RimWorld

RimWorld

RimBank (Continued)
172 Comments
Mlie  [author] 11 Aug @ 12:15pm 
@Accusativus I have no idea, perhaps if you link to the mod I can look into it
Accusativus 11 Aug @ 12:09pm 
its a mod that lets you buy anything in the game usign silver

is there a way to add compatibility where it accepts banknotes aswell?
Mlie  [author] 11 Aug @ 12:06pm 
@Accusativus I dont know what that i
Accusativus 11 Aug @ 12:03pm 
are you able to make this work with universal trade console
Mlie  [author] 26 Jul @ 9:50am 
@Ishchyaboi Not unless they add support on their end, Ive never used that mod
Ishchyaboi 26 Jul @ 8:46am 
Is there any integration with Vanilla Trading Expanded or would that be outside the scope of this? Like being able to store banknotes (and receive banknotes) from the various banks, and overall application of banknotes to the mod?
Cheeto 1 Jul @ 1:33pm 
@Mlie I see, one of my mods broke my trade beacons, thanks.
Mlie  [author] 1 Jul @ 10:40am 
@Cheeto You need the silver within a trade beacon. Same as orbital trades
Cheeto 1 Jul @ 10:37am 
cant exchange at an atm, "your colony doesn't have enough silver to solve this payment." I've tried different storages no storages am I doing something wrong? on 1.6
Mlie  [author] 11 Mar @ 12:52am 
@Edward I guess its possible but its outside of the scope of this mod. But you can always try the mod-market discord
Edward 11 Mar @ 12:45am 
Would it be possible to make gold a currency too to keep it's trade value stable? IDK if making it both a currency and a resource would clash but buying and selling gold for 10 silver seems pretty tame as far as balance goes and I love the idea of buying traders gold to keep my stockpile smaller without pay a tax both ways.
7588 30 Dec, 2024 @ 10:12am 
i see thx
Mlie  [author] 30 Dec, 2024 @ 10:07am 
@7588 Its not a specific line, it replaces the trade-gui with its own Dialog_PayByBankNotes class that just treats bank-notes as any currency, similar to reputation and silver.
7588 30 Dec, 2024 @ 10:05am 
which line is it? i cant find the code doing this
Mlie  [author] 30 Dec, 2024 @ 9:42am 
@7588 They are a currency, each worth 1000 silver. Like a bill is worth a specific amount of coins.
7588 30 Dec, 2024 @ 9:05am 
hi do you know whats the code that makes the bank notes's value not affected by trade and always stay at 1000?
pgames-food 28 Dec, 2024 @ 2:04pm 
(its not this one, but this might also help you)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2280088750
pgames-food 28 Dec, 2024 @ 2:00pm 
(hi you might be able to get more bank notes in another method, by using 2 mods which affect traders in a roundabout way, eg, one that lets you always get more trade ships per day, and another one which i forgot, but it lets you contact any faction via comms console and specifically 'ask' for them to bring lots of a particular item....the only catch is that it might take them 1-3 days to arrive, and if you dont have enough money at that time to buy it all, they might attack you, but so far so good when i used it) :o)
Mlie  [author] 28 Dec, 2024 @ 1:44pm 
@Jack Then I dont know
Jack 28 Dec, 2024 @ 1:42pm 
@Mlie unfortunately, those mods don't seem to effect the number of banknotes.
Mlie  [author] 28 Dec, 2024 @ 12:38pm 
@Jack You would need to use some mod to increase the wealth of traders
Jack 28 Dec, 2024 @ 12:34pm 
How do I increase the number of banknotes that traders carry?
Bicco 28 Nov, 2024 @ 9:29am 
续命大师mlie!伟大!
Anshan_67 13 Oct, 2024 @ 6:54pm 
Extremely good, thanks for your work
Hanms 2 Oct, 2024 @ 7:13pm 
Thank you, Mile. When I searched something useful, I could find your name on it.
Mlie  [author] 14 Aug, 2024 @ 10:05pm 
