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on to the option to turn off only book name changes
also made some tweaks & added a few items, all in the logs
will i guess i can also work on including the log stacks as debate on removing the vehicle name parts saying if its standard/performance/old
the game seems to now at some point include it in a suffix way now
also did u like the "Strips: Cloth (Sterilized)" more or the old way that just said "Strips: Cloth - Sterilized" for example i think both kinda take up same space
later on ill prob include "Base.SheetRope" from "Sheet Rope" to "Rope: Cloth"
but sadly i dont think u can use sheet ropes as something for stacking logs, prob a mod for it tho will have to look into that later
as for copying from that mod, that is not really needed, i think that mod also uses the tweak item mod & mine uses only the lang translate system that was added in build 41 beta builds
but i didnt notice any major issue when i tested it 1 time before i found out it also renamed items like my mod
im really not sure, i have never downloaded/used/looked at his mod in fine detail, i was just happy with item renaming so things better sorted that way.
so all i can say is u can give it a test & let us know!
end of short story lol
also my beta 41build is no-longer depending on the API mod, so that just adds more unknown to me, if his mod would even work along side mine or if 1 would overwrite the other no matter the mod load order.(not sure how it is now but use to be random i think)
how changing a item name use to work:
example u need to dupe that item code & change the detail u want but u had to have full item code.
how change item name using API:
you can just add 1 line leaving out all the trash/pointless code & change only the detail u wanted!!
now in beta build 41:
with the adding of item id code in the language translate system, if u just wanna rename a item and not edit other stats, the API is not needed anymore!