53 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2603675659
Hope it helps anyone!
Konkursipe 2021 年 9 月 2 日 上午 2:12 
Well damn I hope someone has the time and energy to convert this to 1.3. It's a fantastic mod.
darksouls 2021 年 8 月 10 日 上午 8:15 
1.3??
Varjonyymi 2021 年 8 月 3 日 上午 5:30 
Oh yeah, same problem as in 1.2 before the compatibility patch. Personally I don't mind, RimHUD showing the needs etc. is handy, so just turning skill view off from hud and checking them from pawn bio. So at least I'd appreciate the updated Interests if you upload it :)
Mlie 2021 年 8 月 3 日 上午 3:41 
@Varjonyymi The RimHud sill display a bunch of stars for the skills that have interrests connected to them. So where it shows 1 or 2 stars based on passion it will show about 10 stars.
Varjonyymi 2021 年 8 月 3 日 上午 3:04 
Or not incompatibility but rather integration problem
Varjonyymi 2021 年 8 月 3 日 上午 3:02 
@Mlie: how bad the incompatibility with Rimhud is? If it's just the cosmetic thing of not showing Interests on the hud but pawn bio menu working correctly, it doesn't sound like a big deal
Mlie 2021 年 8 月 3 日 上午 1:39 
I have tried updating it and have a working version. However the integrations in other mods (Himhud for example) is not working. So i could release it as it is now without integrations, but unsure if it would be worth it
Varjonyymi 2021 年 8 月 2 日 上午 5:48 
@Timou: Mlie has marked it on his update list
Timou 2021 年 8 月 2 日 上午 4:17 
Update please 1.3
Jiopaba 2021 年 7 月 20 日 下午 3:58 
Dametri is a weird case of "Showed up, made some amazing code, vanished like smoke in the wind." The stuff he made is really widely compatible, does some really cool stuff nobody had seriously tried before, and it seems like he was around for maybe one month before just completely vanishing.
Dizzy Ioeuy 2021 年 7 月 18 日 上午 10:21 
Author not around? This mod included source code, so that's good. Such an essential mod, imo
sidfu1 2021 年 7 月 13 日 上午 10:15 
@Dametri charncter ditor patchneeds a update as it breaks changing stats since newest charcter editor update
Lord Of The Hunt 2021 年 3 月 15 日 上午 1:37 
@AerosAtar for now you can use version 1.68 of RimHUD...
AerosAtar 2021 年 3 月 12 日 下午 3:04 
Started seeing the following in my logs:

Error in static constructor of DInterests.RimHUDPatches.Patch_RimHUDBase: System.TypeInitializationException: The type initializer for 'DInterests.RimHUDPatches.Patch_RimHUDBase' threw an exception. ---> System.FormatException: Method System.Void RimHUD.Data.Models.SkillModel::.ctor(RimHUD.Data.Models.PawnModel model, RimWorld.SkillDef def) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) RimHUD.Data.Models.SkillModel:RimHUD.Data.Models.SkillModel..ctor_Patch1 (RimHUD.Data.Models.SkillModel&,RimHUD.Data.Models.PawnModel,RimWorld.SkillDef): IL_016e: call 0x0000005b ...

I've only noticed it recently, so it might be a conflict with something else, but I'm not sure what if so. Full log here: https://github.com/AerosAtar/Misc/blob/master/20210312 line 4155.
AngleWyrm 2021 年 3 月 7 日 下午 4:57 
Colony Leadership uses passions [github.com] in considering a pawn for various leadership roles.

How could I modify that getPassionFactor function to take into account Interests?
Lord Of The Hunt 2021 年 3 月 6 日 上午 1:26 
I also mentioned this in Interests mod, after confirm with RimHUD I believe the patcher for RimHUD is failing. If you are fixing it @Jaxe author RimHUD said he can try to help you.

Sharing complete error logs here also:

https://gist.github.com/923464cfaaadf3db979adcd2d818feb5
ZzZombo 2021 年 2 月 26 日 上午 2:16 
Looks like a conflict is present when a colonist is imprisoned and made to work with Prison Labour: https://gist.github.com/513e7feb83fe3b96513889e3328ccb21 .
Demoboca 2020 年 11 月 10 日 下午 10:21 
There is an error if you do not have Character Editor installed:

https://pastebin.com/6XUJG0z7
雷鸣中的归魂 2020 年 11 月 8 日 上午 6:24 
Compatible with EdB Prepare Carefully
Incompatible with EdB Prepare Carefully_zh:steamsad:
Cozar 2020 年 10 月 2 日 下午 7:25 
Would you consider a way to allow interests to be restricted by trait? E.g. a conflictingTraits field that can be defined in xml.
WolF8RocK 2020 年 9 月 26 日 下午 12:06 
@Dametri Hello, I made a translation of the mod into Russian.
Please add it
https://drive.google.com/file/d/19uG6ZDk-CfWUHiT3e2kQIA-rsmaud4zN/view?usp=sharing
Moogle 2020 年 6 月 17 日 上午 7:22 
@ Dametri Awesome, I was testing last night and that's exactly what happened

Thanks for all your hard work, things like this really help your folks feel unique
Dametri  [作者] 2020 年 6 月 17 日 上午 5:47 
@Soviet Union 4U Yes, safe to add to a save game, though it won't automatically reroll passions for existing pawns.
Moogle 2020 年 6 月 16 日 下午 10:19 
This is save game compatiable correct? :D
Re-mover 2020 年 5 月 14 日 上午 2:25 
@dametri
ye but i dont like my pawns hating their jobs, they are trying to survive damnit, you cant be picky about cleaning
CurrentlyFapping 2020 年 5 月 13 日 下午 9:01 
Love your work. Thank you for all the attention to compatibility and keeping your code flexible.
Dametri  [作者] 2020 年 5 月 13 日 上午 9:08 
@aids If you were instead looking for a way to get rid of "incapabilities," I'd check out More Than Capable by Charlotte: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1803932954&searchtext=capable
Dametri  [作者] 2020 年 5 月 13 日 上午 9:07 
@aids just pushed a patch that adds a new def property, <ignoreTraits>, set to false by default.
Dametri  [作者] 2020 年 5 月 13 日 上午 8:08 
@aids not really as I have it written
Re-mover 2020 年 5 月 13 日 上午 1:23 
is there a way to enable all jobs for all backstories so the interests come more into play?
melelconquistador 2020 年 5 月 12 日 下午 7:55 
Interesante
Dr Zhivago 2020 年 5 月 12 日 上午 6:07 
Interesting