RimWorld

RimWorld

VoiceroidAsAnimal
568 Comments
Hatena  [author] 8 hours ago 
--- ver1.13.5 ---
・ボイスロイドはメカリンクを含む、メカノイド関連のアイテムを右クリックで使用できるようになりました
 これにより、ボイスロイドはメカニターになり、メカノイドを従えることができます。
・言霊スキルで強化できる項目に「メカ帯域幅」と「真空耐性」を追加しました
・Odysseyが導入されていない環境でエラーが発生する問題を修正しました

- Voiceroid can now be used by right-clicking on Mechanoid-related items, including mechlink.
This allows the voiceroid to become a mechanitor and command Mechanoids.
- Added “Mech bandwidth” and “Vacuum resistance” to the list of attributes that can be enhanced with Kotodama skills.
- Fixed an issue where errors occurred in environments without Odyssey installed.
Hatena  [author] 3 Oct @ 8:41pm 
--- ver1.13.4 ---
ボイスロイドは暴力行為を除くほとんどの仕事を出来るようになりました
(右クリックで行う仕事は最低限しか対応していませんが、他に必要なものがあれば教えて下さい)

Voiceroid can now perform almost any work except violent acts.
(I only support the absolute minimum right-click functions, but please let me know if you need anything else.)
Sakura 28 Sep @ 4:18am 
@Hatena, would it be possible to add you?
Hatena  [author] 27 Sep @ 3:10pm 
@yongqi @Sakura
The direct cause was not RimHUD, but Ideology; thanks to the report, I was able to realize that.
Thank you.


Additionally, regarding the issue where Kemomihouse Hardworking's training resets, the root cause was fundamentally due to Rim's specifications.
In the save data, the training and their steps were not directly linked; rather, the steps was tied solely to the order in which the training were loaded.
So the reason was that the order changed due to the addition of new training items.

Given this causes, this issue could potentially occur with other mods as well.
I have reported this to the game developers, but I don't know what action they will take.
Sakura 27 Sep @ 9:59am 
I was able to reproduce the bug, here is shorter log: https://gist.github.com/HugsLibRecordKeeper/0857aadd3771b29acf9ff023a41b89d2
yongqi 27 Sep @ 9:50am 
This may be a bit long, as there seems to be some issues with the mod list I am using
The error generated after clicking on priority seems to occur after line 5327

https://gist.github.com/HugsLibRecordKeeper/874457996497549c920378eeeb450eef
Sakura 27 Sep @ 9:21am 
@yongqi probably best if you gave Hatena the log
yongqi 27 Sep @ 9:04am 
When I was clicking on the priority interface, I received an error message from RimHUD and couldn't open it. The error message may be related to PawnColumnWorker_Guest.FHIR conFor
At the same time, I found that the Odyssey training content related to Kemomihouse Hardworking Mod has been reset, which may be a compatibility issue?
Sakura 27 Sep @ 7:14am 
Nice, will play a bunch now with the new update and will report if I see any bugs. :foxhimezero_ruri1:
Hatena  [author] 27 Sep @ 7:12am 
@Sakura
Thank you, I fixed it.
Sakura 27 Sep @ 6:46am 
Hey, @Hatena, I am having def loading errors when launching the game.

Log: https://gist.github.com/HugsLibRecordKeeper/bef2b36e5b68031b54e5ce52b15e2fcb
Hatena  [author] 27 Sep @ 6:32am 
@克总发糖我爱吃
I'm sorry, but that log is too short.
I can't reproduce the error because I don't know where it occurs or what action caused it.
克总发糖我爱吃 27 Sep @ 5:58am 
Root level exception in OnGUI(): System.ArgumentNullException: Value cannot be null.
Parameter name: Activator.CreateInstance(type) called with a null type, possible context=VAAVisitSickPawn


After the update, colonists cannot be controlled.
Hatena  [author] 26 Sep @ 1:24pm 
あらかじめ書いておきますが、十分なテストプレイが出来ていないため、追々バランス調整が行われる可能性があります... (おそらくナーフ)

Please note that due to insufficient playtesting, balance adjustments may be made in the future... (Probably nerf)
Hatena  [author] 26 Sep @ 1:19pm 
--- ver1.13.0 ---
主にOdysseyを導入プレイに向けたコンテンツではありますが、専用の調教を行うことで入植者と同様の作業を出来るようになります。
また、それに伴ってボイスロイドにも建築や採掘などのスキル値が追加されました。

While primarily designed for gameplay with Odyssey active, through dedicated training, they can perform the same works as colonists.
Additionally, skill values for construction, mining, and the others have been added to the Voiceroid.
BEIJIXIONGGGGGGGGGGGGGGGG 25 Sep @ 5:39am 
Sakura 13 Sep @ 2:56am 
Great! The mod is always in my mod lists (and I always start with a few of them on a new save) so if I find more I will report it, but maybe next time I will use the Bug Report discussion to not flood the comments. :foxhimezero_ruri1:
Hatena  [author] 12 Sep @ 4:23pm 
@Sakura
Thank you.
Due to the fact that this class causes Voiceroid to perform Joy, errors have frequently occurred since before.
But, since I've figured out a way to suppress it to some extent, I expect that after the next update, this error will be virtually eliminated.
(Although a yellow error indicating incompatibility occurs)
Sakura 12 Sep @ 2:55pm 
Hey, I got a similar issue as before (Exception in VoiceroidAsAnimal.ThinkNode_ConditionalNeedPercentageAbove TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object), but this time it is with Hospitality: Casino.

