Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Large Capacity Distribution Warehouse
38 Comments
Twiggy  [author] 7 Nov, 2020 @ 6:59pm 
Although i believe the power is only needed for the lights to be on at night time and not for this to function properly i have adjusted the power consumption a little bit.
zytukin 5 Nov, 2020 @ 4:05am 
Love this warehouse, great job making it.

But needing over 20MW is a bit excessive, highest demanding item in the game.
Fortunately it works just as well without any power at all.
Twiggy  [author] 2 Jun, 2020 @ 5:07am 
Sorry but this is just a covered storage. The link i put in is for the storage with combined cargo options. It is possible to upgrade this although it is made for covered storage at the moment.
Twiggy  [author] 2 Jun, 2020 @ 4:57am 
Обычно это другое здание. Не для хранения.
Furst 2 Jun, 2020 @ 4:11am 
А вот крайне не хватает рефрижератора, т.к. обычно это крупный склад, в том числе и продуктов питания
Twiggy  [author] 1 Jun, 2020 @ 5:11pm 
В этой модели нет кулера. Это просто крытое хранилище.
Furst 1 Jun, 2020 @ 7:36am 
Не хватает рефрижератора. Если он есть - то не работает и не отображается. Если есть возможность - добавьте и обновите, т.к. склад очень хороший!
Twiggy  [author] 25 Apr, 2020 @ 1:47am 
@ciuckis > It seems in your'e picture the Rail lines are not visual. Please make sure you have flat ground so that the rail lines can be seen. That should fix the problem but if it doesn't please let me know.
ciuckis 25 Apr, 2020 @ 12:54am 
It seems that one train in the warehouse blocks 4 railroads:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2073316860

Any chance to change that?
Twiggy  [author] 16 Apr, 2020 @ 12:05am 
@Questlove > Looking good mate ,nice job.
Peak oil 15 Apr, 2020 @ 7:09am 
thank you
Twiggy  [author] 11 Apr, 2020 @ 8:33am 
@Alex2D > Ahh too kind mate cheers
Twiggy  [author] 11 Apr, 2020 @ 5:31am 
@paradoxbound > Most of all thanks for the information on hopefully fixing this mod.I am new to modding and blender myself. The station not block feature is a new feature which i am trying to implement although it is a learning process within itself. I would like to try your mods as well mate so i will sling you an invite. Cheers!:steamhappy: for now.
Alex2D 9 Apr, 2020 @ 10:29pm 
Это добавит огромную емкость модифицированного распределительного склада в вашу игру.
Никаких рабочих рук не требуется, так как это просто огромный склад вместимости, сделанный и предназначенный для центрального распределительного пункта товаров.

14 заводских соединений.
8 полнометражных железнодорожных линий
2 дорожных соединения.
8 автомобильных станций.
2 низковольтных электрических соединения.
Цена была скорректирована.
Загрязнение было устранено.
А также центральная распределительная мощность в 25000 тонн.
(с) Перевод описания.
Frosty 7 Apr, 2020 @ 6:29am 
yes.. steel and concrete with hammer and sicle symbol ;d
Аронес Кельтер 7 Apr, 2020 @ 12:49am 
Please make the texture of the concrete also. Among concrete buildings, bricks look bad. But it's a great idea
paradoxbound 6 Apr, 2020 @ 10:55am 
Thanks for understanding, I really like and want to use your mods and others in game with big distribution centers, big industry lots of vehicles running between them but until the issues with vehicles is solved I have to hold off. I am happy to edit .ini files to get what I want from mods but sadly my Blender skills are still too poor. Looking forward to your next mod and hope one day you may use one of mine. Once again thank for all the mods.
Twiggy  [author] 6 Apr, 2020 @ 4:17am 
@paradoxbound > Really my mistake ,sorry i had removed it and not replaced it when checking something else.Thank you for the information and i hope it is all good now.
paradoxbound 6 Apr, 2020 @ 12:57am 
I am not too worried about the positioning of the factory inputs, I will just edit the ones I don't like out of the ini file but this and other large storage buildings are not efficient until modders use the new code in the test branch and adjust their 3d models accordingly if necessary.
paradoxbound 6 Apr, 2020 @ 12:51am 
The problem with any large storage is vehicle blocking. I have tested this on other mods with 8 vehicle bays and they block, you can only get 2-4 vehicles in at most and the rest queue up on the roads outside, as you can see from the screenshot I took of your mod in action. The devs have introduced a new variables in the test branch. Unless your mod uses similar code your vehicles will not be able to use the storage efficiently.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2050307989

This code is from the road_cargostation_v2.ini.

