Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
This mod was made with only one purpose – to fix the gameplay in the early-game; fix stuff that was before, but now was disappeared.. By mistake? Idk
I can refer that a ground mobs can open the door, literally knock it out, but firstly, because this wasn't the case before, and secondly, making some emphasis on realism – it would be unlikely that a fragile flying creature could try to do this. So i made this mod
And in the same way, i fixed the first dungeon in the game – after one of the patches, some blueprints was disappeared from the Erch. Mine, which i returned with this mod
p.s i haven’t played the game for a long time, but if i correctly remember i touched only on the mechanics of flying monsters; ground monsters could never open doors, they haven't problems with accidentally confuse AI of humanoid creatures
Мелочь, безусловно, но я просто очень уж любитель перфекционизма, люблю на стартовой планете задержаться, полазить, ибо в лейт-гейме я уже вряд ли буду так досконально изучать подземелье.. Поэтому, особенно бегая где-то недалеко от поверхности не хочется, чтобы вернувшись к торговцу его уже не было бы на месте
Наконец-то я могу поспать.
Unfortunately, i wasn't able to solve the problem in a good way, as i want, however, yes, it works, so it's better not to touch anything, ahahah
For that you need max. correct files?..
For real.. I maked this just as.. Little tip/little fix/help in gameplay, because for sure, i think, in outerspace it's needn't and for many users it's will be useless, but.. I hope i'm not alone, whose likes explorer one planet in a long time, at least found all biomes -n dangeouns, on the way execute npc's quests and for their safety - this mod can give a lil' bit help C:
In all seriousness, this was a mod I didn't know I needed until I got savaged by a goddamned bird because he opened my door with his nonexistent arms. Thanks a bunch!
So, well, i think you right
I made changes simply because i was sealed in the file, i was printing fast at that moment, i realized this when I found the “ideal cube” in the erch. mine, so, it haven't any changes in general
I don’t think that my mod can create any difficulties even for such a voluminous mod, like FU
I just touched a couple of game variables. Of course, just in case, u should to pack your Storage folder in archive, and test it, but I think that even without this, yr save game will not be damaged