Tabletop Simulator

Tabletop Simulator

Organized Poker + Quality of Life Improvements
8 Comments
jayduvy03 18 Jun, 2020 @ 4:58am 
Has anyone else noticed chips randomly missing from the table? We usually play stacks of 10,000 chips to start and noticed this first when our end of night tally was short quite a bit. We watched closely last night and it seems as though randomly there will be chips missing from the table.

Seems to be more prevalent when the TTS "split" or "group" functions are used.
tokphobia  [author] 29 Apr, 2020 @ 11:38am 
@kabinet_K - heh, yeah, TTS is a bit quirky to say the least.

@Prof Plum - I played around some more and managed to reproduce the issue by quickly spamming the reset button while cards were flying towards the deck. Apparently, if you hit Reset and, while cards are flying towards the deck, hit Shuffle, Reset, Shuffle, the cards that were flying towards the deck get duplicated.

Since there's no shortcut for Shuffle, this is usually impossible to do without scripting. It's a native TTS bug, so I can't fix it directly, but I did apply a workaround by forcing a delay of 1 second between button clicks.

In other words, if you click Play / Deal / Reset, you won't be able to click any one of the three buttons for one second. This (hopefully) gives everything time to finish animating. The delay shouldn't have an effect in regular play, as you're generally not performing actions too quickly.
kabinet_K 29 Apr, 2020 @ 9:20am 
@tokphobia -- what a fast turnaround! Great fix.

Now you've gone and done it. Got involved in fixing native TTS bugs.. A dangerous precedent lol
Prof Plum 28 Apr, 2020 @ 5:13pm 
Sorry for the delayed response.

- It wasn't there when we started and didn't use a saved file
- It took a while for the issue to occur. I think it was something like the 5th hand played or sometime after that
- There were 4 of us playing
- We just loaded the mod directly from the selection screen, didn't add it to an existing game
-The "Poker Hand Rankings" were still there

Hope this helps, if I run into it again I'll use the search option
tokphobia  [author] 27 Apr, 2020 @ 3:46am 
@Prof Plum I tried to reproduce that issue on my side, but couldn't. I have a few questions that might help me reproduce the bug in order to investigate it:
- Does this happen when loading the mod from scratch or are you using a saved game?
- Does is happen right after resetting it the first time or do you need to play for a while in order to encounter the bug?
- How many players are in the game?
- Did you load the mod directly or did you use additive load in order to combine multiple mods?
- When you encounter this bug, are the "Poker Hand Rankings" cards still at their places around the table?

If you encounter the issue again, could you right click the deck of cards, select Search and see if you can spot anything unusual (such as duplicate cards)?
Prof Plum 26 Apr, 2020 @ 5:25pm 
Hi Tokphobia! Love the quality of life adjustments but my friends and I ran into an issue that when resetting the deck it adds multiple cards. For example the deck would end with 64 cards instead of the 52. Is this a known issue or a local issue?
tokphobia  [author] 26 Apr, 2020 @ 2:23pm 
@kabinet_K thanks for spotting the issue, I hadn't noticed it until now.

I messed around with the hand placement and it does indeed seem to be a bug with how TTS handles arbitrary angles for hands. I managed to bypass the problem by rotating the hands to multiples of 15 degrees (so for instance if a hand was rotated at 48 degrees, setting it to a rotation of exactly 45 fixes the problem).

I added a new screenshot showing the old positions of cards for corner players, compared to the new. Thanks again!
kabinet_K 25 Apr, 2020 @ 7:48am 
great improvement. quality of life confirmed improved.

question: possibly unrelated to mod. I love this poker table, but the corner hands are all wonky and don't have the cards aligned correctly (pictured in your lead image). Is this a TTS bug and/or is there a solution? it seems tied directly to this specific table