$STATION_NOT_BLOCK

$STATION_NOT_BLOCK_DETOUR_POINT_PID 0 -19.0623 0 -8.8757
$STATION_NOT_BLOCK_DETOUR_POINT_PID 0 -19.3994 0 -14.4395

Soylent_Greene 5 Apr, 2020 @ 7:47pm 
THANK YOU SO MUCH!

So tired of trying to chain buildings that arbitrarily limit the amount of dirt you can pile in a spot
John Personage 5 Apr, 2020 @ 1:20pm 
@Soylent_Greene

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1898886121

It comes with a whole bunch of buildings in this pack. I run a whole bunch of them with no problems.
Soylent_Greene 5 Apr, 2020 @ 10:27am 
@JOHN PERSONAGE

Thank you for answering>>>
My web search skills must suck because I have looked for ANY mod that has Aggregate Storage.
I could modify the INI file myself to change storage but I have to find one.

Would prefer to find one a SMART person wrote rather than making somebody else's work become OP...
Like combining the Nuclear Bulldozer & Excavator with the 32 slot construction yard. Or the Automatic Coal and Iron Mines... Just add a Nuke Excavator and you have definition of OP.
John Personage 5 Apr, 2020 @ 7:01am 
I have 14 trains and about 12 trucks running in and out of mine continuously and apart from placing a signal in the wrong place and accidentally breaking a wee piece of track, which are both my own stupid fault, it works fine.

I wish it had a canteen so I could park my forklift outside and drink tea. :steamhappy:
Twiggy  [author] 5 Apr, 2020 @ 6:23am 
@paradoxbound > I am guessing you have just looked at the picture and the ini file but never placed it or tried it ? This works like any other storage building and the connections are placed to suit their positions.
paradoxbound 5 Apr, 2020 @ 6:01am 
It doesn't have the test branch's variable "STATION_NOT_BLOCK_DETOUR_POINT" along with pathing points in the building.ini file which means that the building and access roads to and from it are going to choke with more than 2 or 3 vehicles trying to access it simultaneously. There are also a number of factory connection crossing the rail lines which makes no sense. Very nice model though.
John Personage 5 Apr, 2020 @ 3:52am 
@Soylent_Greene there's a 2600 or 3600 ton aggregate storage in the mods somewhere. I can't remember exact size now.
John Personage 5 Apr, 2020 @ 3:48am 
This is great. I built one last night to replace the 8 warehouses I used at my central hub.
Twiggy  [author] 5 Apr, 2020 @ 3:45am 
@MichDem >Hope you like and use it.:steamhappy:
Twiggy  [author] 5 Apr, 2020 @ 3:42am 
@kromgart > Thank you for the concern I believe being a storage unit that it should have no Pollution so i have just updated this so it doesn't. And the price has been readjusted.
MichDem 5 Apr, 2020 @ 3:09am 
@Twiggy Oh, right. So those connections are so that it would not suck energy from substations, got it
kromgart 5 Apr, 2020 @ 2:44am 
Not sure if this is intended, but the in-game description still says this storage gives 18.8t pollution (same as the "Railway production line").
Soylent_Greene 5 Apr, 2020 @ 2:19am 
Is there an Aggregate Storage like this somewhere?
Would be nice to see something with more than 900t of storage
Twiggy  [author] 4 Apr, 2020 @ 5:03pm 
@MichDem > Not that i thought i would have to explain this! But if you have electricity enabled in your'e game you can direct connect to a transformer and not suck the life out of your substations.
MichDem 4 Apr, 2020 @ 12:05pm 
What are those power connections for?
Jolie Rouge 4 Apr, 2020 @ 10:13am 
Helll, yesssssssss! Now I'll have to make some room for this monster warehouse!