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Been trying to do this with no luck, seems to just use whichever pack is lowest in the load order. Maybe I've got a conflict somewhere?
I'll look to update the UI icons over the weekend.
Urban broke your mod yesterday - you need to take their latest asset_train_depot_era_a.mdl
This mod is identical to my Asset Mega Pack but means you cannot place scenery items so densely or have buildings directly connecting to each other.
All the objects - 3D models, materials, meshes and textures - are in-game already. They are the default objects that get loaded into maps for towns/industries.
My own system is an old quad core i7 4500U CPU @ 1.80GHz wth 16Gb RAM and an nVidia GT750M - not exactly state of the art. Using a small test map and just this mod, it will load in about a minute, minute and a half.
For testing purposes I copied the game's model and textures into the mod folder to get preview images for inclusion and screenshot images for the UI - that was about 18Gb and took a seriously long time to load.
Given that the mod here is supplied without UG's files - not necessary as they're already installed with TPF2 - I've found that adding it to a major savegame that is currently running 150+ mods makes no noticeable impact on loading time.
In naher Zukunft wird es separate Symbole für Kollisions- und Nichtkollisionselemente geben.
MfG Thomas