Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

DLC units add in Grand Campaign
84 Comments
Patricida 5 Sep @ 6:10am 
Yeah I believe that Italia may be hardest to just implement most of DLC units and it requires to make a compromise between roster variety and QoL aspect of the mod :/

Other regions with natives don't bother me tbh, because there are not numberous outside of Apenines, but Italia seems to be cluttered a bit :steamsalty:

As always, thanks for a quick response :steamhappy:
FengDLFyi  [author] 5 Sep @ 4:35am 
I have already selected the units when making this mod. In the Grand Campaign, each local unit has distinctive features that cannot be ignored and is special enough. But sometimes what you say might be right. I'm currently considering removing native ltalian slingers, native ltalian skirmishers and latin tribesmen
Patricida 4 Sep @ 2:57pm 
Hello! Could you add an alternative version of the mod without native units and bonus to House Cornelia related to natives?

I really like a variety that this mod adds to factions rosters, however natives make me feel kinda overwhelming, especially when conquering Rome lands, that has too many different natives. Some of them are awesome, however there are many tribesman-type units that don't look very different and their utility is nonexistent besides being a cannon fodders. It is fine to have a possibility to recruit cannon fodders but do we need about 3-4 variants of a cannon fodder in one province?

I know I'm complaining but in fact I really appreciate this mod and the effort you put into it.
GGGGG 20 Aug @ 5:48pm 
ok😀
FengDLFyi  [author] 20 Aug @ 5:46am 
不会,因为我没研究过怎么改,也不是很想改。:erune:
GGGGG 20 Aug @ 1:59am 
新加入的兵种在自定义战斗里是不会出现的吗:steamhappy:
FengDLFyi  [author] 17 May @ 9:59pm 
90维护60士气量产的高级版东方伯伯加给帕提亚之后帕提亚步骑无敌了(罗马都没这么牛)。而波斯派系总体没有强势的所以加了没啥问题。我这边总的还是沿着CA的设定加单位。不过你可以用PFM改一下我的MOD文件加进去自用。
Jademan Fitzro1 17 May @ 10:14am 
话说,虽然这样会跟我做的单位mod功能重复,但把斯巴达之怒DLC的长生军加给帕提亚如何?
FengDLFyi  [author] 5 Apr @ 6:30am 
The DLC recruiting area is the same as the Grand Campaign recruiting area, which I can't change. But I'm glad you like this mod
Axland 3 Apr @ 4:53pm 
Turns out that the mod is bugged for me. Playing the Grand Campaign as Athens I have access to Native Archers or Theban Hippeus which bolster a lot the army... So I'm vey happy with that. ;)

