Stellaris

Stellaris

Bigger Sliders
118 Comments
Mark 17 Jul @ 9:50am 
Any way to add a 300 and 500 size category?
Old Man Mordaith 14 Sep, 2024 @ 2:25pm 
Hey Hello. I've been using your mod with the latest Stellaris Version - so far so good. About 100 years in on a 5k galaxy. Some folks from the FB group have been asking about what mod I'm using - so I'm pointing them here. Sorry? :Hire:
xxmachdxx  [author] 30 Jun, 2024 @ 3:01am 
Hi GreenMeen28.
Unfortunately, from my testing Stellaris is hard coded to only allow one of each fallen empire to spawn and so it is now possible to increase the number of fallen empire spawns.
Hope that helps!
GreenMeen28 28 Jun, 2024 @ 3:59pm 
Could you make it so we can increase the max amount of Fallen Empires too?
Yolian Bunger 21 Jun, 2024 @ 4:52pm 
Amazeballs mod man, just keep your head flying high and don't listen to the haters brah :steamthumbsup:.
xxmachdxx  [author] 29 Apr, 2024 @ 9:57pm 
Hi killer_klown94,
I'm sorry you think my mod is shit. If you have any feedback or suggestions to make it 'less shit' please let me know :)
killer_klown94 29 Apr, 2024 @ 9:19pm 
shit mod
xxmachdxx  [author] 29 Feb, 2024 @ 6:41pm 
Give this mod a try:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1212536129

As far as I can tell, the crash is just from not having enough star names available.
Texas 24 Feb, 2024 @ 10:13am 
hope this crashing gets resolved, 1000 map size just isn't big enough for me.
jackson 24 Jan, 2024 @ 12:08pm 
I mean it can work without any crashes but you need to use just star name and it will fix clicking on solar system crash
xxmachdxx  [author] 24 Jan, 2024 @ 5:55am 
Yeah looks like the mod I suggested has been taken down as well. I'll have to remove that suggestion. Let me know if anyone finds a good replacement!
jackson 23 Jan, 2024 @ 11:21pm 
yeah this mod doesn't work anymore because 3.4 changed how names are stored in the game's database. @ontoclasm has a fixed version of Just Name Lists because it fixes the crash of selecting solar system but am not sure if it fixes anything else
Ten'nō Yamato 6 Dec, 2023 @ 3:29pm 
I still hope that at least the crash when entering a star system will be fixed. And more titles have been added, at least up to 2-3k systems.
Ten'nō Yamato 6 Dec, 2023 @ 3:27pm 
14700kf, 4090, 32 RAM. Until the last patch it played fine on 2k systems. There were no problems, with the release of the latest dls there were constantly random crashes. And when trying to enter/capture some systems.
xxmachdxx  [author] 5 Dec, 2023 @ 11:11pm 
The larger sizes are definitely unstable, and require seriously powerful computers... I've updated the description to better warn people about these issues.
Ten'nō Yamato 4 Dec, 2023 @ 3:04pm 
and in general in the game there are a lot of crashes at random times, not only when opening a star system
crackingcorn 2 Nov, 2023 @ 3:10pm 
same as the last dude, going into a system makes it crash
[GPX]TheBlackArmee 1 Sep, 2023 @ 9:00am 
Hi,
Since the new update the game crashes when you click on a system with the mouse.
I hope you can fix that.
xxmachdxx  [author] 2 Mar, 2023 @ 5:41pm 
Hi Kepos,

Just double check if you have any conflicting mods by trying the mod by itself.

Hi Sylvania,

The max number of stars heavily depends upon the galaxy shape and the maximum world size permitted by the Stellaris engine. Think of the higher star counts as "Up to 10000". They may not work on most computers as well. You need a high end PC and plenty of memory to run these systems.

Thanks,
Mac
Kepos 2 Mar, 2023 @ 12:02pm 
Encountered that I only get 'TINY' and 'HUGE' galaxy to choose. Any idea?
Sylvania 2 Mar, 2023 @ 11:13am 
Hmmm... even more confused now, I found one that did spawn 10k stars, but it was the cartwheel galaxy of all shapes...
Sylvania 2 Mar, 2023 @ 10:30am 
Adding to my previous comment, it appears different galaxy shapes are slightly different. I was trying to do spiral with 4 arms for most of my tests, but i have since attempted to expand to other shapes, most have simular results but elliptical does seem to be larger hitting 4500-5000 consistently, but still fairly far off of the 10k
Sylvania 21 Feb, 2023 @ 12:13pm 
Deleted previous comment to add more info. I'm trying to generate a 10 000 star galaxy, but always get stuck around 3000-3500. I originally tried with several other mods but have slowly decreased to attempt to find this issue. Even with just this mod, i don't appear to be able to generate a full 10 000 star galaxy, I also attempted with several star name mods, but that didn't appear to change the results. With just this mod, my computer loads the galaxy in about a minute (was longer when i had other mods) so I'd guess it's not failing and just stopping short, but I'm out of ideas to attempt to fix it, I even attempted the one other mod i could find that does 10 000 star galaxies, but it only managed to generate about 2 000.
xalonelypersonx 23 Dec, 2022 @ 1:34pm 
No matter how many ai i have it try to spawn even with max sized galaxy it still only spawns roughly 50
UltraSpinkie 21 Dec, 2022 @ 3:58pm 
For some reason spawning is fucked up. Even with 10,000 stars no matter how many AI you put 7 or less always spawn. Barely any Fallen empires spawn, at the most I could get was one.
Lulamine 5 Dec, 2022 @ 8:31pm 
Conflicts with the new galaxy shapes added in 3.6, not allowing me to select anything other than spiral (2,4 arms) elliptical and ring. pls update for the new galaxy shapes when you can
Halcyon 29 Aug, 2022 @ 2:40am 
Not working.
Cannot create a tiny galaxy(200) with 10 AI. Capped at 6.
xxmachdxx  [author] 29 May, 2022 @ 2:58am 
Hi Johnny and Sir Killsalot,

