Arma 3
GGE: NVG Animation
104 Kommentare
Kyronias 17. Juni 2023 um 14:00 
are these clientside if we have gce core or will we need this on the server?
Nord 29. Apr. 2023 um 4:03 
@_mickey_

Was about to say that. I hope that author would fix this eventually.

Animation for NVG look really immersive, but the same animation plays when using any night vision or thermal sight (particularty when exiting the aiming mode, you can see the hand flapping around).

@goobin

Mod has great concept and potential, however, I would be really greatful if you'd took time to adress issues I and other users are pointing out in the comments.
Carlos 9. Jan. 2023 um 16:17 
pls u can create the key for this mod?
Oscar November 12. Aug. 2022 um 0:19 
absouletly love it what scenario were you running in the background i swear ive played it but it was a long time ago and i no longer have the scenario downloaded
_mickey_ 12. Okt. 2021 um 11:54 
unfortunately this mod will start animations, if using launchers that have NV or thermal vision. It's just a bunch of bugs... I hope one day the author will fix the errors, but for now it cannot be used
_mickey_ 11. Okt. 2021 um 11:35 
@goobin There is a way to avoid the issue of missing animation, by disabling NVG on / off ability, if the weapon is aimed. Could you do that?
_mickey_ 11. Okt. 2021 um 9:54 
@goobin Where are you? I hope your mod is not dead. unfortunately it does not looks finished. Sometimes, when the weapon is aimed, the animation does not work! It looks silly if turning on the device requires raising your hand, not always. You can't make it work forever? A small delay is also needed before the night vision turns on, but now it turns out that NVG turns on before the hand goes up. If you can implement these details, then I think this mod will be smoot.! Cheers!
Book 29. Sep. 2021 um 8:56 
@goobin Can I repack it to use on the server?
Zantza 24. Aug. 2021 um 0:35 
The animation triggers when using other NV equipment too such as night scopes on weapons
ДЛЯМАТЕРИРУСКИ 15. Juni 2021 um 10:05 
Cool mod ever think about making a mod which allows you to use the goggles on the helmets on the RHS and CUP mods?
Golas 7. März 2021 um 12:18 
REQUEST: Addon reupload

Hello,
I would like to use your addons and reupload it into one of our „private" addons (private addon is pack of various mods with bisign keys problems on linux servers - for use only in Arma 3 for my clan and/or in joint operations with our friends). Of course with propper links to original mods and thanks to the author.

BTW: Great job mate, can't wait to use it in multiplayer env. Thanks [AFTP]Golas :)
Mashoos 27. Jan. 2021 um 0:15 
@goobin Can I repack this mod into my server pack? this mode is so good!
WyRd_Alexander 25. Jan. 2021 um 13:50 
@viking looks like it's from USP mod.
Kaiser_ATF 5. Jan. 2021 um 4:40 
it is possible to make animation working ONLY with NVG? Because for now animation play every time when I look in night scopes for example.
ALEX 26. Nov. 2020 um 2:37 
is this a client mod?
Golas 21. Nov. 2020 um 5:41 
bikey is corrupted on linux servers
Opossum Hunter 15. Nov. 2020 um 18:20 
What're the uniform mods you're running?
s m o o f 10. Okt. 2020 um 16:43 
I believe I also saw my buddy use the animation while looking through Laser Designator to turn on NVG. IDK if ACE breaks it or something?
s m o o f 10. Okt. 2020 um 16:42 
The mod works but the NODs take like 3 seconds to actually flip down. Not sure if its the addons we use or something (CUP + RHS)?
goobin  [Autor] 1. Okt. 2020 um 19:43 
Hi @JoMiMi, you are right, many people have asked this question however I have answered this many times on the GGE Mods Discord though I understand you may not have seen it.

For other players to see the animations ALL players must have the mod installed.
LucSon 1. Okt. 2020 um 17:48 
Hey @goobin, many people have asked this before yet you've answered none of them.
Is this mod clientside or does everyone on the server have to have it enabled?
goobin  [Autor] 26. Sep. 2020 um 22:29 
@Viper Sounds like there might be some sort of conflict between mods you are using because all of my GGE mods work in multiplayer.
Zekas 26. Sep. 2020 um 10:20 
doesn't work on mp :(
ArganinyCZSK 3. Juni 2020 um 3:34 
@goobin
I asked you about the license in the discussion section. Could you answer me, here is the link:
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2010225817/2288338831428260338/
Ostross 1. Juni 2020 um 6:20 
Have you fixed the issue with thermal scopes using NVG animations when the thermals are activated?
Rockfrog 14. Mai 2020 um 2:46 
My unit is experienced a severe (unplayable) delay in using NVG with this mod. We run on a dedicated MP server.
Pantsio 10. Mai 2020 um 6:36 
can somebody help me please
Pantsio 10. Mai 2020 um 6:33 
i cant download this mod:steamfacepalm:
Crimson Mage 7. Mai 2020 um 17:10 
Is there a way to trigger the animation from a script in the editor, or through the on activation of a trigger?
LEE O C 7. Mai 2020 um 3:44 
this work for ai?
Falcon 6. Mai 2020 um 3:48 
Thank you for this mod. This should've been done by Bohemia Interactive since they've added NVGs. Good luck with other animations, I'm looking forward to seeing them uploaded :) .
Ostross 6. Mai 2020 um 3:05 
I should also point out that the animation looks kinda weird at FOV 90, but I guess that's to be expected.
FraggerNut 5. Mai 2020 um 12:34 
Yes, please try to fix the thermal scope issue, other than that this mod is perfect!
Ostross 4. Mai 2020 um 9:56 
The animation will play when using scopes which have integrated NVGs/Thermals. Might want to fix that.
goobin  [Autor] 1. Mai 2020 um 1:00 
Nah I’m just a fan of BPRE! :)
Kylljoy-LSG 30. Apr. 2020 um 21:20 
Random question is that a Cold Harbor level setup for a unit?
black beans 26. Apr. 2020 um 23:12 
Hi, Mr. Author, my name is Black Bean. I am from a small ARMA III simulated US Navy SEAL team in China. Youto in China saw someone release your pistol tactical shooting action package Group. May I ask the author, can we participate in your module test, this is my private mail 16603777994@qq.com
Henriksson 26. Apr. 2020 um 7:36 
is the mod clientside?
Alphard 25. Apr. 2020 um 3:22 
En vrai comme mod c'est cool
Noms 21. Apr. 2020 um 11:08 
bikeys do not match the one provided in the core mod. Can you fix this please? Thanks!
杰瑞 20. Apr. 2020 um 18:51 
more man good
Golas 9. Apr. 2020 um 8:37 
Please fix bisign - keys are not working properly on dedicated servers - it kicks people
HachiiCatt 2. Apr. 2020 um 22:08 
@Inferno | M.D.F The animation plays using any thermal sight when on foot. It also happens when using the thermal view of the range finder.
Inferno | M.D.F 30. März 2020 um 13:53 
The animation plays when using Thermals on AT/AA Launchers like the RHS Javelin, I assume this is a bug?
Pavel 29. März 2020 um 6:44 
Alright sweet, once I've seen that you've made your own. I'll switch us over to that. Thank you!
goobin  [Autor] 29. März 2020 um 6:39 
Yep definitely planning on doing something like that, but feel free to just package them all into your server's pack if you want
Pavel 29. März 2020 um 6:37 
Big ask, but any plans to upload all of your immersion mods in one pack? For dedicated servers we can run 16 required mods at maximum (Suggested mods don't count here) and it'd be nice for the space in our command line.
goobin  [Autor] 26. März 2020 um 18:51 
They’re from USP Gear