RimWorld

RimWorld

Caravan Gear
57 kommentarer
Dent 23 aug @ 7:16 
Can we get the biofuel refinery to work with fecal sludge from dubz bad hygeine pretty plz
Lexator 14 jul @ 21:16 
Imagine bringing the caravan biofuel refinery with you with the Odyssey Passenger Shuttles. Fun as heck
Butcherj1 13 jul @ 12:46 
Can you update this for Odyssey please
lol 1 apr @ 0:41 
cute but op
Byzantium 9 okt, 2024 @ 10:37 
thank you so very much!
Byzantium 3 okt, 2024 @ 0:58 
Will this mod be updated?
Sunlight88 22 jan, 2024 @ 11:19 
@Spartan: It may be too late now, but perhaps it helps someone else. You need tents?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2407128339
JerryTheCultist 7 sep, 2023 @ 12:30 
what research do i need to make the caravan stove, cus i cant make one
Spartan 3 aug, 2023 @ 10:38 
Tents please !!! no more building beds when camping !
LindaD2002 17 mar, 2023 @ 16:47 
My apologies. The mod is called Set Up Camp. I've confused the Campsties mod from Skyrim with it which is another wonderful mod but.... Not Rimworld. Thank you again.
LindaD2002 15 mar, 2023 @ 23:19 
First let me say thank you for this mod. My campers have appreciated it even if sometimes I forget to take all the equipment & build it on the road. I would like to ask if you would consider making some type of caravan drug bench. I've been using the mod campsites for many things such as finding resources or to try to make it to that elusive ship. Recently however I've been using it as a launching pad to wage war on those pesky pirates that won't stop raiding. The Caravan Gear comes in quite handy for all these scenarios but with Biotech we have pawns that are addicted to drugs & it would be handy to be able to brew some on the go instead of trying to find a place near enough to purchase. I appreciate you taking the time to read my post & again thanks for this wonderful life saving mod.
AbsynthMinded 22 feb, 2023 @ 8:43 
The Items for Table and Chairs are clear as to their intended benefit. The Light, Stove and Refinery have a description, but I am unclear on their applications? My assumption is that if I create table and chairs, I do not need to deploy them to have their effect applied in a caravan. But a Light Stove and refinery imply a need to be deployed and used?
Jellypowered  [skapare] 10 feb, 2023 @ 20:25 
I'll try to remember to look at that soon. Maybe the light tags changed. Unsure. But i'll look into it.
Dragon Fire 813 9 feb, 2023 @ 17:25 
The lanterns don't seem to provide an light at all. Everything else seems to work fine. To be clear it is fueled and placed.
fluke 17 jan, 2023 @ 15:02 
Cute Mod :)
Richard 11 jan, 2023 @ 11:22 
caravan cooler please I beg of you.... requires caravan generator to function?
HAZRAD 2 nov, 2022 @ 14:42 
Yo thanks for this, the caravan generator is legit IMBA
Jellypowered  [skapare] 25 okt, 2022 @ 18:57 
Updated for 1.4
hcampbell 23 okt, 2022 @ 12:44 
1.4 Update?
Glottis 8 sep, 2022 @ 9:20 
Hi, I really like this mod and was hoping you could add the functionality of Fecal Sludge refining to the Caravan Biofuel Refinery. This is from the Dubs Bad Hygiene mod, but that only affects the vanilla Biofuel Refinery.
Kenpa 12 dec, 2021 @ 3:42 
I haven't played in awhile. Are any of these items portable without minify? Also, where do you folks usually put minify in your load order? I assume near the top, so it loads before items?
Frigglish 8 sep, 2021 @ 0:33 
The biofuel refinery doesn't appear to have a minified Def, making its portability somewhat questionable unless I've missed a hidden functionality somewhere.
Jellypowered  [skapare] 30 aug, 2021 @ 6:04 
Frigglish, Yeah, it's beyond my wheelhouse for sure lol. Being this is an XML only mod, I too spent some time searching around for it, to no avail.

Omega13, I'll see what I can do about that, totally valid.

Enderkitty: Pemmican :p

Frigglish 30 aug, 2021 @ 4:12 
For those asking for sorting these with food and bedrolls:

While obviously not the original modder, I've spent twenty minutes searching XML files to patch it myself, and as near as I can tell, there is no XML mechanism for making a new object fall under Travel Supplies.

