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Also I love this thing, but my god does it have electrical problems.
I had to station 1 engineer in the electrical room the whole round because the lack of an energy buffer burns out the junction boxes
not again.
the super-capacitor changes from the latest update have appeared to broken the engines. sadly i am not sure what to change to fix it.
also if you want the toxin cabinets to be Id locked they need to be deleted and replaced to update the settings. but that's up to you.
SImple slick design with almost 360 gun cover.
one of my friends theorized that she was built before the update that allowed item stacking, but i can see that she's been updated within the past 30 days.
was it an intentional design choice to have only single-stacks of small items such as bandages and medicines?
could you add an additional sonar monitor that has mineral scanner enabled ?
as you cant enable it on nav consoles and would really help with the way minerals are generated in maps now.
also they added a Unit load cargo "bay" that could replace a few of the Large lockers on the cargo deck.
I hope, i did not played this game in a while leave me a message if something is wrong.
noticed the Reactor room Storage was Empty. would it be possible to drop some minimal electrician tools and a spare fuel rod into it ?
Also i don't know if the Electrical system could handle it. but a floodlight setup to light up the area around the ship to assist mining operations ?