RimWorld

RimWorld

RPG Style Level Up Mod
764 Comments
Lucifer 19 Aug @ 4:58am 
hi, I love this mod, absolutly a must use, but can you add an autoleveling that level up all the stats evenly ? if not no problem still one of my favorite mod
히오스 12 Aug @ 4:37am 
모드설정에서 랜덤음수값 만드는거 제거해야됨
히오스 12 Aug @ 4:37am 
진공저항 간섭부분 잘못되가지고 의상 추가값 씹고 아예 0만드는경우가 생김
PSA - disable negative stats if you are doing gravship shit, or your pawns will die to vacuum exposure since its affected by your stats
GHOSTDRAGON120 2 Aug @ 2:34pm 
does any of the stats effect cleaning i want my pets to clean
repolhon 26 Jul @ 11:25am 
Very weird error, it appears after loading a save with sapient animals. After some time playing, it fixed itself and animals had their stats back somehow, I'm not sure what caused it. Reloading the save causes stats to disappear again, bro wtf. Btw the animals are in the level tab > colonists category along with humans etc.
repolhon 25 Jul @ 12:27pm 
Mod is incompatible with Big and Small - Sapient Animals. Animal pawns made sapient display "err" on Exp and NeedEXP columns in Level tab, also they do not display any stats making it impossible to level them up. Selecting a sapient animal and going to their level tab shows "PawnLvComp_NotFound". Log shows "error in PawnColumnWorker_NeedExp GetTextFor. no pawnlvcomp". I'm not sure if the author of the other mod needs patch it themselves.
SaidAhmedTheBlack 20 Jul @ 5:06am 
thanks for updating!!!!!!!!!!!
fky222224334 19 Jul @ 4:29am 
Thanks for updating!
Vales 18 Jul @ 2:58pm 
Id love this mod if it auto upgraded the stats
Bryaxis 17 Jul @ 9:37am 
Thanks for updating!
FlashPoint55  [author] 17 Jul @ 8:57am 
Fixed BIG bug.
The Moustache 17 Jul @ 7:31am 
thank you for the update!!
jeonseong7 17 Jul @ 6:07am 
업데이트 고맙습니다~!!
Werx 17 Jul @ 5:39am 
thx for 1.6
레그나 17 Jul @ 3:29am 
고마워 형!!
Nirvanacuga 16 Jul @ 7:44pm 
goated goated goated
Ceratisa 16 Jul @ 6:13pm 
LET'S GOOO!!!! thank you for the update
Vrd 16 Jul @ 1:31pm 
nice mod
yuzuki 16 Jul @ 7:13am 
Your mod is the best mod and I'm looking forward to playing 1.6 with it. Please do it when you have time.
asapfree1 16 Jul @ 6:16am 
1.6 버전 업데이트해줘
OilRicherKEK 16 Jul @ 3:23am 
1.6 plz
Ceratisa 15 Jul @ 8:04pm 
This is one of my favorite mods, I hope you update it.
GENESIC GAOGAIGAR 15 Jul @ 9:36am 
Friend, I need your mod. Just like fish can't live without water and people can't live without air, without your mod, I feel as uncomfortable as if I haven't eaten for several days.
JExPoET 15 Jul @ 8:34am 
@Nirvanacuga Its probably best to wait but I had hope. eE

@Verdeth I don't lnow enough about accessing dll's to do more than I've done sadly. I know the author is very active in RimWorld right now, hopefully they'll make some time to give us an update.
Verdeth 15 Jul @ 5:55am 
@JExPoET the about.xml is like a tag on a piece of clothing, just information, it does not make a mod compatible.

the assembly (compiled dll file) is in this case is what is the most important part, it works to some degree

to get it running you need to copy the 1.5 folder and rename it to 1.6. levels adjust the stats in the info tab, then again im not sure if they actually work, i have only run a small testrun. ofc the best course of action is to just wait for a capable person to update the dll, in case there are some issues.
Nirvanacuga 15 Jul @ 3:47am 
@JExPoET Changing supported version doesn't work on my end, but then I have a ton of mods on so take these with a grain of salt. The Level tab is there but it's empty and brings up an error in dev mode. Best move is to wait for modder to update
JExPoET 14 Jul @ 10:44pm 
I'm not sure if its going to cause conflicts at this point as I haven't tested it but you can get this working. Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100, copy the 1.5 folder and rename it 1.6. Open the About folder (C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1995668415\About) and open the About.xml. There is a section with supported versions, simply add<li>1.6</li> under 1.5. I did a devtest map afterwards and it was working. Again, I haven't played with this yet as I was waiting for the update. Hopefully it doesn't need any rework past updating the versioning.

