Ravenfield

Ravenfield

Vesta
80 Comments
SergeantShadow 18 Mar, 2023 @ 5:12pm 
Why is it so bright?
Blahaj 11 Mar, 2023 @ 12:31pm 
Smoke grenades ammiright?
D1vine 25 Feb, 2022 @ 9:55pm 
well the boat model is abnormally strange but its fine, due to the map being CQC anyways
NotCabbageMan 25 Nov, 2021 @ 2:07pm 
YOO NOW i CAN COUNTER CARGO IN 2 DIFFERENT GAMES
Demonic spartan 18 Oct, 2021 @ 12:02am 
cool

Ax0sTierIX_Deluxe 15 Oct, 2021 @ 3:46pm 
kinda reminds me of another game called "Point Blank"
IF YOU A GIRL, GTFO OF HERE 1 Sep, 2021 @ 5:47am 
Awesome map... also very similar to Modern Warfare 4 map
SweetGman 20 Jun, 2021 @ 1:58pm 
this is my favorite map so far
Zeitghost 2 Apr, 2021 @ 10:34am 
when the ravenfield map gets stuck in the suez canal :\
Concordio 13 Mar, 2021 @ 7:02pm 
Reminds me of the original MW
Diamondback 25 Nov, 2020 @ 10:44pm 
Do what You want because a pirate is free You are a *Talon Operator*!
ryles  [author] 20 Nov, 2020 @ 7:46am 
I'm pushing out a quick update to lower the ambient noise!
chrystales 19 Nov, 2020 @ 2:24am 
Ambient noises are too loud.
Papi Chulo 16 Nov, 2020 @ 9:41am 
This is the most perfect map I've came across on steam workshop for Ravenfield for absolute gunplay! Awesome job!
kurogane 10 Nov, 2020 @ 1:45am 
turn down the wind, its really fuckin loud
V 26 Sep, 2020 @ 9:51am 
Please remove wind noises, it's not good
Game? More like Grift. 26 Sep, 2020 @ 8:31am 
It's not really loud (and it's not wind) and I'm playing on a DAW (Digital Audio Workstation) however it is very canned and shrill. I think rather than 1db adjustments a better loop would fix things. The fact Atomic Spark here's what he thinks is "wind" is a testament to this. The ocean is loud but there should be a more even mix to bass as we're talking about huge objects (freighter and the ocean). If you wanted to get fancy you could EQ based on the player location. bring down everything above 800Hz as the player is in the center and then raise it when they near port/star/stern/bow as you'd be closer to hearing the ship being hit or cutting through the water. Toss in some creaking, occasional wind howl and voila!

I also second a elongation to the ship and a night version with rain/lightning/thunder!
Spark the Saint 17 Sep, 2020 @ 2:05pm 
Constant sound of loud wind makes the map very annoying :(
StableDucky 28 Aug, 2020 @ 7:22am 
I love the map, just wish it would have been a bit longer, feels short for a shipping ship
KiKi 26 Aug, 2020 @ 8:52am 
i like this map ,but maybe its too noisy i think:winter2019surprisedyul:
Jacky 22 Aug, 2020 @ 1:50am 
Wowie Firewall Vr Zero Hour ?:winter2019surprisedsnowman:
CeaTea 16 Aug, 2020 @ 9:48am 
The ambiance is deafening and a night time version would be great for Spec Ops. Great Map!
Strawberries 13 Aug, 2020 @ 3:07pm 
really nice map however the ambient noise is a bit too loud
GioPotatoes 6 Aug, 2020 @ 7:11am 
this map is really nice, best cqc ive had in a while
ryles  [author] 6 Aug, 2020 @ 6:24am 
Ok! I pushed out an update with a few facelifts and other minor changes. go check the changelog!
ryles  [author] 4 Aug, 2020 @ 7:40pm 
@mamma mia
it's coming in an update very soon!
GioPotatoes 4 Aug, 2020 @ 1:29pm 
maybe put some water insted of having the ship hovering in the void?
Kleiner Kaktus 27 Jul, 2020 @ 2:04pm 
Looks like cargo ship from once other game xd good map
Beepz 26 Jul, 2020 @ 8:48am 
really fun map for a quick game of points match
sp0rk 19 Jul, 2020 @ 4:12pm 
Needs a nightime version.
Thormbus 19 Jul, 2020 @ 3:24pm 
I love this map but a think an expanded/larger version would be great
sp0rk 18 Jul, 2020 @ 12:52pm 
I like to keep this for close encounters...
Conflated 17 Jul, 2020 @ 4:43pm 
"I strongly recommend disabling smoke grenades."

Bold of you to assume I don't already have them disabled. I absolutely hate those pesky buggers.
masoned 15 Jul, 2020 @ 12:23pm 
poggers
Vista <3 2 Jul, 2020 @ 8:00am 
CoD 4 MW
RIP Хайп 29 Jun, 2020 @ 9:21am 
\:terraria:
<_Entry_>AMON 28 Jun, 2020 @ 6:10am 
fhj
Hangry_Hungarian 22 Jun, 2020 @ 12:04pm 
This map is a very well made CQC I really enjoy if for testing out weapons. Thanks for the map!
tactickle 9 Jun, 2020 @ 4:07am 
I swear to god this is based on human fall flat.
V 31 May, 2020 @ 7:58am 
Love the maps, the only ones in ravenfield that are low poly and look great without weird ground textures.
kurogane 12 May, 2020 @ 11:12am 
could you make the floor a darker red? its hard to see ravens when looking down from above
$amahasla$ 10 May, 2020 @ 1:38am 
cargo ship from Rust
Gaza <3 6 May, 2020 @ 4:35am 
one of the best map on Ravenfield
vitaliy 5 May, 2020 @ 12:20pm 
ВАВ
ryles  [author] 2 May, 2020 @ 7:22am 
wow I missed a lot, thanks I got those fixed as well. the short wall on the bow of the ship is complicated...so i'll work on it in a later update. thankfully its not relevant to the play of the map
kurogane 1 May, 2020 @ 9:36pm 
The wood boxes in front of the new stairs you added also have no collision boxes. The low wall at the bow of the ship has no collision. Last, the red wall next to the container you just fixed has no collision.

not to nag or anything, just what ive noticed
ryles  [author] 1 May, 2020 @ 3:33pm 
thanks for mentioning the yellow container, i pushed out a small update with a fix! also added a second staircase to help counteract some of the camping

appreciate the support, and keep the feedback coming!
EboneLJackson 30 Apr, 2020 @ 6:05pm 
This map is really fun to run and gun with smgs, I think you should update it to add another place to go up and down in blue spawn. When theres a spawn trap all the bots just sit on the top and file down the stairs. Overall great map though, ty for your work making it
Fungus 30 Apr, 2020 @ 7:35am 
the yellow container next to the open one at quarter deck has no collision. please fix
kurogane 29 Apr, 2020 @ 10:20pm 
the closed yellow container next to the open yellow on quarterdeck has no collision box. you can be seen through it, shoot, and run through it.