RimWorld

RimWorld

Mech Disassembly Fix
11 Comments
hinko 19 Jan, 2023 @ 6:17am 
Will there be an update availble for 1.4 ? Thx
glencoe2004 12 Aug, 2021 @ 9:50am 
1.3?
khoward01 26 Jul, 2021 @ 3:38pm 
1.3?
Measle Missile 23 Feb, 2021 @ 2:03pm 
save compatible?
#6 6 Jan, 2021 @ 11:13am 
wow, thank you for this. I don't normally make it to mechanoids but in my current run I just got there and was like "wut, where da resources?"
craze 26 Nov, 2020 @ 1:00am 
Hey there @Flypaste, you appear to have a minor typo in your about.xml. The <name> field defines the mods name as "Mech Dissasembly Fix". I was wondering if you could push out a quick patch to rectify that? :P

Thanks.
Sorrydough  [author] 27 Aug, 2020 @ 4:05am 
Should work on 1.2 now
ocd1 27 Aug, 2020 @ 1:49am 
does this still work with 1.2?
Sorrydough  [author] 9 Aug, 2020 @ 9:14pm 
Just updated the mod since apparently I put in the wrong IDs for royalty and more mechanoids. So the mod thought you didn't have them installed and didn't change anything on them. There are 1200 people using this and nobody noticed or told me. smh
Primal_DLove 17 May, 2020 @ 11:27am 
every time tynan nerfs something, i end up needing another mod. can we get a collaborative de nerfing mod?
Sarg Bjornson 1 May, 2020 @ 11:50pm 
Here, look, mod-conditional patching :)
https://github.com/juanosarg/GeneticRim/blob/master/1.1/Patches/HaloMechanoidsPatch.xml

I'm probably not disabling those drops from Alpha Animals, since I don't agree to the change either.