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LOAD ORDER
Designed as connected mod.
Recommended Load order:
1. More complex building materials.
2. Glassworks & sand pit.
3. Daub Yard.
It's not really about the size of the building, it's more about seeing my village evolve through technological progression, from uneducated settlers in branch huts, to lords in armoured keeps.
If it were up to me, you would have to have daub to make kilns and furnaces.
for making daub you need also sand so why do you want to have small building when you also need sand pit? Btw, when you start game there is 300 units of daub at start.
You won't be able produce daub with sand pit so in other words - daub is not for wilderness but for more advanced village. I assume you know you need sand pit as well?
1. More randomized decorations.
2. New, improved model for daub.
3. Optimized daub recipe.
* https://store.steampowered.com/app/1207590/Builders_of_Egypt_Prologue/