Total War: WARHAMMER II

Total War: WARHAMMER II

Rapid Fire Ratling&Jezzail
16 Comments
rnssid 4 Jun, 2022 @ 4:28am 
감삼다
n.pedrazalis 22 May, 2022 @ 7:59am 
Could you make a sfo compatible please ??
n.pedrazalis 4 Feb, 2022 @ 11:30am 
hello so if i understand damage stats are not modified ?
TheycallmeCoconutJones 30 Dec, 2020 @ 2:03pm 
i love the idea of projectiles actually going at a speed they would be expected to travel at, have you considered doing this to other projectile based weapons?
justin_007 25 Nov, 2020 @ 4:46am 
감사합니다. 혹시 독바람글로바디어랑 데스글로브 사거리 증가모드 만들어 주실 수 있나요?
화기반이랑 같이 쓰다보니 범위가 너무 짧고 독바람 박격포 보다 데스글로브를 쓰고 싶어서
사거리 200이상으로 만들어 주셨으면 좋겠습니다.ㅜ
Headless Chicken 16 Aug, 2020 @ 12:43am 
@Rohn
Thanks
No.213  [author] 15 Aug, 2020 @ 3:42am 
@Headless Chiken
I already made it. It's little OP though.
Headless Chicken 15 Aug, 2020 @ 2:29am 
woul you consider adding the Warp-lightnig cannon projectile?
Pavl Pavlpav 29 Apr, 2020 @ 5:45am 
oh ok, thanks!
No.213  [author] 28 Apr, 2020 @ 9:50pm 
@D-Lox
It's not for SFO and unfortunately, mortar shell's projectile speed cannot be modded. It doesn't work. In addition, I didn't buy H&B so making wagon mod is technically possible but I can't test it.
No.213  [author] 28 Apr, 2020 @ 9:16pm 
@Emperor Cheesius Secundus
Exactly. Reload speed and firing animation is same.
Emperor Cheesius Secundus 28 Apr, 2020 @ 4:29pm 
So if i'm reading this right, the projectiles are faster, but not the fire rate?
Pavl Pavlpav 27 Apr, 2020 @ 6:23pm 
Does this work for SFO? And would you consider doing the same with Mortar Wagons? Rapid-fire mortart bombardment would be really cool in my opinion. Thanks!
AKB48龙爷 26 Apr, 2020 @ 6:17pm 
ai and player?
The Wriggler 23 Apr, 2020 @ 8:26pm 
Yes, as it says in the description
.E.m.h.y.r. 22 Apr, 2020 @ 9:08am 
player and ai ?