Stellaris

Stellaris

Machine Shipset
2.035 Kommentare
Jaded Tonberry Vor 9 Stunden 
When shall the mighty metal gods fix our models
we may never know
harozuken 24. Aug. um 17:30 
@MegaPro1921 Yes this has models for Dyson Sphere when it works.
MegaPro1921 19. Aug. um 22:56 
What about the Dyson Sphere?
Zorelmo 17. Aug. um 4:54 
all models are messed up for me on 4.0
SirBlack 15. Aug. um 21:19 
damn gotta find another ship set for ns3 the models are messed up on this one
Shotgun Solutions 8. Aug. um 0:04 
Can confirm the NSC models are messed up. This is my favorite mod btw.
Lord Seabass 6. Aug. um 22:04 
Hope to see this shipset fixed for NSC3 soon. One of if not the most used shipset for my playthroughs.
Blazingdevil 3. Aug. um 11:05 
hopefully this is updated soon. keep up the good work!
vchankf 1. Aug. um 15:43 
Hi @AryxCami, just checking in to see if there was any progress on fixing the compatibility issues with NSC3? Thanks!!
Humannumbersomethingtrillion 30. Juli um 16:55 
The NSC models are broken.
Old Ben 21. Juli um 11:06 
Agree with Taco Man, love this ship set and hope someone will fix it.
AryxCami  [Autor] 14. Juli um 7:08 
Huh, NSC itself must've changed stuff around. Will have a look.
Taco Man 14. Juli um 3:18 
This shipset still has that whole, missing pieces issue. It's only with NSC3 ships so, can you check it out?
Xenomorph Kitty 10. Juli um 9:46 
Experiencing issues also. I've tried different places in load order etc. But certain ship sizes like the dreadnought and battlecruiser have missing sections or have sections that are reverted to the basic Mammalian ship set.
Khorne Flakes 9. Juli um 15:50 
I think there is a conflict with the latest version of NSC3 and this, I tried with just Machine Shipset and NSC3 and put machine ship set first and still had the NSC3 ships be default instead of this shipset. This is my favorite shipset and I'm glad you've kept it updated all these years so far!
AryxCami  [Autor] 7. Juli um 5:45 
should be unless something big's changed, hmm
tjimagineer 7. Juli um 4:18 
Is this compatible with latest version of NSC3? I am having an issue where my flagship and a few others have missing parts that are invisible when I look at them in the shipset picker for custom factions.
Crazy Old Texan 4. Juli um 7:27 
I'll check again. I'm getting the infamous cube on some of the ship sections. I'll re-install
行走闪光弹 3. Juli um 23:41 
burn the launcher, it's a heretic
Lucy Liberty ♡ 2. Juli um 17:27 
burn the launcher, it's a heretic
AryxCami  [Autor] 2. Juli um 9:00 
yes it works, the launcher is a liar
tsirkinss 25. Juni um 8:37 
I understand that the team is fixing and updating the structures with the 4.0 update but they should update the mod page because all the information is outdated.
Daepapa 24. Juni um 4:14 
@Crazy Old Texan fix what? mod works fine
Crazy Old Texan 20. Juni um 6:20 
Please, please fix this. I tried myself but the problem eludes me. I'm having "my favorite shipset" withdrawals?
Simon Klevin 17. Juni um 13:20 
You ever think of doing another shipset mod? Does anyone know of any other shipset mods that come near this level of quality?
AryxCami  [Autor] 4. Juni um 16:41 
Huh, should still be using the machine ships models

man I hate 4.0

paradox broke everything for shipset modders lmao
Vumpalouska 3. Juni um 22:10 
Hmmm, I remember there being an awesome looking custom appearance for machine rignworlds. It would be nice to have it back - it's easily better looking than the vanilla ringworld. At present, the machine rignworlds appear to be identical to the vanilla ones.
Alex 1. Juni um 3:35 
Still the coolest shipset out there :)
Old Ben 30. Mai um 13:31 
@acidproof - I will agree. With NSC loaded this mod has issues, like missing section on battlecruiser, explorer looks compressed, etc. When I load this mod by itself it does appear to be okay and does not have the ships that NSC adds, regardless of load order. I enjoy these mods, hope they can resolve the issues soon, I appreciate the mod community :)
acidproof 29. Mai um 14:50 
@Old Ben - the NSC stuff is bugged right now.
Old Ben 28. Mai um 16:03 
Just got up to building a Battlecruiser and its missing a mid section.
AryxCami  [Autor] 24. Mai um 15:46 
Need to gather a list of the main issues with it to be fixed.
This mod specifically, NOT NSC.
57z 22. Mai um 18:18 
yeah 4.0 broke this mod, but the dev is active so it will be fixed soon just wait guys
Lord Seabass 17. Mai um 11:02 
@^0Aeonz you are not alone in that, a lot of the ships from NSC are currently having that problem: from the exploration cruiser to the stunted growth carrier.
^0Aeonz 17. Mai um 9:05 
Im curious about the missing midsection of the flagship. Am I alone on missing that?
actualcthulhu 17. Mai um 5:50 
It seems that there is no model for hyper relay structure, I get the placeholder box.
AryxCami  [Autor] 16. Mai um 23:28 
should still work, pdx properly fucked the job with the latest update but still works in testing
Wasabiface 16. Mai um 13:01 
Uh-oh, this mod got the red triangle. :( :( :( :( I super love this mod. You've done such a great job with it.
acidproof 15. Mai um 18:47 
It doesn't work to fix NSC ships, just makes the error boxes Reptilian. Shame.
AryxCami  [Autor] 15. Mai um 13:11 
Huh, I'll go add that
Mr. Kitty 14. Mai um 22:49 
Adding the fallback line to the Graphical_culture file fixed the error boxes for me.
Idk if it'd work nsc but it works for standard.
Adding " fallback = reptilian_01 " To the file worked for me. (though idk if another shipset works better than reptilian as the fallback.)

The file is called " machine_01_graphical_culture " which is easy enough to search for.
I have a walnut for a brain though so I do not know if my "fix" is right or could cause unforseen complications.

Could try adding the line or could wait for the actual smart person to fix it themself properly (the author). I'd caution for the latter cause as said, idk if my method is right or may cause issues my simple brain can't consider. XD. Still offered this if anyone is impatient like me. :bleach:
WesaKITT3N 14. Mai um 21:07 
Can confirm I am having the exact same issue as @lauraTons.
Wairui 14. Mai um 17:34 
Thanks so much for your time and effort to make this useful mod.
Please change your supported version to the following -
supported_version="v4.0.*"
Now with this line, your mod will show up-to-date whenever Paradox releases update fixes.
Mr. Kitty 14. Mai um 10:34 
Comparing it to other shipset's graphical_culture files that seems the only part missing.
Mr. Kitty 14. Mai um 10:33 
What was the fallback set to before? It might be an easy enough fix in the graphical_culture file
tilarium 14. Mai um 8:55 
@Draconia if you took the time to read the comments you’d have already know that he is looking into it.
Draconia Empire 14. Mai um 8:24 
hi, is it possible for you to update this mod to 4.x.x., thx
AryxCami  [Autor] 13. Mai um 7:47 
Unsure, wondering if Paradox broke things with shipset fallbacks because they were all working fine in 3.14 D:
Бумбараш 13. Mai um 1:31 
Planets with orbitals look like this: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3480796583
Could the problem be with this mod?
Irrer on Tour 12. Mai um 9:32 
@LauraTons me too! it is frustrating!X(

on 3.14, EVERYTHING worked perfectly!DX