RimWorld
Animalstrawbed
Комментариев: 28
Mlie 8 авг в 2:03 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2599504692
Z Całym Szacunkiem Dziki Knur 10 янв в 9:53 
Stop asking for 1.5, this is just a simple furniture mod, it works fine for 1.5 author just didn't update the tags
TheBronzeWarrior 9 авг. 2024 г. в 15:05 
the link for the english mod doesnt work but this looks very useful.
Wolf 3 мая. 2024 г. в 21:40 
1.5
Zangetsu 15 апр. 2024 г. в 13:19 
1.5 for this bad boy? love it
とおせんぼ  [создатель] 13 окт. 2022 г. в 6:42 
I was just playing with Rimworld and noticed your comment came in.
ZУΛИКΛLI 13 окт. 2022 г. в 6:23 
i mean thank you for updating it so fast
ZУΛИКΛLI 13 окт. 2022 г. в 6:12 
@とおせんぼ nice
とおせんぼ  [создатель] 13 окт. 2022 г. в 6:05 
@☘ZУΛИКΛLI☘
Thank you very much.
Thanks to the error log I was able to fix it right away.
とおせんぼ  [создатель] 13 окт. 2022 г. в 5:57 
@☘ZУΛИКΛLI☘
Thank you for your report.
I will check it, so please wait.
ZУΛИКΛLI 13 окт. 2022 г. в 5:02 
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
ZУΛИКΛLI 13 окт. 2022 г. в 5:02 
when using in 1.4 i get this

Could not resolve cross-reference: No RimWorld.StatDef named BirthRitualQualityOffset found to give to RimWorld.StatModifier (null stat)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
Tsornin 6 авг. 2021 г. в 12:13 
In case anyone is wondering, this mod works just fine in 1.3. Not even any red errors. And the straw beds on the new straw flooring looks great, I'm very happy.
PoofyGummy 28 июл. 2021 г. в 16:16 
Can we get 1.3 please?
JinxLuckless 17 сен. 2020 г. в 23:48 
The instructions for English reference the old workshop ID. It should be '2000940558,' not '1514594299.' No worries, but thought I'd let you know. :) Thanks for the mod!
Toast 17 авг. 2020 г. в 10:46 
thank you! i really like this mod for my barns :)
とおせんぼ  [создатель] 17 авг. 2020 г. в 5:19 
@JinnTacc
Updated to 1.2.
Toast 16 авг. 2020 г. в 13:05 
1.2?
とおせんぼ  [создатель] 27 фев. 2020 г. в 1:32 
@ Ɲơɴɑɱɛ ت
Updated the German language.
Thank you for submitting the translation !!
とおせんぼ  [создатель] 26 фев. 2020 г. в 8:40 
@ Ɲơɴɑɱɛ
Thank you for the translation!
I'm sleepy today, so I'll merge after work tomorrow.
Ɲơɴɑɱɛ ت 26 фев. 2020 г. в 7:05 
@とおせんぼ
Thanks, I pulled a request there :)
とおせんぼ  [создатель] 26 фев. 2020 г. в 2:38 
@Ɲơɴɑɱɛ ت
I created Github.
Please tell us if you have any problems.
https://github.com/Tosenbo/Animal-straw-bed/tree/master/%5B1.1%5DAnimal%20straw%20bed
Ɲơɴɑɱɛ ت 25 фев. 2020 г. в 9:19 
Are you using github? Then I can send you translations. :)
とおせんぼ  [создатель] 23 фев. 2020 г. в 1:18 
@Angrysquirrel
Fixed a translation issue.
Please check if it has been translated into English.
とおせんぼ  [создатель] 23 фев. 2020 г. в 0:57 
@Angrysquirrel
Thanks for the report.
I'll check it because the specifications may have changed with the update.
Angrysquirrel 22 фев. 2020 г. в 23:02 
I can't switch this to English. 1514594299 doesn't exist in 294100.
とおせんぼ  [создатель] 21 фев. 2020 г. в 20:17 
Reasons not to integrate vr1.0 and vr1.1
1, An error related to translation occurs.
2, Depending on the contents of vr1.1 update, vr1.0 will be burdened.
3, To clarify which vr is used when an error occurs.
4, Compatibility with vr1.0 is lost depending on the content of DLC.

There are no plans to merge for these reasons.

"Additional information about translation"
The main language of my mod is Japanese.
If a translation error occurs, it cannot be used except for Japanese.
Translation errors are also discussed in forums.
https://ludeon.com/forums/index.php?topic=50276.45
とおせんぼ  [создатель] 21 фев. 2020 г. в 20:17 
vr1.0とvr1.1を統合しない理由
1,翻訳に関するエラーが発生すること。
2,vr1.1の更新する内容によってはvr1.0に負担がかかる。
3,エラーが発生した際にどっちのvrなのかを明確化するため。
4,DLCの内容によってはvr1.0と互換性が喪失するため。

これらの理由により統合する予定はありません。

”翻訳に関しての補足情報”
私のModのメイン言語は日本語です。
翻訳エラーが発生すると日本語以外は使用不可になります。
翻訳のエラーに関してはフォーラムでも話題になっています。
https://ludeon.com/forums/index.php?topic=50276.45