XCOM 2
Random Turrets In Groups [WOTC]
12 kommenttia
saximaphone 27.5. klo 22.05 
Can confirm that this no longer works.
Alex Nares  [tekijä] 26.6.2024 klo 18.01 
It was working in my game when I made it, but that was in 2020. I don't think the game has been updated since then. If it has, a game update might interfere. Otherwise it may be your other mods. I am retired from XCOM 2 modding, so I don't have the software to check.
Rasa 23.6.2024 klo 12.31 
Does this mod work? not seen a single turret (except normal spawns) and I've tried this mod multiple times (before), never seen it work.
Looked into the config files and it says they spawn already at Forcelevel 1 (I think?), so I should had seen them for sure.
I got other modded enemies, they work fine.
Maybe turrets have some line of code that doesn't let them spawn normally? idk, I've never made a mod. just thinking.
I really wish this mod worked, its a really fun idea.
saximaphone 1.11.2020 klo 23.29 
Very nice! That means I could add them as followers for 'seige' or 'engineer' themed units
TheDuke37 28.10.2020 klo 7.48 
this is more of a "because why not" type of mod and I like it.
Alex Nares  [tekijä] 27.10.2020 klo 23.37 
Yes, this mod adds Turrets to the random encounter lists.
saximaphone 27.10.2020 klo 20.29 
Are these handled with the same follower method that troopers, etc use?
Alex Nares  [tekijä] 6.5.2020 klo 14.52 
Yes
Video Games Exist 6.5.2020 klo 14.24 
hmm, does this mean that I'll find turrets just randomly plopped on the ground?
Jestimac 30.4.2020 klo 0.41 
Among the enemies we get (and I have added many thanks to our modding community), turrets are enemies I tend to respect and therefore give some kind of priority. So having them appear more often is undoubtedly a good idea.
Oblivious Naga 29.4.2020 klo 23.13 
You dont get to fight many turrets.I like this mod
saximaphone 29.4.2020 klo 18.10 
I thought about a mod like this myself! Very interested to see it implemented.