Stellaris
Machine Shipset
2.033 comentarios
MegaPro1921 19 AGO a las 22:56 
What about the Dyson Sphere?
Zorelmo 17 AGO a las 4:54 
all models are messed up for me on 4.0
SirBlack 15 AGO a las 21:19 
damn gotta find another ship set for ns3 the models are messed up on this one
Shotgun Solutions 8 AGO a las 0:04 
Can confirm the NSC models are messed up. This is my favorite mod btw.
Lord Seabass 6 AGO a las 22:04 
Hope to see this shipset fixed for NSC3 soon. One of if not the most used shipset for my playthroughs.
Blazingdevil 3 AGO a las 11:05 
hopefully this is updated soon. keep up the good work!
vchankf 1 AGO a las 15:43 
Hi @AryxCami, just checking in to see if there was any progress on fixing the compatibility issues with NSC3? Thanks!!
Humannumbersomethingtrillion 30 JUL a las 16:55 
The NSC models are broken.
Old Ben 21 JUL a las 11:06 
Agree with Taco Man, love this ship set and hope someone will fix it.
AryxCami  [autor] 14 JUL a las 7:08 
Huh, NSC itself must've changed stuff around. Will have a look.
Taco Man 14 JUL a las 3:18 
This shipset still has that whole, missing pieces issue. It's only with NSC3 ships so, can you check it out?
Xenomorph Kitty 10 JUL a las 9:46 
Experiencing issues also. I've tried different places in load order etc. But certain ship sizes like the dreadnought and battlecruiser have missing sections or have sections that are reverted to the basic Mammalian ship set.
Khorne Flakes 9 JUL a las 15:50 
I think there is a conflict with the latest version of NSC3 and this, I tried with just Machine Shipset and NSC3 and put machine ship set first and still had the NSC3 ships be default instead of this shipset. This is my favorite shipset and I'm glad you've kept it updated all these years so far!
AryxCami  [autor] 7 JUL a las 5:45 
should be unless something big's changed, hmm
tjimagineer 7 JUL a las 4:18 
Is this compatible with latest version of NSC3? I am having an issue where my flagship and a few others have missing parts that are invisible when I look at them in the shipset picker for custom factions.
Crazy Old Texan 4 JUL a las 7:27 
I'll check again. I'm getting the infamous cube on some of the ship sections. I'll re-install
行走闪光弹 3 JUL a las 23:41 
burn the launcher, it's a heretic
Lucy Liberty ♡ 2 JUL a las 17:27 
burn the launcher, it's a heretic
AryxCami  [autor] 2 JUL a las 9:00 
yes it works, the launcher is a liar
tsirkinss 25 JUN a las 8:37 
I understand that the team is fixing and updating the structures with the 4.0 update but they should update the mod page because all the information is outdated.
Daepapa 24 JUN a las 4:14 
@Crazy Old Texan fix what? mod works fine
Crazy Old Texan 20 JUN a las 6:20 
Please, please fix this. I tried myself but the problem eludes me. I'm having "my favorite shipset" withdrawals?
Simon Klevin 17 JUN a las 13:20 
You ever think of doing another shipset mod? Does anyone know of any other shipset mods that come near this level of quality?
AryxCami  [autor] 4 JUN a las 16:41 
Huh, should still be using the machine ships models

