RimWorld
Warhammer:Freeguild
43 件のコメント
Mlie 2023年4月15日 13時01分 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2962811979
Hope it helps anyone!
Krankus Wrexus 2022年3月26日 6時54分 
Any chance of a deathjack mod update
Ghost 2022年3月2日 12時58分 
Is it possible you could add a CE patch?
Diemos 2021年12月15日 12時47分 
I love these mods, you should do the warhammer ogres lol i love the video they got for the new game.
Ivan 2021年12月8日 5時22分 
Can a smoke effect be added to firearm shots?
ALE199 2021年7月31日 13時40分 
I wish to congratulate you for being the first ever modder to have custom factions with custom set of memes/ideology! Congratulations!
Hessian 2021年7月11日 16時03分 
I see, I see, Thanks for the response!
KompadT  [作成者] 2021年7月11日 13時42分 
@Hessian
I would need to do a bigger update for Deathjacks if anything. Most likely will have to wait until after the dlc is out. So I can fully update all the mods to include the new stuff there (culture).
Since linking all the stuff together should be easier.
Hessian 2021年7月11日 11時58分 
Will you update the Strilander mod as well Death Jacks?
PunishedCoffee 2021年1月29日 22時09分 
@Gearhammer
Hi could you tell me how to fix the volley gun, it would be greatly appreciated? :)
MinuteFat 2021年1月24日 15時06分 
Freeguild is the end-all-be-all for a normal medieval run simply because pike formations are great, you can't prove me wrong.
Plush Langobard 2021年1月15日 6時27分 
The names for Deathjacks and Freeguild are kinda scuffed, some men get women's names and vice versa.
Carapace Cross 2020年11月19日 3時26分 
Are any of your Warhammer mods compatible with Combat Extended?
KompadT  [作成者] 2020年10月19日 5時21分 
@Gearhammer
You would need to remove the ranged attack to make it count as melee.
Gearhammer 2020年10月18日 4時25分 
@Bogrin
I fix the problem, just delete <li>PlaceWorker_ShowTurretRadius</li> and you can place and build volleygun once again :D
Gearhammer 2020年10月13日 5時59分 
Can you somehow fix pike to count as melee?
Bogrin 2020年9月3日 11時17分 
Is there a reason I cannot seem to place volleyguns? No preview appears unless hovering over a place they cannot go
VoidRose 2020年5月26日 16時32分 
thanks since i was wondering why
KompadT  [作成者] 2020年5月26日 14時13分 
@VoidRose (G.E.W.P)
Yeh, it counts as a range weapon.
Brawlers won't be happy poking with it.
VoidRose 2020年5月26日 12時35分 
question? Is the pike meant to be a range weapon
pgames-food 2020年5月5日 16時51分 
are you looking for a greenskin orc?
"he's over there hiding in those bushes" :)
SPACE ME 2020年5月5日 8時13分 
Yeah, he's right! Where is greenies?
Chosen 2020年4月23日 21時18分 
where is orc?
KompadT  [作成者] 2020年4月15日 5時43分 
@Amko The Terrible
Hm... why did I set it to leather only?!....
Yeh, will add fabric to the stuff category as soon as I can.
Amko The Terrible 2020年4月14日 23時10分 
Can you please make it so we can make gambesons out of cloth? for some reason theyre leather only which doesnt make much sense because gambesons are literally quilted armor.
pgames-food 2020年3月17日 19時34分 
hi KompadT
when i saw the picture for this mod, i suddenly imagined Robin Hood,
hiding from the sheriff, and then maid marion shouts out "he's over there hiding in those bushes" :)
Kaiser Waffle 2020年3月7日 7時57分 
Would be pretty badass if you added a vampire and undead race.
KompadT  [作成者] 2020年3月6日 8時58分 
@Kaiser Waffle
o/
No clue... Well I got a clue, but nothing I want to write in stone atm.
Busy adding and changing stuff on the existing ones atm.
Kaiser Waffle 2020年3月6日 8時52分 
What faction will you add next ? Your mods are fantastic.
KompadT  [作成者] 2020年3月2日 1時01分 
@the High Pinger
Yeh, will do that.
Zwei833 the Buggy Modder 2020年3月1日 20時36分 
A suggestion: could you add more Freeguild euqipment in Freeguild's trade? Currently Freeguild's trade has pretty few goods.
KompadT  [作成者] 2020年2月29日 11時38分 
@Gearhammer
Yes, that is doable (I'm not taking responsibility for it, but there's nothing >in this mod< that should stop you from doing it). :)
Gearhammer 2020年2月29日 11時27分 
can i add this on existing save with faction discover mod?
Chicken Plucker 2020年2月28日 14時52分 
beautiful artwork, great!
KompadT  [作成者] 2020年2月28日 5時15分 
@the High Pinger
They all should work together. Nothing to stop you.
Zwei833 the Buggy Modder 2020年2月28日 5時13分 
Is it compatible with Warhammer: Deathjacks?

I want to combine Freeguild's armour with Deathjacks' uniform to create a landsknecht style.
KompadT  [作成者] 2020年2月27日 6時31分 
@Chicago Ted
Alrighty, adding in the patch for the next 1.0 update.
Thanks.
Chicago Ted 2020年2月27日 6時15分 
I just tested it, it's easy if you're willing to just make a patch to use the function from VWE, just create a patches folder in the root directory and write the following:

<?xml version="1.0" encoding="utf-8" ?>
<Patch>


<Operation Class="PatchOperationFindMod">
<mods>
<li>Vanilla Weapons Expanded</li>
</mods>
<match Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="Gun_FGHandgun"]/verbs/li/verbClass</xpath>
<value>
<verbClass>SmokingGun.Verb_ShootWithSmoke</verbClass>
</value>
</li>
</operations>
</match>
</Operation>

</Patch>
Haven't tested for 1.1 but it works flawlessly with 1.0
KompadT  [作成者] 2020年2月27日 5時48分 
@Chicago Ted
1.1 have motes, looking into doing it there atm. Will have to see about the 1.0.
Chicago Ted 2020年2月27日 5時32分 
Love your mods. If you're not aware, Vanilla Weapons Expanded has a custome mote I think that enables a cloud of smoke coming out of musket type weapons. I wonder if a patch could be made so that the gunpowder weapons from other mods use that feature.
Zwei833 the Buggy Modder 2020年2月26日 18時28分 
Love this mod, love the Empire!
KompadT  [作成者] 2020年2月26日 1時05分 
@Kaise Waffle
Strained relations. xd
But both comes from the same The Empire.
Kaiser Waffle 2020年2月25日 19時47分 
Are these guys allied or in the same faction as the death jacks ?