@AxZyN No idea what you are talking about
EnDo TG 14 Aug, 2024 @ 4:20pm 
27k+ silver but I dont have enough? What a joke, thanks anyway.
IamWatro 28 Jul, 2024 @ 5:21pm 
Further details: (Silver(Ag), Note(N), Gold(Au)) AG->N is 1.5% Fee at ATM, N->Ag is 3.5% Fee at ATM. Ag is $125/kg, Au is $1250/kg, and N is $10,000/kg
governmentlab 20 Jun, 2024 @ 2:06pm 
When paying maintenance fees, there is a bug where the ATM's banknotes turn minus even though there is enough silver deposited. To get it back to normal, I had to exchange silver for banknotes and deposit it into an ATM. And there is no error log at all. I wonder if anyone else is experiencing the same bug.
Paradisoda 18 Apr, 2024 @ 10:46pm 
wow amazing there is 1.5! thank you!
Frozz 29 Feb, 2024 @ 1:08am 
just wondering, does this take away from the total wealth or no... i think not, but just wanna ask
Mlie  [author] 24 Sep, 2023 @ 12:37pm 
@johnpufferson ATM should no longer run out of silver or bank notes
johnpufferson 23 Sep, 2023 @ 8:06pm 
So I just bought out all of the ATM's Note's, and I didn't really think much of it before I tried to get more and realize the bank doesn't have any more. Is bankruptcy a feature, or is this something that'll just take a while to bounce back?
pgames-food 23 Feb, 2023 @ 6:22pm 
@mikeandanneva, hehe "JP Mechman" and "Goldman Stars" has a nice ring to it :)
BeeBeeGo 23 Feb, 2023 @ 12:23am 
thanks!
守候 2 Jan, 2023 @ 5:47pm 
my god ,think you
mikeandanneva 3 Dec, 2022 @ 9:12am 
An upgrade would be to include counterparty risk (bank fail, interest rate changes, inflation) to balance the ease of storage aspect. Could be a lot of tongue in cheek fun with different banks: "Rimi", "JP Mech", "Goldman Stars", "Blacksteel".
Don't even Try it 29 Jul, 2022 @ 2:20am 
@mlie thanks for the tip!
Don't even Try it 29 Jul, 2022 @ 2:20am 
nevermind, It turns out my pawns weren't bringing the silver to the orbital drop spot.
Mlie  [author] 29 Jul, 2022 @ 1:09am 
@WeaverReaver42 As long as your silver is within an active trade beacon it should work
Don't even Try it 29 Jul, 2022 @ 12:57am 
For some reason it keeps saying I don't have enough silver. Is this a problem any of you are dealing with?
Mlie  [author] 28 Jul, 2022 @ 6:02am 
@All Vanilla trading expanded have now been patched to support this mod
D'Car 2 Jul, 2022 @ 8:33am 
@Caar, I can see how that mod would cause the issue. However, at least one person I've talked with has the bug and does not use Vanilla Trading Expanded.
Caar 1 Jul, 2022 @ 12:27am 
@D'Car, it is because of the Vanilla Trading Expanded mod. It makes bank notes go up and down in price just like everything else that mod affects. Since I and many others like those features of that mod, I stopped using this one until there is a patch or way to exclude individual items from VTE.
D'Car 14 Jun, 2022 @ 12:28pm 
I'm not seeing this bug, but some others I've talked with are ... which makes them abandon the use of RimBank. I can only assume it's some kind of mod incompatibility.

Banknotes are not valuated at $1,000. They seem to be subject to markup/-down when they shouldn't be.
永世神选卡大锤 30 May, 2022 @ 5:01am 
Dear mlie, thanks for you hard work for rimworld!

could you possibly update this mod? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1111490079&searchtext=rimsilo
Mlie  [author] 1 May, 2022 @ 12:25pm 
@Iskamele Discord is the preferred way for contacting me. You could also post on the github-repo.
Both are linked above
Iskamele 1 May, 2022 @ 11:44am 
Mlie, hello! How can I contact you? I have a suggestion to improve this mod. Also I have ready sprites
1005189160 20 Mar, 2022 @ 4:23am 
Why faction merchants don't carry Banknotes.