man I hate 4.0

paradox broke everything for shipset modders lmao
Vumpalouska 3 JUN a las 22:10 
Hmmm, I remember there being an awesome looking custom appearance for machine rignworlds. It would be nice to have it back - it's easily better looking than the vanilla ringworld. At present, the machine rignworlds appear to be identical to the vanilla ones.
Alex 1 JUN a las 3:35 
Still the coolest shipset out there :)
Old Ben 30 MAY a las 13:31 
@acidproof - I will agree. With NSC loaded this mod has issues, like missing section on battlecruiser, explorer looks compressed, etc. When I load this mod by itself it does appear to be okay and does not have the ships that NSC adds, regardless of load order. I enjoy these mods, hope they can resolve the issues soon, I appreciate the mod community :)
acidproof 29 MAY a las 14:50 
@Old Ben - the NSC stuff is bugged right now.
Old Ben 28 MAY a las 16:03 
Just got up to building a Battlecruiser and its missing a mid section.
AryxCami  [autor] 24 MAY a las 15:46 
Need to gather a list of the main issues with it to be fixed.
This mod specifically, NOT NSC.
57z 22 MAY a las 18:18 
yeah 4.0 broke this mod, but the dev is active so it will be fixed soon just wait guys
Lord Seabass 17 MAY a las 11:02 
@^0Aeonz you are not alone in that, a lot of the ships from NSC are currently having that problem: from the exploration cruiser to the stunted growth carrier.
^0Aeonz 17 MAY a las 9:05 
Im curious about the missing midsection of the flagship. Am I alone on missing that?
actualcthulhu 17 MAY a las 5:50 
It seems that there is no model for hyper relay structure, I get the placeholder box.
AryxCami  [autor] 16 MAY a las 23:28 
should still work, pdx properly fucked the job with the latest update but still works in testing
Wasabiface 16 MAY a las 13:01 
Uh-oh, this mod got the red triangle. :( :( :( :( I super love this mod. You've done such a great job with it.
acidproof 15 MAY a las 18:47 
It doesn't work to fix NSC ships, just makes the error boxes Reptilian. Shame.
AryxCami  [autor] 15 MAY a las 13:11 
Huh, I'll go add that
Mr. Kitty 14 MAY a las 22:49 
Adding the fallback line to the Graphical_culture file fixed the error boxes for me.
Idk if it'd work nsc but it works for standard.
Adding " fallback = reptilian_01 " To the file worked for me. (though idk if another shipset works better than reptilian as the fallback.)

The file is called " machine_01_graphical_culture " which is easy enough to search for.
I have a walnut for a brain though so I do not know if my "fix" is right or could cause unforseen complications.

Could try adding the line or could wait for the actual smart person to fix it themself properly (the author). I'd caution for the latter cause as said, idk if my method is right or may cause issues my simple brain can't consider. XD. Still offered this if anyone is impatient like me. :bleach:
WesaKITT3N 14 MAY a las 21:07 
Can confirm I am having the exact same issue as @lauraTons.
Wairui 14 MAY a las 17:34 
Thanks so much for your time and effort to make this useful mod.
Please change your supported version to the following -
supported_version="v4.0.*"
Now with this line, your mod will show up-to-date whenever Paradox releases update fixes.
Mr. Kitty 14 MAY a las 10:34 
Comparing it to other shipset's graphical_culture files that seems the only part missing.
Mr. Kitty 14 MAY a las 10:33 
What was the fallback set to before? It might be an easy enough fix in the graphical_culture file
tilarium 14 MAY a las 8:55 
@Draconia if you took the time to read the comments you’d have already know that he is looking into it.
Draconia Empire 14 MAY a las 8:24 
hi, is it possible for you to update this mod to 4.x.x., thx
AryxCami  [autor] 13 MAY a las 7:47 
Unsure, wondering if Paradox broke things with shipset fallbacks because they were all working fine in 3.14 D:
Бумбараш 13 MAY a las 1:31 
Planets with orbitals look like this: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3480796583
Could the problem be with this mod?
Irrer on Tour 12 MAY a las 9:32 
@LauraTons me too! it is frustrating!X(

on 3.14, EVERYTHING worked perfectly!DX
LauraTons 12 MAY a las 2:55 
Im getting placeholder xyz boxes for the nsc ship sections. (anywhere in load order) Any ideas?
ElizabethLove 11 MAY a las 14:56 
Appreciate it! Definitely chilling on 3.14 for a bit while 4.0 works out the kinks