Darkest Dungeon®

Darkest Dungeon®

TheAlest Awakening of the Gods -Quirks Expansion
11 Comments
lilMobStick 13 Mar, 2020 @ 3:34am 
yeah would be agood idea to nerf a lot of the day 1s
TheAlest  [author] 12 Mar, 2020 @ 6:28am 
Thanks man! I was thinking on nerf the day one quirks, when i get some other feedback i will change it, for now i'm thinking on +4 acc e and +6% acc for the truesight and some little nerf to zoo/hater and vax/anti-vax
GiantD1warf 12 Mar, 2020 @ 6:10am 
Just as a little thing, I think true sight is way to powerful, considering that corvid's eye is only +8% scouting and +8 accuracy, and prismatic eye is +8 acc. I'd say use these limited or hard to obtain quirks as a thing to look at so these don't get too strong.
TheAlest  [author] 10 Mar, 2020 @ 1:59pm 
day 3 released!
Derejin 10 Mar, 2020 @ 4:01am 
Sounds pretty neat: looking forward to seeing how this progresses!
Blustrum 10 Mar, 2020 @ 1:31am 
If enemy has 16 hp, then no matter how much dmg hero have, 10 or 13, anyway it will necessary 2 action points for kill. But 30 hp or 15 - this is so fukin important.
TheAlest  [author] 9 Mar, 2020 @ 4:32pm 
Thanks Extersis! i will change the name on the next update planned for tomorrow, in which i'll add some quirks for Com Farmstead
Pita Bread 9 Mar, 2020 @ 3:42pm 
Love the mod, love having more quirks being added to the mix!! NoVax name should be switched to Anti-Vax tho for the memes
Charchu 8 Mar, 2020 @ 6:22pm 
oh lord, Fragile Killer on a Thrall would be brutal
TheAlest  [author] 8 Mar, 2020 @ 6:24am 
Hey, is a high risk quirk! Half hp in favor of an amazing +30% dmg, you can use it on well defended dps
Blustrum 7 Mar, 2020 @ 11:16pm 
Hey, -50% max hp is too much. Any character with this quirk will be worthless.