Space Engineers

Space Engineers

[Obsolete] Weather Tests + Fixes
8 Comments
MiguelRPG 11 Jun, 2020 @ 4:14am 
How to disable the mod? If I remove it, the effects continue, I need to remove it because I only have fog.
Bueno 2 May, 2020 @ 12:22pm 
Great mod, does the best it can with what SE has for weather so far and adds a bit more life to the planets. I found a bug I am pretty sure is caused by this mod. Few hundred KM above Earthlike planet, def out of atmosphere / gravity well...and I am hearing thunder. No rain, no lighting. No weaponfire nearby / NPCs. Its legit the sound of rolling thunder, no rain though. Scared the crap out of me at first haha
DeAnti 25 Apr, 2020 @ 11:57am 
KEEN! look do it like this please lol
Darian Stephens  [author] 14 Apr, 2020 @ 8:48am 
None, it just fixes a bug and enables the hidden vanilla weather types.
You'll need to use one or all of the mods from this collection to have weather naturally on planets:
https://gtm.steamproxy.vip/workshop/filedetails/?id=2038901716
PrinceVegetaIce 14 Apr, 2020 @ 8:35am 
has this an effect on ships or players?
SOBEK 11 Apr, 2020 @ 12:46pm 
Thanks for info :) Stay save:)
Darian Stephens  [author] 11 Apr, 2020 @ 12:23pm 
You need to use the weather commands to use the weathers, since Keen didn't end up adding proper weather systems.
For example, '/weather RainLight' or '/weather RainHeavy'. Those are two I fixed, since the rain would go upwards instead of downwards otherwise. It also affected the thunderstorms, accessible with '/weather ThunderStormLight' and '/weather ThunderStormHeavy'.
Note that these are case-sensitive.

There might be a mod coming out eventually along the lines of the current Mars and Triton random weather mods. No clue what makes Earthlike so difficult to modify the system for, but I'm not the one making it.
SOBEK 11 Apr, 2020 @ 10:25am 
Hi. How this mod work , added to game and nothing :) Must enable this in world or how this mod work ?