RimWorld
[Obsolete] Simple Recycling
Коментарів: 285
Cthulhu 1 верес. о 9:14 
o7
Proxyer  [автор] 19 серп. о 9:20 
Hello FreeCandy.
As stated in the mod description, Arvkus 's Simple Apparel Recycling .
FreeCandy 19 серп. о 8:08 
Will there be 1.6 version?
ozeola1 4 трав. о 22:01 
Finally i found this mod again. Never imagine that i need to say "recucling" to find it
Proxyer  [автор] 1 квіт. о 17:13 
Hello cptpapadakis.
Unfortunately, this mod is not compatible with RimWorld 1.5.* due to changes in the specifications, so recycling items is no longer possible.

If you are left with nothing when recycling an item, it is likely because the material for the item is unset or less than 1.

Unfinished weapons cannot be recycled because they have unset materials (based on vanilla items).

I hope these answers will help clarify your questions.
cptpapadakis 1 квіт. о 13:24 
why when i recycle weapons, it doesnt give me back the components,oh and i cant recycle unfinished weapons
p20 hammerpoints 27 груд. 2024 о 21:34 
o7
A blender scrubbed clean 27 груд. 2024 о 6:31 
o7
Proxyer  [автор] 27 груд. 2024 о 4:28 
Your wellcome!
montaropdf 27 груд. 2024 о 4:25 
Thanks for the quick reply and thanks for providing this mod.
Proxyer  [автор] 27 груд. 2024 о 2:25 
@montaropdf
OK.
This mod uses patching, so it will make the necessary changes every time you start the game. Therefore, none of the mod's settings will be saved in your save data.

So even if you switch to his (Arvkus) mod, your save data will still be usable. Don't worry.
montaropdf 26 груд. 2024 о 16:57 
It is my plan to switch to the one from Arvkus, but I want to know if I can replace your mod with his mod in the middle of the game or not. Do you know that information, or should I ask to Arvkus, on his mod page?
Proxyer  [автор] 26 груд. 2024 о 16:04 
Hello montaropdf.
This mod can be installed in the middle of the game without any problems if you are using RimWorld v1.4. Unfortunately, this mod does not work properly in 1.5.

If you want 1.5 version, use Arvkus's Simple Recycling .
montaropdf 26 груд. 2024 о 7:19 
Hello, is it safe to replace this mod with the one from Arkvus, mid-game?

Especially, if the corresponding research has been completed already?
Draegloth 18 серп. 2024 о 14:46 
o7
♥ SAGING ♥ 17 серп. 2024 о 0:00 
o7
CheiraMeuDedo 24 лип. 2024 о 16:43 
o7
Lama man 1 лип. 2024 о 12:59 
o7
viirinsoftworks 6 трав. 2024 о 18:10 
Thank you for this! Have you been able to figure out the Mend/Repair function?
Arvkus 4 трав. 2024 о 12:25 
@Proxyer Thank you for maintaining this mod all these years.
Proxyer  [автор] 4 трав. 2024 о 11:40 
Hello Arvkus.
Thank you for the announcement.

I am grateful to all users who have used this mod. I'm sorry that I couldn't find a simple solution, but I found someone who inherited this mod, and I was relieved that the users would not have any problems.

Thank you a lot.
Arvkus 4 трав. 2024 о 10:37 
Here's the new version of the mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3239309389

C# should handle all the cases and I don't think XML patching is necessary anymore. Some changes:
No longer possible to recycle smeltable apparel (just use smelter).
Reduced recycle efficiency from 30% to 25% to be the same as smelting.
Reduced research tech level from Industrial to Medieval (there's no reason to keep it at industrial and helps to avoid patching for medieval mods).
Dropped support for 1.0-1.4 versions (I don't realy want to maintain older versions).

I'll try to fiddle around with other mods and try to find any potential issues before release, until then, the mod will be unlisted (suggestions and feedback appreciated)
Damon_Vi 27 квіт. 2024 о 14:19 
@Arkvus Really looking forward to that fork. not much of a fan of recycling if i'm basically just "burning" the apparel
Proxyer  [автор] 26 квіт. 2024 о 2:01 
Thank you Arvkus. :lunar2019wavingpig:
Arvkus 26 квіт. 2024 о 0:35 
Alright, I'll create a new workshop item, but that's going to be few weeks later, I still want to add more improvements to the mod and properly test it.
Proxyer  [автор] 25 квіт. 2024 о 18:20 
If you publish a fork version at a workshop, I would like to add a link and instructions to this page. Thank you.
Proxyer  [автор] 25 квіт. 2024 о 18:17 
Hello Arvkus. Thank you for fork version.

Is it okay if I request that you be published as a workshop item as a folk work of the 1.5 version of Simple Recycle? Since I am unable to maintain the assembly myself, I think it is preferable for you to manage it yourself.