I would appreciate that if you are still having this issue, please provide your crash log from Documents\Paradox Interactive\Stellaris\logs demonstrating the crash.

Kind regards,
Mac
Johnny Macabre 28 May, 2022 @ 3:26pm 
I have the exact same issue as Sir Killsalot. Mod's broken.
xxmachdxx  [author] 26 May, 2022 @ 2:51am 
Hi Sir Killsalot,

I am unable to replicate your issue.

I have tried generating 3000 and 5000 star games. A 5000 star game took my Stellaris game over 20 minutes to launch on a 8 core processor. This is consistent with previous findings I have had on the mod. It is possible that overlords has increased the burden of loading map graphics enough to the point where your system is having a hard time.

Please be patient when generating and loading these larges maps as it can take some time.

I hope this information can be of use.

Kind regards,
Mac
Sir Killsalot 23 May, 2022 @ 10:26am 
Game won't load since overlord with galaxy size over 2K - hangs on loading map graphics.
xxmachdxx  [author] 21 May, 2022 @ 10:17pm 
Update has been made to v3.4.3. Please advise if any issues still remain. Kind Regards, Mac
Hibiki_RT 21 May, 2022 @ 7:15pm 
Needs update ob nemesis_crisis_events: crisis.4550
wont get sr_dark_matter through cracking stars )
Sir Killsalot 16 May, 2022 @ 8:30am 
Not working since overlord. Game hangs on loading map graphics.
xxmachdxx  [author] 24 Apr, 2022 @ 7:56pm 
Hi henk, please see my post below about how to add a custom size. Kind Regards, Mac
henk 22 Apr, 2022 @ 9:29am 
What do I need to adjust to add intermediatary steps of 500 stars?

I would like to play somewhere between 5000-7000
Amanfreed 22 Apr, 2022 @ 5:03am 
Thank you so much!
xxmachdxx  [author] 22 Apr, 2022 @ 4:04am 
Updated!
Amanfreed 21 Apr, 2022 @ 4:27pm 
Update?
FacelessOnes 22 Mar, 2022 @ 10:54pm 
Will this mod be updated?
xxmachdxx  [author] 31 Jan, 2022 @ 8:05pm 
Hi noysome, Adding a new custom galaxy size is documented in the stellaris wiki.

https://stellaris.paradoxwikis.com/Map_modding#Add_new_Galaxy_Size .

If you need more help, you can download and extract this mod to see how it works. The files you are looking for are in the map/setup_scenarios directory.

Do note that the maximum radius is 500, and that the name must be different from the other setup_scenarios. Additionally, unless you adjust all the priority numbers, your preset may be located in the wrong place. Hopefully this helps.

Kind Regards, Mac
noysome 30 Jan, 2022 @ 8:50am 
How difficult would it be to add a 300 size to the slider? What is involved?
xxmachdxx  [author] 15 Nov, 2021 @ 11:03pm 
Hi @thebannhammer. Unfortunately I was unable to reproduce the crash. Please make sure you are using no other mods that modify galaxy generation settings. If you are still having issues, please DM me with further details about your playset etc.
Gnarus 14 Nov, 2021 @ 12:45pm 
crashes with dx11 when you try to make any galaxy over 1k in size
J4cob01 12 Nov, 2021 @ 1:03pm 
still says not the right version in launcher says its for 3.0 and not 3.1
xxmachdxx  [author] 12 Nov, 2021 @ 3:24am 
Thanks for the reminder guys, The mod is now updated to 3.1.* Please note that no actual changes were made and the mod was fully compatible anyway, but will now show as such in the launcher.

Kind Regards, Mac.
J4cob01 11 Nov, 2021 @ 11:35pm 
i hope this gets an update soon
The Cutest Elemental~ 26 Oct, 2021 @ 9:29pm 
Will this be updated?
LasagnaMan12 30 Sep, 2021 @ 6:52am 
Anyone else have issues moving the sliders because of lag? On occasion, the game just freezes and it has to be closed.
Dustreaper 22 Aug, 2021 @ 7:12am 
Got my primitive mod working again.So maybe sliders are possible now? idk how this mod actually works.