Judgment: Apocalypse Survival Simulation

Judgment: Apocalypse Survival Simulation

Diverse Rubble
3 Comments
Thundercraft 11 Jul, 2021 @ 4:23pm 
I like it! This was very much needed. I don't understand why something like this wasn't the default, base game behavior.

Anyway, I think that I'll always have this enabled for every play-through.
Mr. Reaper 24 Mar, 2021 @ 5:42pm 
Nice Mod. I always found it strange that camps would only have scrap and medicine?
PaperFox  [author] 29 Apr, 2020 @ 1:04pm 
#Here are current amounts. Negative minimum amount reduces likelihood of spawning at all.

#was 12-14
objects.entity.debris.harvest.scraps=1-30
#was 3-6
objects.entity.debris.harvest.medicine=1-9

#new items
objects.entity.debris.harvest.arrows=-10-5
objects.entity.debris.harvest.resin=-15-5
objects.entity.debris.harvest.boards=-10-5
objects.entity.debris.harvest.bricks=-20-5
objects.entity.debris.harvest.metals=-10-5
objects.entity.debris.harvest.weaponparts=-50-2
objects.entity.debris.harvest.cloth=-10-20
objects.entity.debris.harvest.alcohol=-8-8
objects.entity.debris.harvest.cannedfood=-5-15
objects.entity.debris.harvest.sandwich=-5-10
objects.entity.debris.harvest.aluminum=-10-5
objects.entity.debris.harvest.copper=-10-5