Avorion

Avorion

Simply Gate Compasses
14 kommenttia
Mummified 20.8.2022 klo 20.47 
The mod seems to be missing the line:
local SectorSpecifics = include ('sectorspecifics')
In ancientgate.lua. Without it the game is giving me a nil value error.
void catgirl rglx  [tekijä] 29.7.2022 klo 16.44 
by design it's clientside-only
‡True-Saber 29.7.2022 klo 10.05 
Any way to make this client side?
void catgirl rglx  [tekijä] 8.9.2021 klo 11.34 
hmm... i'll change the method it's using to determine gate direction...
The Devil 8.9.2021 klo 2.49 
Hi, I have a problem in the German game with this mod because the name for the gate in your mod is translated. This makes the file paths no longer fit and the image can not be loaded. Only a large black and yellow square is displayed. For example, NE in German becomes NO and thus the icon can no longer be found.

I see in your code also no use in translating these strings.
void catgirl rglx  [tekijä] 5.8.2021 klo 16.54 
not publishing mods for beta. i'm getting em ready but i wont be publishing until 2.0 releases, at which point that will be the only version I support for all my mods. you SHOULD be able to force-enable mods on a case by case basis in your client.
White Tiger 3.5.2021 klo 4.44 
Thanks for getting back to me - its too bad I don't own the server - If you were to post .1. on a separate upload all I would need to do is change the file id to match this one in theory.
void catgirl rglx  [tekijä] 2.5.2021 klo 11.58 
they're inherently incompatible (the client is handling almost all logic except for the naming of the gate now) so servers WILL need to update. this can be accomplished by editing the modconfig.lua of the server to force it to retrieve and use newer mods

i will not be publishing old versions of the mod for 'compatibility' whatsoever.
White Tiger 1.5.2021 klo 18.43 
Could you post vs .1. so that I can play on a server that has yet to update?
Engine Of Darkness 28.4.2021 klo 4.49 
This honestly needs to be in vanilla, it's that good.
void catgirl rglx  [tekijä] 27.4.2021 klo 22.26 
mod now has support for ancient gates, as well as being less handsy with regular gates. should have better compatibility with other mods that mess with gates.
Mummified 2.1.2021 klo 20.38 
Would it be possible to extend this to ancient gates?
void catgirl rglx  [tekijä] 1.4.2020 klo 20.41 
Just the icons and the scripting implementation. The original basically overwrites all of the internal gate functions for compatibility with the Gate Founder mod, this one doesn't do that. Compatibility with the Gate Founder mod is untested, so use at your own discretion.
Alfuken 1.4.2020 klo 2.11 
What's the difference with original mod?