I understand that creating and updating workshops is a hassle for you, but I would appreciate it if you could.
Arvkus 25 квіт. 2024 о 13:32 
@Proxyer
Here's a mod version with C# patching, unfortunaly I couldn't do It without Harmony (Harmony dependency is not yet included)
If apparel is smeltable then smelting products are returned, otherwise - 30% of the original material.
https://github.com/Rimworld-Mods/Simple-recycling

I'll try to make custom ingridient filter to include Neolithic apparel only for NeolithicRecycleApparel.
Proxyer  [автор] 24 квіт. 2024 о 16:06 
Hello lol.
Currently, as description in "Special Measures for V1.5.X", only Core and DLC items are eligible.

By adding patches, it is possible to target MOD items, but considering the number of mods, it is impossible to target all items with XML code.
lol 24 квіт. 2024 о 15:47 
I have apparel disappearing without any trace or materials after the recycling job is complete
Proxyer  [автор] 22 квіт. 2024 о 15:48 
Hello Arvkus.
Yes. A forked version of MendAndRecycle already did that.

To be honest, I don't really think that increasing the number of patches is the correct method...
Arvkus 22 квіт. 2024 о 14:08 
It's no loger possible to recycle apparel into their original material and it looks like a pain to mantain this mod with XML only. I'm willing to make C# version to handle different materials and possibly other parameters (quality, durability...)
Proxyer  [автор] 21 квіт. 2024 о 8:04 
Update : 22 Apr, 2024
v1.5.4
- Changed the workType of "recycle apparel" to Tailoring. Now do recycling as a tailor's job.

Thank you to @ACro for reporting this issue.
Proxyer  [автор] 21 квіт. 2024 о 7:53 
Hello ACro. Thank you for your report.
Currently confirming the cause and testing the fix. I hope to update it as soon as everything is finished. Thank you a lot.
ACro 21 квіт. 2024 о 2:37 
There seems to be a bug.

When a settler is assigned only to crafting, and not to smelting or tailoring, if there are tailoring jobs, he can do them.

I have tried it with vanilla + DLS + just the mod and this error appears.
Proxyer  [автор] 20 квіт. 2024 о 8:47 
Update : 21 Apr, 2024
v1.5.3
- Added compatibility patches for the following mods.
Tribal apparels added by the mod can now be recycled into plain leather.
Mud's Tribal Apparel
Tribal Warrior Set!
Blessed Tribal Apparel
ETRT: Tribal Apparel
Proxyer  [автор] 18 квіт. 2024 о 3:29 
Hello kagora2.
To add a new button to Gizmo, need to add Harmony and DLL to the mod.

I think it would be an interesting feature if I could add it, but unfortunately, I can't build a DLL, so it's difficult. :lunar2019crylaughingpig:
kagora2 18 квіт. 2024 о 0:08 
hi Proxyer
is it possible to add a button to the apperal and weapons, that we can select which one should be recycled?
Proxyer  [автор] 15 квіт. 2024 о 10:07 
Thank you to you too! :lunar2019smilingpig:
Bakker Joop 15 квіт. 2024 о 8:15 
Thanks, no errors anymore. Nice work :D
Proxyer  [автор] 14 квіт. 2024 о 9:52 
Update : 15 Apr, 2024
v1.5.2
- Update smeltable patches.

Thanks to Bakker Joop for reporting this issue.
Proxyer  [автор] 14 квіт. 2024 о 9:41 
Ok, I confirmed the problem. Fix immediately and update.
Proxyer  [автор] 14 квіт. 2024 о 9:38 
Hi Bakker Joop.
Thank you report. I'll check soon.
Bakker Joop 14 квіт. 2024 о 9:37 
Error: Attempted to use PatchOperation directly; patch will always fail
Proxyer  [автор] 12 квіт. 2024 о 4:05 
Hello Гений.
Thank you for your evaluation. I feel like it would be easier if I could build a dll... but the colonists in your colony can now recycle their useless clothes. Have fun!
Гений 12 квіт. 2024 о 3:54 
You're my personal hero, mate. Thanks for your effort! If there is hall of fame in Rimworld modding society I definitely nominee you
Proxyer  [автор] 12 квіт. 2024 о 3:27 
P.S.
Unfortunately, compatibility with various mods updated to v1.5 is currently not supported. :lunar2019shockedpig:
Proxyer  [автор] 12 квіт. 2024 о 3:22 
Update : 12 Apr, 2024
v1.5.1
- Update Preview img for 1.5.
Proxyer  [автор] 12 квіт. 2024 о 3:13 
Update : 12 Apr, 2024
v1.5.0
- Update for Rimworld 1.5.4062.

Special measures for v1.5.x :[
In RimWorld v1.5, Smelting is now limited to metal. For this reason, it is no longer possible to recycle clothing into the materials it was made from with xml files prior to v1.4.

For this reason, I took special measures for v1.5. Added a patch that forces all non-metal craftable apparel added in Core and 3 types of DLC to be recycled into cloth. All tribal apparel (tribalwear and veils) will be plainleather.

It's a shame that I can't recycle to the original material, but please bear with me until I can come up with a better solution.
pgames-food 11 квіт. 2024 о 19:23 
(if you like thundercats, in the meantime there is this) :lunar2019piginablanket:
https://youtu.be/TfOy7cOJc1Y?t=188