Arma 3
GGE: NVG Animation
104 kommentarer
Kyronias 17 jun, 2023 @ 14:00 
are these clientside if we have gce core or will we need this on the server?
Nord 29 apr, 2023 @ 4:03 
@_mickey_

Was about to say that. I hope that author would fix this eventually.

Animation for NVG look really immersive, but the same animation plays when using any night vision or thermal sight (particularty when exiting the aiming mode, you can see the hand flapping around).

@goobin

Mod has great concept and potential, however, I would be really greatful if you'd took time to adress issues I and other users are pointing out in the comments.
Carlos 9 jan, 2023 @ 16:17 
pls u can create the key for this mod?
Oscar November 12 aug, 2022 @ 0:19 
absouletly love it what scenario were you running in the background i swear ive played it but it was a long time ago and i no longer have the scenario downloaded
_mickey_ 12 okt, 2021 @ 11:54 
unfortunately this mod will start animations, if using launchers that have NV or thermal vision. It's just a bunch of bugs... I hope one day the author will fix the errors, but for now it cannot be used
_mickey_ 11 okt, 2021 @ 11:35 
@goobin There is a way to avoid the issue of missing animation, by disabling NVG on / off ability, if the weapon is aimed. Could you do that?
_mickey_ 11 okt, 2021 @ 9:54 
@goobin Where are you? I hope your mod is not dead. unfortunately it does not looks finished. Sometimes, when the weapon is aimed, the animation does not work! It looks silly if turning on the device requires raising your hand, not always. You can't make it work forever? A small delay is also needed before the night vision turns on, but now it turns out that NVG turns on before the hand goes up. If you can implement these details, then I think this mod will be smoot.! Cheers!
Book 29 sep, 2021 @ 8:56 
@goobin Can I repack it to use on the server?
Zantza 24 aug, 2021 @ 0:35 
The animation triggers when using other NV equipment too such as night scopes on weapons
ДЛЯМАТЕРИРУСКИ 15 jun, 2021 @ 10:05 
Cool mod ever think about making a mod which allows you to use the goggles on the helmets on the RHS and CUP mods?
Golas 7 mar, 2021 @ 12:18 
REQUEST: Addon reupload

Hello,
I would like to use your addons and reupload it into one of our „private" addons (private addon is pack of various mods with bisign keys problems on linux servers - for use only in Arma 3 for my clan and/or in joint operations with our friends). Of course with propper links to original mods and thanks to the author.

BTW: Great job mate, can't wait to use it in multiplayer env. Thanks [AFTP]Golas :)
Mashoos 27 jan, 2021 @ 0:15 
@goobin Can I repack this mod into my server pack? this mode is so good!
WyRd_Alexander 25 jan, 2021 @ 13:50 
@viking looks like it's from USP mod.
Kaiser_ATF 5 jan, 2021 @ 4:40 
it is possible to make animation working ONLY with NVG? Because for now animation play every time when I look in night scopes for example.
ALEX 26 nov, 2020 @ 2:37 
is this a client mod?
Golas 21 nov, 2020 @ 5:41 
bikey is corrupted on linux servers
Opossum Hunter 15 nov, 2020 @ 18:20 
What're the uniform mods you're running?
s m o o f 10 okt, 2020 @ 16:43 
I believe I also saw my buddy use the animation while looking through Laser Designator to turn on NVG. IDK if ACE breaks it or something?
s m o o f 10 okt, 2020 @ 16:42 
The mod works but the NODs take like 3 seconds to actually flip down. Not sure if its the addons we use or something (CUP + RHS)?
goobin  [skapare] 1 okt, 2020 @ 19:43 
Hi @JoMiMi, you are right, many people have asked this question however I have answered this many times on the GGE Mods Discord though I understand you may not have seen it.