On the other hand there a lot of native units recruitable elsewhere wich add some AOR realism, much needed in the game. Also very happy with that.
FengDLFyi  [author] 21 Dec, 2024 @ 4:23am 
Add custom battles may be done when I finish the Divided Empire update。I also probably won't add custom combat because it would make the more work, and I have no experience trying to modify custom battle
ralphcarlock 17 Dec, 2024 @ 9:59am 
could you make this to include custom battles?
Paucopa 10 Dec, 2024 @ 11:25am 
love you!!! thanks!!
Fallen Angel 13 Nov, 2024 @ 5:39am 
did you add the mod to faction you can play with all factions mod?
FengDLFyi  [author] 6 Nov, 2024 @ 7:39pm 
May not be compatible with DEI mod
atroxservice 12 Sep, 2024 @ 10:48pm 
I apologize! Without meaning to, I wrote it in Bulgarian... He fights/fights with Sardi soldiers!
FengDLFyi  [author] 8 Sep, 2024 @ 7:23am 
What is Voyuveau
atroxservice 7 Sep, 2024 @ 11:06am 
Thank you! I will try! Something else struck me - the Main Voyuveau faction with Sardi fighters, and the Sardi faction not! Is this some kind of bug?
FengDLFyi  [author] 6 Sep, 2024 @ 10:23pm 
data_rome2.pack
atroxservice 6 Sep, 2024 @ 9:07pm 
I have the PackFileManager, but where in the folders should I look for your mod? Until Shogun, I managed this task, but in Rome I can't find them... I used to see them in Data and through PackFileManager I set them up, but now the modifications are gone in Data and I can't find them, where are they.. .
FengDLFyi  [author] 6 Sep, 2024 @ 7:06am 
My purpose in making mods is to enrich the fun of the game, not to recreate the history of any faction in the past.
Just to join a faction as a unit, you can try downloading PackFileManager to modify the gaiuunits_to_groupings_utilitarian _permissions and gai_building_units_allowed entry in my mod and add units for your favorite faction.
And remeber save your mod:steamhappy:
atroxservice 5 Sep, 2024 @ 10:56pm 
I'm just too old and I'm not good at modding, although I've tried... As I'm from the homeland of the Thracians, it also annoys me a lot that they are presented as marauders and robbers, which is a terrible lie - for the people of the world, the real Thracian story is unknown...
atroxservice 5 Sep, 2024 @ 10:43pm 
Yet well-fortified fortresses are stormed and defended by infantry! With all due respect to your work - I just made a suggestion to at least have them limited!
FengDLFyi  [author] 5 Sep, 2024 @ 7:34am 
The Parthian cavalry units are too powerful, which is precisely the characteristic of the Parthian faction
FengDLFyi  [author] 5 Sep, 2024 @ 7:31am 
And I hope that players who experience my mod can feel the characteristics of factions, rather than relying on powerful units to completely destroy AI enemy troops:winter2019coolyul:
atroxservice 5 Sep, 2024 @ 7:28am 
That's how it was! They ended up conquering the whole east and Armenia was their vassal and Rome was never able to deal with them! Limits may apply to the number of elite units!
FengDLFyi  [author] 5 Sep, 2024 @ 7:10am 
Imao:winter2019joyfultearsyul:maybe.But adding elite infantry units would make Parthia too powerful:winter2019tiredyul::winter2019tiredyul::winter2019tiredyul::winter2019tiredyul:
atroxservice 4 Sep, 2024 @ 1:12pm 
Parthians are Iranian people too!
FengDLFyi  [author] 3 Sep, 2024 @ 4:45am 
Why?there is no reasonable logic or reason to add Immortals to Rartia.
atroxservice 2 Sep, 2024 @ 10:40pm 
Thanks for the reply! Sorry to bother you, but is it possible to add the "immortals" for Rartia?
FengDLFyi  [author] 2 Sep, 2024 @ 9:53pm 
If this idea needs to be implemented, other factions will also adjust accordingly, which will take time.
Perhaps when I have other ideas to join, we will revise them together.but not now
atroxservice 2 Sep, 2024 @ 1:26pm 
But when this close combat happened the admiral that he had been cultivating year after year ended very quickly...
FengDLFyi  [author] 2 Sep, 2024 @ 12:16am 
I don't think it's necessary because the combat effectiveness of the Latin and Greek factions' sea units does not rely on close combat
atroxservice 1 Sep, 2024 @ 10:55pm 
Hello again! Would you be willing to make the "holy squad" of Carthage an admiral of the Carthaginian fleet, that it is very frivolous how the famous Carthaginian fleet is commanded by Libyans?
atroxservice 13 Aug, 2024 @ 7:13am 
Thank you!
FengDLFyi  [author] 13 Aug, 2024 @ 6:46am 
Steppe archers have now been added to the Steppe faction.
atroxservice 13 Aug, 2024 @ 5:34am 
Hello! Would you add the steppe archers for the steppe factions if you have the time and desire of course!
FengDLFyi  [author] 8 Aug, 2024 @ 7:56pm 
Icon Different styles and unit divisions no way to do it right.
If you have a good idea, let me know.:lunar2020ratinablanket:
Augustus 8 Aug, 2024 @ 5:34am 
Can you add ed?
Tingu 6 Jul, 2024 @ 7:57pm 
太爽了!
FengDLFyi  [author] 24 Apr, 2023 @ 3:40am 
I don't play custom battles. and it would break the balance of custom battles. You can try modify the mod。:steamhappy:
andrearissomr 24 Apr, 2023 @ 2:41am 
A one question: but in the future, will you ever insert the dlc units also in the custom battles of the Grand Campaign for the respective factions in which you have inserted them?
andrearissomr 23 Apr, 2023 @ 4:51am 
Thank you very much, then I'll definitely try it, with a faction unlocker, for now I'll limit myself to Aegyptus and Rome to see if I'll be able to get them out of Gerrhaea as a satrapy. however it is a beautiful mod, finally you can also use all the beautiful units of RotR, even in the Grand Campaign.
FengDLFyi  [author] 23 Apr, 2023 @ 4:11am 
yes
andrearissomr 23 Apr, 2023 @ 4:02am 
ah I forgot, among the nuragic units that you have included among the Arabian factions, have you by chance also included the Sherden swordsmen and the Sherden horsemen?

Thanks in advance
FengDLFyi  [author] 23 Apr, 2023 @ 4:01am 
I don't know, but you can try
andrearissomr 23 Apr, 2023 @ 2:58am 
Ok, so if I understand correctly, if these factions, the ones you mentioned, were my satrapies or client states, could I, from another faction, draw on the Nuragic troops? Because I had Saba and mistakenly confused
FengDLFyi  [author] 23 Apr, 2023 @ 1:51am 
the five factions GerrhaeaHimyar, HimyarMa'in, Ma'inMascat, MascatQidri, Qidri can enlist Nuragic units。
andrearissomr 22 Apr, 2023 @ 4:09pm 
hi FengDLFyi, I would like to know if a different faction that owns another through satrapy or client state can recruit the units you added to that specific faction, like: Aegyptus that has a faction as satrapy any Arab faction can recruit nuragic units through that system?
2374048142 20 Oct, 2021 @ 7:47pm 
有没有所有势力精锐加给罗马或者马其顿的mod