安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Cheers for the mod mate.
That'd be great.
Other than that, this still works aces for the listed stuff!
[XComGame.X2Effect_TheLostHeadshot]
+ValidHeadshotAbilities=DPTT_MilitiaStandardShot
Will there eventually be support for things like allied raiding parties or will it just be militia? I just had a skirmisher "allied" group:
1. Throw a grenade at two spectral zombies (and my psi soldier)
2. Shoot the zombie that was set to rupture, thus exploding near 4 of my troops
3. Shoot the VIP (which I really needed alive for the intel)
4. Shoot and kill my psi soldier that got mind controlled by the Warlock.
All that in one mission. I can laugh now but... ugh.
Thank you for this.