I've never posted a mod before so if someone wants to fork it go ahead. I'm sure the mod still eats babies and pawns.
@Thesisstatement thats funny asf lol
Kryba 13 Jul @ 11:14am 
Yeah ima need this updated stat please and thank you, i cannot live without this mod deadass G
fky222224334 29 Jun @ 11:54pm 
1.6 please
鹿目 鳕 14 Jun @ 7:53am 
1.6 please!
Thesistatement 31 May @ 9:39am 
if the level-up tab is open and a wandering dragon event occurs (from dragons' descent mod), around 100 dragons will spawn around the map if not more.
SSS-class Warlock 26 May @ 2:41am 
This mod still eats babies, but it also eats adult pawns. It ate the mother yesterday, perhaps because a mix of Arvane Weakness, Stoned on Smokeleaf and postnautal exhaustion left her temporarily incapacitated.
In general, this mod frequently consumes bed-ridden pawns.

But this easy to work around. Just pause the game whenever you intend to open the level up panel, and close it before you unpause. Better save the game beforehand just to be on the safe side.

@soozza.kim101 It doesn't even directly tough them. The level up panel is located in the bottom bar the stats, such as strength, dexterity, agility, etc. basically function as percentage multipliers to tasks related to the stat. So negative strength will negatively affect carry weight (when running CE) as well as construction, mining, melee damage and a whole bunch more, while positive can make it pretty crazy.
Viezzly 17 May @ 8:11pm 
Does this mod overwrite vanilla skills? Or does it just add buffs on top of vanilla skills?
Reidlos 19 Apr @ 12:18am 
lol was looking around trying to figure out where my pawns babies are going, turns out they are poofing off map, and alot of peopel say its happening due to this. So weird lol
Realm Imp 18 Apr @ 6:49pm 
so this mod deletes babies at the moment? damn hope it gets fixed
So broken man i cant play without this mod yet it's so broken and good broken too. I will try to not play with it anymore lol
yaoshunab 29 Mar @ 8:39pm 
How about INT influence psychic sensitivity ? So far there has not other mod that Modified this.
DarlanMaz 23 Mar @ 5:43pm 
Has anyone fixed the baby bug yet?
Dybrav 22 Mar @ 11:19pm 
I can't lower the stats. I can raise pawn stats, but I can't lower them anymore.
KILLAH 13 Mar @ 8:13am 
My RAV told me it found a Trojan.Wajam after installed this mod. E:\SteamLibrary\steamapps\workshop\content\294100\2196949737\1.2\Assemblies\observer.dill
Is this normal???
Sally smithson 12 Mar @ 9:16am 
Wait this is the mod that keep deleting my lifters and cleansweepers?
tl_kj 21 Feb @ 3:27pm 
have people solve the problem of baby disappear now?
jokiheum 20 Feb @ 3:19am 
아기가 사라졌어..
@Yaku its not just babies, colonists can get deleted as well, but its much easier to delete babies. the problem occurs if you have the level up menu open and have the game running. ONLY have it open when the game is paused, otherwise shit behaves strangely, like certain interactions with babies or if you down a pawn, and other stuff will just delete said pawn from existence.
Yaku 13 Feb @ 8:57pm 
On Biotech the babies disappear, I have to put them on a growth vat until they are kids and can walk, or they are deleted.
Verdeth 22 Nov, 2024 @ 2:09am 
@Gortunga thx, i had no idea what was causing it

a really dirty diy fix is to use character editor and warp them back into reality, chaos god free, no heresy detected and emperor approved !
DrDraackle 20 Nov, 2024 @ 11:16am 
@enderpalatine if you want to see how broken you can get pawns then i suggest the immortals mod, they don't start out immortal but become so and it is basically leveling up with each immortal killed
enderpalatine 6 Nov, 2024 @ 4:20am 
hey I installed this mod in my current playthrough where I have some god pawns and normal auxilliaries. It's a bit late in the playthrough that I installed it and I looked at the in game mod settings and tweaked it but is it normal for my pawns to reach level 6 and not get a single skill point? do you get them only at certain intervals or like what?

Just really want to see how incredibly broken I can make a pawn.