Garry's Mod

Garry's Mod

[Lua lib.] $poseparameter
13 Comments
Evoliflöckchen 5 Sep, 2022 @ 6:23pm 
i still cant download the characters:steamthumbsdown:
Carlos Lopez 15 Oct, 2020 @ 9:19am 
@Mailer It's cool.
Mailer  [author] 15 Oct, 2020 @ 8:51am 
@Carlos Lopez - Should be fixed now. I am sorry it took so long for me to get back to it.
Carlos Lopez 9 Jun, 2020 @ 11:21pm 
Sometimes when I hit a player or I get hit in multiplayer, I get this error.

[[Lua lib.] $poseparameter] lua/autorun/client/poseparameter_lib.lua:357: attempt to perform arithmetic on field 'originalhealth' (a nil value)
1. v - lua/autorun/client/poseparameter_lib.lua:357
2. unknown - lua/includes/modules/hook.lua:84

Can you help me figure out what's causing this? Thanks!
Beefy Barbarian 20 Apr, 2020 @ 12:22pm 
oh now i see, thanks
Mailer  [author] 20 Apr, 2020 @ 12:07pm 
@[SBCPC] Ritalio - Steam imposes a 2 MB limit. Thankfully the focus only really needs to be on the ears as they gradually raise.
Beefy Barbarian 20 Apr, 2020 @ 11:48am 
Why is the preview gif for the addon so small
Mailer  [author] 20 Apr, 2020 @ 1:18am 
@GIGABABAIT - Almost certainly, yeah. The valve_biped standard is renowned for not letting itself be customized very early. But you'd also have to decompile the animation set itself and make your own of that as well, since you need to tell which sequences should be assigned to which poseparameters and so on. Though thankfully once you've done that you won't have to do it again since any further models can just include the same custom animation set again in the future; if that is any consolation.
80Hg 20 Apr, 2020 @ 12:26am 
Really nice! I assume implementation of things like this in default playermodels would require decompilation, right?
-.- 17 Apr, 2020 @ 11:57pm 
jkkil
DyaMetR 17 Apr, 2020 @ 4:03pm 
Ratchet and Clank vibes
Dr.hamm 17 Apr, 2020 @ 11:12am 
Cute
Jereliah Starwolf 15 Apr, 2020 @ 6:33pm 
NICE!