Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Crashes does not appear at ins_tosca_v1 but appear at ins_arcate_pb1 which has the same bug. Also Arcate map was tested on the server BeF RemixCoop* but Tosca map was not. So crashes happen only on this server.
The bug essence:
The game crashes half the time this map is loading. There is no a image preview (minimap) during the map loading. Sometimes either a white placeholder or random textures is used instead of a map image. I think the broken map image is a cause of the crashes.
* - Link to the server theater: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2004073850 .
I only checked it out quick after installing it but I really like what I saw.
The ambient animal sounds are a nice touch.
Now about those Tosca assets: Are they pulled automatically when the map is added to a server, or do I need to add that i.d. number to my subscribed_file_ids.txt also?
Some of the area in these screenshots look similar to another CS port:
1734873741 de_mirage_csco_pb4.
Are they the same map or just similar?
Btw, from the screenshots the map looks good, nice job.