RimWorld

RimWorld

Dubs Skylights Addon for PRF Revived
11 Comments
haustorium12 14 Nov, 2020 @ 1:30pm 
thanks!
Malkav  [author] 11 Aug, 2020 @ 10:23pm 
Experimental update for 1.2 posted. 1.1 unchanged. Post comments if you find a problem.
Malkav  [author] 16 May, 2020 @ 8:56am 
Ok, so now if you are using Glass+Lights, this is compatible. You still need Dubs Skylights, of course.

Also, this mod does not make Dubs Skylights work with Glass+Lights, only itself. You will still need either Open the Windows or the Glass+Lights Patch.
Malkav  [author] 16 May, 2020 @ 7:55am 
I can make this OtW-aware too.
AerosAtar 16 May, 2020 @ 7:50am 
@Malkav So it is already included? Ok, cool. Thanks.

I was having issues when using this plus G+L and Open the Windows (which includes the functionality of the G+L patch, so I didn't specifically have the patch installed). I've reached out to the OtW author to expand his patching to include this, so hopefully my own issue will be sorted soon. I just wanted to make sure others wouldn't have the same problem if only using the G+L patch. :fhappy:
Malkav  [author] 16 May, 2020 @ 7:45am 
@AerosAtar You need the Glass+Lights compatibility patch if you want Dubs Skylights to use the glass from Glass+Lights. If you have that patch, this mod will automatically work with it too.
AerosAtar 16 May, 2020 @ 6:09am 
Could you possibly add Glass+Lights compatibility for those using the mod?
Malkav  [author] 21 Apr, 2020 @ 8:41am 
No worries it's not personal. :steamhappy:
NachoToast is now playing RimWor 20 Apr, 2020 @ 7:43pm 
I see. Thank you for responding nonetheless, your justification makes sense I guess I just derped out a little :P
Malkav  [author] 20 Apr, 2020 @ 10:01am 
All the other existing skylights in Dubs Skylights AND Dubs Skylights Addon are costed according to size with no discounts or gaps. That is how I arrived at my cost. Yes, you can place individual skylights with gaps and still provide light coverage, but then that is lot of separate small skylights, not 1 big one.

As for absurd cost, My current colony has 29 fields with PRF Cultivators, all under 11x11 skylights. I set up 2 autoassemblers to make the 3509 glass panes needed, then set them to keep going until I had 3500 glass in reserve for other projects. (Now that the glass is done, those autoassemblers are making bricks to replace the wooden walls around my fields. I originally used wood for speed and cheap cost.)

If you really feel it should be cheaper, you can use RIMMSqol to adjust the cost.
NachoToast is now playing RimWor 20 Apr, 2020 @ 7:19am 
Great mod, just a small suggestion to change the cost of this 11x11 skylight from 121 glass panes to something a bit lower.
The reasoning behind this is that an 11x11 area can be attained using a 1x1 skylights if they're place 3 tiles apart, which would cost 16 glass panes. So while an 11x11 skylight is much faster to place than 16 1x1's are, the absurd extra cost for the 11x11 skylight is in my opinion too much, I think that around 50 glass panes would be ideal, and this would also fit in with the more skylights addon patch for the mod.
Even if you decide not to read this, thank you anyways for making this addon! :)