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As for a 1.4 version... I could find nothing. Perhaps Vehicle Framework is the only alternative?
Config error in motor_yy_combatCar: PawnKindDef defines 1 lifeStages while race def defines 0
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
StarWarsRaces.Factions:createNewPawnKind(PawnKindDef, String, String)
StarWarsRaces.Factions:makePawnGenOption(PawnGenOption, String)
StarWarsRaces.Factions:addPawnKindsToFactions(PawnGroupMaker, String)
StarWarsRaces.Factions:AddAliensToNPCFactions(String[], Single[])
StarWarsRaces.Main:InitLib()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?690839168::Update_Patch1>(Root)
Verse.Root_Entry:Update()
Fixed compatibility issues with srts.
Now you can put your vehicle on the airship.
Fixed a bug that caused an error when opening the caravan configuration window
Fix not to need giddy-up battle mount.
When I add Motors Core, I get these 2 errors;
Failed to find Verse.JobDef named RideToJob. There are 140 defs of this type loaded.
Failed to find Verse.JobDef named WaitForRider. There are 140 defs of this type loaded.
https://gist.github.com/HugsLibRecordKeeper/b0940428f8ce38e6d27c2d4ae09277b8
However it's causing a problem with transport pods. Get to the Chopper and SRTS cannot load anything in their inventory as long as a vehicle pawntype is present in the current map they're in, looking forward to seeing you sort it out bro, it's a big issue right now being incompatible with those mods
Does this mean there is no problem when using this mod, but does it mean there is a problem when removing this mod from the save file?