Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом






Crashes does not appear at ins_tosca_v1 but appear at ins_arcate_pb1 which has the same bug. Also Arcate map was tested on the server BeF RemixCoop* but Tosca map was not. So crashes happen only on this server.
The bug essence:
The game crashes half the time this map is loading. There is no a image preview (minimap) during the map loading. Sometimes either a white placeholder or random textures is used instead of a map image. I think the broken map image is a cause of the crashes.
* - Link to the server theater: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2004073850 .
I only checked it out quick after installing it but I really like what I saw.
The ambient animal sounds are a nice touch.
Now about those Tosca assets: Are they pulled automatically when the map is added to a server, or do I need to add that i.d. number to my subscribed_file_ids.txt also?
Some of the area in these screenshots look similar to another CS port:
1734873741 de_mirage_csco_pb4.
Are they the same map or just similar?
Btw, from the screenshots the map looks good, nice job.