Bedrolls have a unique bedCaravansCanUse tag, and there's neither a new sorting tag on food nor a new category they're added to. It's some C# wizardry, apparently. Might or might not be within their wheelhouse.
Omega13 28 aug, 2021 @ 22:48 
The caravan stove really needs some sort of feature on it to reduce food poison chance. As it is, it's an almost useless item because you're pretty much guaranteed to poison the hell out of people every time they eat from it, since you're cooking outdoors.
Enderkitty 5 aug, 2021 @ 21:34 
maybe a cooler to slow/stop food from rotting, slows without the Caravan generator and stops with it. as an idea
Nuker1110 5 aug, 2021 @ 1:09 
Can you look into the new Caravan loading system and see about having at least the Chairs and Tables moved to the page with Bedrolls, Food and such?
Luke 3 aug, 2021 @ 0:13 
Is there any possibility of gear that will help with colonists needs on caravans?
Trying to do no drugs/alcohol run and man do they hate going anywhere.
The Bard of Hearts 20 jul, 2021 @ 21:37 
Lol. Whatever you did (if anything) its working now like normal. Maybe the system was just... uh... digesting things?....
Jellypowered  [skapare] 20 jul, 2021 @ 19:54 
Hrmmm, It's not doing that for me. I'll check on it soon. :)
The Bard of Hearts 20 jul, 2021 @ 18:55 
This page says its updated but I still get the big red and yellow alert >.>
Arcimbaldo 4 jul, 2021 @ 2:37 
It would be great if these could show up in the "Travel supplies" section when forming a caravan. Otherwise it's a bit of a pain scrolling through the item list to select them every time.
mabo404 17 mar, 2021 @ 6:32 
The big unit weighs 2.5kg but comes in a frame and needs wheels...hmm...
brightsideguy 20 feb, 2021 @ 9:20 
It's also much cheaper than a chemfuel generator. Like, we might as well all build 2 caravan ones that vanilla ones. Would save 60 steel and one component to build 2 of these instead.

Not hardcore complaining, as I'll just edit the xml myself for my own gameplay. Just noting the imbalance.

Thanks for the mod!
brightsideguy 20 feb, 2021 @ 9:07 
Am I doing the math wrong, or is a caravan generator more fuel-efficient than a real generator?
Mbos 25 jan, 2021 @ 10:56 
Do you need a chair per colonist or is one enough ?
steadfast 3 dec, 2020 @ 4:11 
TY for this mod!
Xx>₱ÙπIßH3D.X.M4π<xX 18 nov, 2020 @ 5:36 
i fucking love this mod
Jaxx - pshoooo 9 sep, 2020 @ 15:15 
you're a gentleman and a scholar.
The Bard of Hearts 20 aug, 2020 @ 22:56 
awesome. Thanks!
Autismus Maximus 22 jun, 2020 @ 11:03 
I do really enjoy this mod, very useful
However, i do think it needs a reskin to match with the game aesthetics a little better, hit me up if you are up to a collab
brekezek 20 jun, 2020 @ 4:50 
This mod and the road building mods really improve my experience regarding caravans which is a lot of micromanagement hastle in Vanilla. Next up would be having better ambushes, security stuff for caravans and preventive strike for caravans imo. And facilitated packing up as proposed below. Thanks for the great work!
brekezek 20 jun, 2020 @ 4:47 
Bedrolls is the thing I forget most often when caravaning. An improvement for this mod (or a separate mod) would be to have a storage where you can put everything you only use for caravans in one place and when you launch your caravan you could select to take it and thus not forget a bunch of stuff (bedrolls, packaged survival/food, ...) It would also make the packing up faster and more sensible. Backpacks/luggage would be a good option so you can count for each colonist.
MosaPudica 11 maj, 2020 @ 10:21 
Nice. Note that you can (I think?) prevent the slept on the ground debuff by packing bedrolls.
Jellypowered  [skapare] 3 maj, 2020 @ 13:40 
Also Caravan Refinery has proper directional graphic for all orientations now. :)
Jellypowered  [skapare] 3 maj, 2020 @ 13:40 
Updated!

Changes:
Chemfuel Stove now requires you to know how to produce Chemfuel (Biofuel Refining).
Caravan Lantern now requires you to know how to produce Chemfuel (Biofuel Refining).
Chemfuel Generator now requires Biofuel Refining, Electricity, and Machining research.
Caravan Refinery work time balanced with the outdoor work speed penalty.

Fixed: Caravan Refinery chair on the blueprint for the caravan refinery appears backwards.
This may require you to reinstall your refinery to take effect of the new positioning.
Ezaum 12 apr, 2020 @ 14:45 
Why no tent????
The Bard of Hearts 16 mar, 2020 @ 11:55 
Personally, I think it still makes sense to have it in their various categories but thats just one voice vs. another =)
Omnom 16 mar, 2020 @ 8:31 
Also, the chair on the blueprint for the caravan refinery appears backwards. https://i.imgur.com/QxkMiWc.jpg
Omnom 16 mar, 2020 @ 8:23 
After seeing it ingame, would you be able to make it have it's own category for the caravan stuff? Right now it's all spread out in furniture, production, power, etc. It'd be a lot cleaner to have it's own button. :)