For other players to see the animations ALL players must have the mod installed.
LucSon 1 okt, 2020 @ 17:48 
Hey @goobin, many people have asked this before yet you've answered none of them.
Is this mod clientside or does everyone on the server have to have it enabled?
goobin  [skapare] 26 sep, 2020 @ 22:29 
@Viper Sounds like there might be some sort of conflict between mods you are using because all of my GGE mods work in multiplayer.
Zekas 26 sep, 2020 @ 10:20 
doesn't work on mp :(
ArganinyCZSK 3 jun, 2020 @ 3:34 
@goobin
I asked you about the license in the discussion section. Could you answer me, here is the link:
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2010225817/2288338831428260338/
Ostross 1 jun, 2020 @ 6:20 
Have you fixed the issue with thermal scopes using NVG animations when the thermals are activated?
Rockfrog 14 maj, 2020 @ 2:46 
My unit is experienced a severe (unplayable) delay in using NVG with this mod. We run on a dedicated MP server.
Pantsio 10 maj, 2020 @ 6:36 
can somebody help me please
Pantsio 10 maj, 2020 @ 6:33 
i cant download this mod:steamfacepalm:
Crimson Mage 7 maj, 2020 @ 17:10 
Is there a way to trigger the animation from a script in the editor, or through the on activation of a trigger?
LEE O C 7 maj, 2020 @ 3:44 
this work for ai?
Falcon 6 maj, 2020 @ 3:48 
Thank you for this mod. This should've been done by Bohemia Interactive since they've added NVGs. Good luck with other animations, I'm looking forward to seeing them uploaded :) .
Ostross 6 maj, 2020 @ 3:05 
I should also point out that the animation looks kinda weird at FOV 90, but I guess that's to be expected.
FraggerNut 5 maj, 2020 @ 12:34 
Yes, please try to fix the thermal scope issue, other than that this mod is perfect!
Ostross 4 maj, 2020 @ 9:56 
The animation will play when using scopes which have integrated NVGs/Thermals. Might want to fix that.
goobin  [skapare] 1 maj, 2020 @ 1:00 
Nah I’m just a fan of BPRE! :)
Kylljoy-LSG 30 apr, 2020 @ 21:20 
Random question is that a Cold Harbor level setup for a unit?
black beans 26 apr, 2020 @ 23:12 
Hi, Mr. Author, my name is Black Bean. I am from a small ARMA III simulated US Navy SEAL team in China. Youto in China saw someone release your pistol tactical shooting action package Group. May I ask the author, can we participate in your module test, this is my private mail 16603777994@qq.com
Henriksson 26 apr, 2020 @ 7:36 
is the mod clientside?
Alphard 25 apr, 2020 @ 3:22 
En vrai comme mod c'est cool
Noms 21 apr, 2020 @ 11:08 
bikeys do not match the one provided in the core mod. Can you fix this please? Thanks!
杰瑞 20 apr, 2020 @ 18:51 
more man good
Golas 9 apr, 2020 @ 8:37 
Please fix bisign - keys are not working properly on dedicated servers - it kicks people
HachiiCatt 2 apr, 2020 @ 22:08 
@Inferno | M.D.F The animation plays using any thermal sight when on foot. It also happens when using the thermal view of the range finder.
Inferno | M.D.F 30 mar, 2020 @ 13:53 
The animation plays when using Thermals on AT/AA Launchers like the RHS Javelin, I assume this is a bug?
Pavel 29 mar, 2020 @ 6:44 
Alright sweet, once I've seen that you've made your own. I'll switch us over to that. Thank you!
goobin  [skapare] 29 mar, 2020 @ 6:39 
Yep definitely planning on doing something like that, but feel free to just package them all into your server's pack if you want
Pavel 29 mar, 2020 @ 6:37 
Big ask, but any plans to upload all of your immersion mods in one pack? For dedicated servers we can run 16 required mods at maximum (Suggested mods don't count here) and it'd be nice for the space in our command line.
goobin  [skapare] 26 mar, 2020 @ 18:51 
They’re from USP Gear