Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Traits, Talents and Toadies: Character Overhaul
1 571 kommentarer
LePaow De Cubbes 31 aug @ 12:02 
some traits do not work. eg. laetitia: -10% City Centre Construction Costs.
LePaow De Cubbes 24 aug @ 8:18 
pls update this mod ^^
The Watman 7 aug @ 15:16 
I think this mod is dead.
Praise_Lord_Gaben 3 jul @ 10:51 
I made a tiny mod that fixes a bug with the Synedroi ancillary which wasn't working when equipped to a dignitary. Would it be okay to upload this fix?
The Watman 3 jun @ 14:56 
My agents are not getting the level perks that would normally get. The Generals and family members are getting it but not the agents.
Nash. 14 maj @ 23:22 
shame this mod isn't working, was always the first mod i installed
✠ WARZONE ✠ 1 apr @ 15:36 
some of my agents have no traits to upgrade. just a blank window
Crizch 15 feb @ 0:33 
My agents actually do the opposite by doubling food...the rest is working fine.
Vegetto ☭ 1 okt, 2024 @ 20:03 
When leveling up it doesn't show any effects
The Doof Warrior 23 sep, 2024 @ 22:51 
Just want to confirm something with this mod before I think I'm crazy. I am not using DEI or any other major campaign-changing mods. The generals and army traditions are working for me, but the agent skills seem to have been unchanged. Is this working as intended? Or should the agents have new skills to explore and try out?
Techpriest Enginseer 26 apr, 2024 @ 22:05 
or even lower considering how strong range bonuses are...
Techpriest Enginseer 26 apr, 2024 @ 21:58 
r2_sp_trait_ch_nomadic_rank_X with rom_force_unit_mod_cavalry_missile_range gives an absurdly high range. I wonder if it's +50 range and not.. +500..
Hermit 25 apr, 2024 @ 22:00 
Why's it not working for you guys? its working fine for me.
Techpriest Enginseer 23 feb, 2024 @ 12:51 
It worked always in patch 20 as far as I know.
MasterAsia 24 dec, 2023 @ 20:25 
Plz update, Its not working
bearhiderug 6 dec, 2023 @ 22:04 
Soooo, working or no atm??
ima try
Crimson Eye Raven 9 nov, 2023 @ 9:39 
@Mad Orse,
That is definitely a vanilla thing. For years I didn't even realize I could see their starting traits and was always upset when I chose one "without" a trait, this was far before TTT.
Mattis 24 okt, 2023 @ 7:05 
I find that when recruiting new agents, not all of them have starting bonuses? Not sure if that's ever the case in vanilla
MyBuddy 14 okt, 2023 @ 6:07 
Doesn't work, get this garbage off here
. : Darth_Lolita : . 30 sep, 2023 @ 12:34 
Seems not to be working in Sept 2023.
BRAIN 18 sep, 2023 @ 22:29 
Pls update! Not working...
V1dzhey1 13 jul, 2023 @ 14:58 
not working, not russian translate for views icons
Angeellss 🐦 3 apr, 2023 @ 13:13 
estara en español?
Back Goblin YT 14 nov, 2022 @ 18:11 
My leader Gravitas is almost non existent comparing to others
MasterNeptune 8 sep, 2022 @ 10:20 
Does this work in multiplayer?
Mori The Vampire Lord 28 jun, 2022 @ 23:16 
i like it but i find it a bit unclear wehn i am choosing, i never seem to know which one i can choose n end up just giving up and clicking until any darn thing works on the promotion ie i wish the tree was more obvious which one u can progress to next
P0W3RTRIIPP 25 jun, 2022 @ 23:18 
is this mod compatible with co op campaigns ?
TheMockinJay 28 maj, 2022 @ 22:23 
it's already implemented in DEI
Zoger 20 maj, 2022 @ 3:21 
Is it possible to get this mod translated into german ? I can understand English but I would like to hear ther german sounds from my Units
Dimy 2 maj, 2022 @ 4:07 
When will you update this to DEI version of TTT? We really need that as well. Thanks ! :)
18 apr, 2022 @ 11:22 
Why has this not been updated yet? I don't understand.
veemoth 2 mar, 2022 @ 21:29 
the ancillary + X public order make crash the game
veemoth 2 mar, 2022 @ 5:24 
i remarked too the ancilary sword and horse with %influence disppear
veemoth 2 mar, 2022 @ 4:57 
there have some bugg who make crash the game when you use some ancillary the game crash,some other acillary not make crash the game.i verified all my mod i was try it alone and the samething happen please fix it,that a awesome mod.
sky675205 1 mar, 2022 @ 9:58 
I cant see the effect of the all skills.
bearhiderug 3 feb, 2022 @ 22:29 
Are you able to see what the different skills do in game?
Gaheku 29 jan, 2022 @ 14:12 
To everyone below: This mod still works 100% and doesn't need an update, just put it higher on your load order above all other mods, it's that simple.
33'_Division_Charlemagne 24 jan, 2022 @ 9:44 
Sorry but i won't risk the game unless support by creators
bearhiderug 22 jan, 2022 @ 12:40 
Is this working?
33'_Division_Charlemagne 21 dec, 2021 @ 8:33 
No authors around here?
33'_Division_Charlemagne 15 dec, 2021 @ 8:36 
Too much people with problems to load it ..
preston.app.weaver 13 dec, 2021 @ 17:23 
Is anyone aware of what happens when you disable the mod during an active campaign?

I disabled it and it seems like all of the skill points applied to the mod's skill tree cannot be reapplied. Sucks because a relatively standardized skill tree for every faction is simply not appropriate, especially for barbarian factions. Maybe I am wrong and the mod just isn't designed for Empire Divided.

On top of this, many of the skills are broken. Skills meant to reduce corruption actually decrease my income. Upgrading the ability of spies to steal food actually results in the AI getting MORE food for that settlement. Many skills seeming to not work and taking my agent I have halfway across the map out of his deployed mode, resulting in missed bonuses for 10+ turns.

Mod is very broken!
Big Fungus 10 dec, 2021 @ 12:37 
After the radious update there is no description of skills please fix.
dasdingoman 24 nov, 2021 @ 23:12 
Anyone has the issue in Radious that there is no description of skills or that the skills do nothing?
R3flex 22 nov, 2021 @ 2:39 
Anyone here who experience that this mod makes the campaign crash?
My campaign crashes when its on after a few turns, but works fine when I remove the mod
BrianGeneral 21 nov, 2021 @ 9:43 
so i think a dumb question but just to clarify: does or does not work with radious?
bearhiderug 11 okt, 2021 @ 1:47 
anyone update this and upload it to steam for us?
Vacaria 6 okt, 2021 @ 17:43 
It says it works with Augustus, but I just started a Campaign and doesn't look like it's working... any thoughts?
dlm375 3 okt, 2021 @ 5:54 
Love this mod as it adds so much more immersion to the game. I have noticed though that the ability to make medium and heavy siege towers are gone. Is this intentional or an oversight?
kingcoat97 25 sep, 2021 @ 5:17 
this is completely bugged for me, missing general portraits and a whole lot of other weirdness