https://gist.github.com/HugsLibRecordKeeper/e299c8073d16c2bca7f9b8de09263194
Hatena  [author] 10 Sep @ 10:00am 
@Sakura
It seems to be competing with "Way Better Romance".
I've added it to the fix list, so it should be fixed in the next update.
Thanks for the comment.
Sakura 9 Sep @ 7:59am 
Hey, I am having this error happen when Voiceroid start doing recreation: Exception in VoiceroidAsAnimal.ThinkNode_ConditionalNeedPercentageAbove TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object

https://gist.github.com/HugsLibRecordKeeper/ec1a794a3355e49ffcc59bcb5ec9ebbb
Hatena  [author] 7 Sep @ 3:18pm 
@Unlucky Colonist
私の開発環境ではその問題を再現できませんでした。
ここからは私の推測になりますが、RimPyやRimSortのようなツールを使用してテクスチャ圧縮を行いませんでしたか?
この場合の対処法として、一度VoiceroidAsAnimalのサブスクライブを外して再度サブスクライブし直してみてください。
Unlucky Colonist 6 Sep @ 10:33pm 
訂正
・誤
ゲームのバージョンは 1.6.4566 (Compiled Aug 28 2058)
・正
ゲームのバージョンは 1.6.4566 (Compiled Aug 28 2025)
Unlucky Colonist 6 Sep @ 10:32pm 
1.6環境ですがボイスロイドたちが左に移動するときにムーンウォークする事象を確認しました。
確認をお願いできますでしょうか。

ゲームのバージョンは 1.6.4566 (Compiled Aug 28 2058)
Harmony v2.4.1.0

・ログ
Harmony + Core + HugsLib + VoiceroidAsAnimal
https://gist.github.com/HugsLibRecordKeeper/0c9d6a142eac257173426d737dc4eff1

Harmony + Core + HugsLib + VoiceroidAsAnimal + アノマリー・オデッセイ以外のDLC入り環境
https://gist.github.com/HugsLibRecordKeeper/3b426d306bdb67282cdba277ba3a7192
Sakura 4 Sep @ 4:07pm 
@Hatena
All good! I simply wanted to know if it was some issue on my end (why I sent a log as well). Looking forward to the update~
Hatena  [author] 4 Sep @ 4:03pm 
@Sakura
Upon examining the code in the pointed-out section, I found it to be poorly implemented.
Since I was able to achieve what I wanted without using Harmony, the relevant Harmony patch will be removed in the next update, and the issue should be resolved.
I am currently working on adding new features, so please bear with me until it is completed.
Thanks for the comment.
Sakura 4 Sep @ 10:34am 
Hey, your mod seems very texture-intensive and even with no Voiceroids on the map at all it keeps calling the function VoiceroidAsAnimal_Stuffed.ForHarmony.Graphics_Internal_DrawMesh_Patch:Prefix a lot (calls even more if they are on the map).

DPA: https://s3.g.s4.mega.io/cevesyj6psmfp4v7o3gibmpg5j6zu4khgubhc/sharing/image.png
Log: https://gist.github.com/HugsLibRecordKeeper/e3970a1bd5794259c4f7023782654630
DespairGirl 3 Sep @ 4:09am 
love it thanks bro nice work
Hatena  [author] 31 Aug @ 11:04pm 
@xkp92110(orick)
I thought I had an idea of what might be causing it, but I couldn't reproduce it in my own environment.
Just to be sure, please launch RimWorld with the minimum configuration and check if it renders properly.
If it renders properly, another mod is likely the cause.
z23424934 31 Aug @ 10:47pm 
你有用rimsort之類的東西把材質轉成DDS嗎 這類模組超容易因為DDS出BUG
xkp92110(orick) 31 Aug @ 10:24pm 
i still play 1.5.
i f Voiceroid move west looks like moonwalk.
Hatena  [author] 31 Aug @ 4:41pm 
@xkp92110(orick)
1.5? 1.6?
xkp92110(orick) 31 Aug @ 9:07am 
texture bug
Voiceroid always get east face texture.
ABC 31 Aug @ 5:41am 
お待ちしてました
Hatena  [author] 29 Aug @ 10:26pm 
@冬眠一夏
Thanks for the report.
I've fixed the bug.
冬眠一夏 29 Aug @ 8:36pm 
My Voiceroid is still in the party state after the party ends, and I can't get rid of this state. In the MOD settings, I found that I did turn off Voiceroid to attend the party. The strange thing is that there is no error log.
yatsubame 29 Aug @ 4:40am 
これでまたプレイできる・・・圧倒的感謝っ・・・!
Dieyousei 29 Aug @ 3:03am 
対応嬉しい・・・これでようやく姉様を崇拝するコロニーを作れます
AmeKhh 29 Aug @ 2:26am 
This is one of the most important mods for me.Thank yoou!
冬眠一夏 28 Aug @ 11:23pm 
YES!YES!Love you! Thank you!
Hatena  [author] 28 Aug @ 9:42pm 
--- ver1.12.0 ---
v1.6に仮対応しました
1.6で追加された要素には順次対応予定です

Updated to support 1.6. (I'm sorry, but it's not perfect.)
I plan to address newly added elements in the future.
Nova 23 Aug @ 10:22am 
Only after losing it did I realize how inseparable I was from it.
天数有变 22 Aug @ 5:16am 
1.6,please
1.6,please
1.6,please
1.6,please
百鬼夜行 18 Aug @ 7:31am 
没有kawaii voiceroid animal 1.6,-20
tetoruru 10 Aug @ 12:55am 
暑さが厳しい毎日ですがお体にお気をつけて
ゆっくり更新をお待ちしております
mr.corny 4 Aug @ 10:30am 
pls update your mod:SayouriBlink:
1340815253 4 Aug @ 6:52am 
1.6 plz:steamhappy:
yatsubame 29 Jul @ 6:05am 
アップデートお待ちしております
Chee 21 Jul @ 9:26am 
thank you
DespairGirl 18 Jul @ 2:03pm 
sound awesome.