RimWorld
Warhammer:Freeguild
Коментарів: 43
Mlie 15 квіт. 2023 о 13:01 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2962811979
Hope it helps anyone!
Krankus Wrexus 26 берез. 2022 о 6:54 
Any chance of a deathjack mod update
Ghost 2 берез. 2022 о 12:58 
Is it possible you could add a CE patch?
Diemos 15 груд. 2021 о 12:47 
I love these mods, you should do the warhammer ogres lol i love the video they got for the new game.
Ivan 8 груд. 2021 о 5:22 
Can a smoke effect be added to firearm shots?
ALE199 31 лип. 2021 о 13:40 
I wish to congratulate you for being the first ever modder to have custom factions with custom set of memes/ideology! Congratulations!
Hessian 11 лип. 2021 о 16:03 
I see, I see, Thanks for the response!
KompadT  [автор] 11 лип. 2021 о 13:42 
@Hessian
I would need to do a bigger update for Deathjacks if anything. Most likely will have to wait until after the dlc is out. So I can fully update all the mods to include the new stuff there (culture).
Since linking all the stuff together should be easier.
Hessian 11 лип. 2021 о 11:58 
Will you update the Strilander mod as well Death Jacks?
PunishedCoffee 29 січ. 2021 о 22:09 
@Gearhammer
Hi could you tell me how to fix the volley gun, it would be greatly appreciated? :)
MinuteFat 24 січ. 2021 о 15:06 
Freeguild is the end-all-be-all for a normal medieval run simply because pike formations are great, you can't prove me wrong.
Plush Langobard 15 січ. 2021 о 6:27 
The names for Deathjacks and Freeguild are kinda scuffed, some men get women's names and vice versa.
Carapace Cross 19 листоп. 2020 о 3:26 
Are any of your Warhammer mods compatible with Combat Extended?
KompadT  [автор] 19 жовт. 2020 о 5:21 
@Gearhammer
You would need to remove the ranged attack to make it count as melee.
Gearhammer 18 жовт. 2020 о 4:25 
@Bogrin
I fix the problem, just delete <li>PlaceWorker_ShowTurretRadius</li> and you can place and build volleygun once again :D
Gearhammer 13 жовт. 2020 о 5:59 
Can you somehow fix pike to count as melee?
Bogrin 3 верес. 2020 о 11:17 
Is there a reason I cannot seem to place volleyguns? No preview appears unless hovering over a place they cannot go
VoidRose 26 трав. 2020 о 16:32 
thanks since i was wondering why
KompadT  [автор] 26 трав. 2020 о 14:13 
@VoidRose (G.E.W.P)
Yeh, it counts as a range weapon.
Brawlers won't be happy poking with it.
VoidRose 26 трав. 2020 о 12:35 
question? Is the pike meant to be a range weapon
pgames-food 5 трав. 2020 о 16:51 
are you looking for a greenskin orc?
"he's over there hiding in those bushes" :)
SPACE ME 5 трав. 2020 о 8:13 
Yeah, he's right! Where is greenies?
Chosen 23 квіт. 2020 о 21:18 
where is orc?
KompadT  [автор] 15 квіт. 2020 о 5:43 
@Amko The Terrible
Hm... why did I set it to leather only?!....
Yeh, will add fabric to the stuff category as soon as I can.
Amko The Terrible 14 квіт. 2020 о 23:10 
Can you please make it so we can make gambesons out of cloth? for some reason theyre leather only which doesnt make much sense because gambesons are literally quilted armor.
pgames-food 17 берез. 2020 о 19:34 
hi KompadT
when i saw the picture for this mod, i suddenly imagined Robin Hood,
hiding from the sheriff, and then maid marion shouts out "he's over there hiding in those bushes" :)
Kaiser Waffle 7 берез. 2020 о 7:57 
Would be pretty badass if you added a vampire and undead race.
KompadT  [автор] 6 берез. 2020 о 8:58 
@Kaiser Waffle
o/
No clue... Well I got a clue, but nothing I want to write in stone atm.
Busy adding and changing stuff on the existing ones atm.
Kaiser Waffle 6 берез. 2020 о 8:52 
What faction will you add next ? Your mods are fantastic.
KompadT  [автор] 2 берез. 2020 о 1:01 
@the High Pinger
Yeh, will do that.
Zwei833 the Buggy Modder 1 берез. 2020 о 20:36 
A suggestion: could you add more Freeguild euqipment in Freeguild's trade? Currently Freeguild's trade has pretty few goods.
KompadT  [автор] 29 лют. 2020 о 11:38 
@Gearhammer
Yes, that is doable (I'm not taking responsibility for it, but there's nothing >in this mod< that should stop you from doing it). :)
Gearhammer 29 лют. 2020 о 11:27 
can i add this on existing save with faction discover mod?
Chicken Plucker 28 лют. 2020 о 14:52 
beautiful artwork, great!
KompadT  [автор] 28 лют. 2020 о 5:15 
@the High Pinger
They all should work together. Nothing to stop you.
Zwei833 the Buggy Modder 28 лют. 2020 о 5:13 
Is it compatible with Warhammer: Deathjacks?

I want to combine Freeguild's armour with Deathjacks' uniform to create a landsknecht style.
KompadT  [автор] 27 лют. 2020 о 6:31 
@Chicago Ted
Alrighty, adding in the patch for the next 1.0 update.
Thanks.
Chicago Ted 27 лют. 2020 о 6:15 
I just tested it, it's easy if you're willing to just make a patch to use the function from VWE, just create a patches folder in the root directory and write the following:

<?xml version="1.0" encoding="utf-8" ?>
<Patch>


<Operation Class="PatchOperationFindMod">
<mods>
<li>Vanilla Weapons Expanded</li>
</mods>
<match Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="Gun_FGHandgun"]/verbs/li/verbClass</xpath>
<value>
<verbClass>SmokingGun.Verb_ShootWithSmoke</verbClass>
</value>
</li>
</operations>
</match>
</Operation>

</Patch>
Haven't tested for 1.1 but it works flawlessly with 1.0
KompadT  [автор] 27 лют. 2020 о 5:48 
@Chicago Ted
1.1 have motes, looking into doing it there atm. Will have to see about the 1.0.
Chicago Ted 27 лют. 2020 о 5:32 
Love your mods. If you're not aware, Vanilla Weapons Expanded has a custome mote I think that enables a cloud of smoke coming out of musket type weapons. I wonder if a patch could be made so that the gunpowder weapons from other mods use that feature.
Zwei833 the Buggy Modder 26 лют. 2020 о 18:28 
Love this mod, love the Empire!
KompadT  [автор] 26 лют. 2020 о 1:05 
@Kaise Waffle
Strained relations. xd
But both comes from the same The Empire.
Kaiser Waffle 25 лют. 2020 о 19:47 
Are these guys allied or in the same faction as the death jacks ?