Total War: WARHAMMER II

Total War: WARHAMMER II

Custom Unit 2D Portholes - [UPDATED]
79 Comments
Dumvlag 17 Mar, 2023 @ 4:04am 
Ehy man, I finished my mod, here's the link
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2944208593
I hope you'll check it out and that it'll be good enough for you.
Dumvlag 9 Mar, 2023 @ 8:02am 
All right thx a lot my man, you just saved me a month of work pretty much, I'll invite you to check out the mod when it's finished. Best of luck to you.
OBH  [author] 9 Mar, 2023 @ 6:22am 
Sure thing mate. I've intended to do it, but life is a little busier these days!
Dumvlag 8 Mar, 2023 @ 8:17am 
Ehy Trillhouse, can I have your permission to use your screenshots and port them to tww3? I'd like to merge your beautiful pics to the ones I made for the other races so as to cover all the 2D unit portholes in the game
Marv de Marvenlöse 10 Jan, 2022 @ 4:29am 
I love your great work. Could you update it. Thank you!
sirmicou85 8 Aug, 2021 @ 6:21am 
Hi ! Thank you for your work, but could we get an update please ? :)
sirmicou85 20 Dec, 2020 @ 12:48am 
Hello ! Could we get an update please ? :D
dio 17 Jun, 2020 @ 7:08pm 
Norsca and wood elves soon? :o
dio 8 Jun, 2020 @ 11:04pm 
Thank you very much!! <3
sirmicou85 7 Jun, 2020 @ 2:20pm 
Ah yeah ! Thank you Trillhouse ! :)
TheSovietGator 7 Jun, 2020 @ 7:32am 
Thanks for your hard work! Gotta love modders
OBH  [author] 6 Jun, 2020 @ 8:29am 
Finally updated. Didn't have time to finish all the races, still have to do WE and Norsca, but they'll be done within the next week.
sirmicou85 5 Jun, 2020 @ 2:18am 
Ah great ! Thank you Trillhouse ! :)
OBH  [author] 4 Jun, 2020 @ 11:40am 
For anyone who's interested, I'm making good progress now. Saturday should see the release of everything (and the High Elf rework is much better now).
OBH  [author] 3 Jun, 2020 @ 9:58am 
@Jabami No, no, that's fine mate :) If anything it's probably a good idea to give myself a deadline to try and finish this! Or I'll keep putting it off :)
28 Woo 2 Jun, 2020 @ 4:53am 
@Trillhouse it's okay! I'm sorry, didn't know it. Just focus on your life first :) good luck
OBH  [author] 2 Jun, 2020 @ 4:51am 
Tell you what, this Saturday I'll release what I have. Whether it's finished or not.
OBH  [author] 2 Jun, 2020 @ 4:46am 
Honestly, I have no idea. Life has been getting in the way lately.
28 Woo 2 Jun, 2020 @ 1:45am 
Any news?
Jess 28 May, 2020 @ 9:09pm 
Your work is appreciated! Any idea how close you are to release?
OBH  [author] 27 May, 2020 @ 5:19am 
@sirmicou85 Working on it
sirmicou85 27 May, 2020 @ 3:09am 
Hi ! Could we get an update please ? :)
Mazisky 25 May, 2020 @ 1:10am 
Also, i think i've found the ROS units. Contact me and i can provide the correct name string for the units you are missing
Mazisky 24 May, 2020 @ 12:35pm 
Hello Trillhouse, 1st of all great mod and thank you for your work.

2nd, I've noticed that in the other data pack there are a bunch of portholes, I think they may be those you were missing!
Zudi 22 May, 2020 @ 6:16am 
Thank you so much! Great mod!
Ligma Bababooey 22 May, 2020 @ 3:07am 
amazing i was hoping for better portholes for years in case of warhammer total war, i dont use 3D portrait because it takes a lot of fps for some odd reason
drew_west 18 May, 2020 @ 11:54am 
Hi Trillhouse, I think ive found the solution to your RoR porthole problem. I tested it on the Tomb King Bone Giant (which they forgot to give a 2D portrait to). All I needed to do was make sure the png picture of the bone giant was the same name as the (Bone Giant) unit in the 'unit variant table' in the db files of data.pack
drew_west 14 May, 2020 @ 11:41am 
Hey Trillhouse, got alot of free time atm, so if you want a spare pair of hands - i'd love to help out :)
OBH  [author] 14 May, 2020 @ 1:57am 
Thanks everyone for being so patient. As I've got back into this recently I've been updating it in preparation for the warden and the paunch. Will just take a couple of days from release to sort out the new units.
Spartan VI 13 May, 2020 @ 7:14pm 
Mama always said, once you go custom 2D portholes, you dont go back.
ShamsHamHammy 11 May, 2020 @ 10:09am 
you are an absolute legend, thank you so much :) I've been looking for a mod like this since the release of game 1
drew_west 7 May, 2020 @ 12:33pm 
do you still plan to re-do the high elves. I really want that lothern blue XD
drew_west 7 May, 2020 @ 10:04am 
glad to see you back Trillhouse. This mod is fab :)
OBH  [author] 21 Apr, 2020 @ 2:02am 
@MALIZAR Thanks pal. I haven't really had any time to finish off the remaining races, but you've just encouraged me to do so.
Mou bu 20 Apr, 2020 @ 3:08pm 
Your effort, hard work is greatly appreciated.
Laughing Forest 28 Mar, 2020 @ 12:23pm 
A strange thing sighted: garrison army, non-hero "leader unit" has the 2d portrait card of a vampire lord ...
Jester 7 Mar, 2020 @ 7:53am 
Dwarfs?
Laughing Forest 2 Mar, 2020 @ 3:28pm 
Apologies, in my second message I was referring to non-RoR cannon units
drew_west 2 Mar, 2020 @ 3:12pm 
Hi Trillhouse. Small suggestion, but you may want to look into mods that add custom units and see how those modders handle the 2D portholes there. It might solve the issue with regards to RoR units. I know in the past when ive been unsure about how to fix things, looking at others mods helps. Then again it could also be CA's fault; their awful 2D portholes are incredbily bad afterall - it wouldnt shock me if they neglected them :/
OBH  [author] 2 Mar, 2020 @ 4:55am 
@God Save the King As it says in the description, some RoR units do not have their own porthole images. As far as I can make out CA forgot to include them. I've tried to replace them using the same naming scheme as other units but it doesn't seem to work. If I can find out how to allocate images to them I will go back and make theirs too.
Laughing Forest 1 Mar, 2020 @ 6:41pm 
It seems to happen with anything cannon related (cannons, steamtanks...)
Laughing Forest 1 Mar, 2020 @ 3:12pm 
For some RoR - the porthole pic just takes on the next or last clicked other unit, if that makes sense...
Kareba 27 Feb, 2020 @ 1:39pm 
@Trillhouse Okay, I hope this happens)
OBH  [author] 27 Feb, 2020 @ 1:20pm 
@Kareba I'll get to Dwarfs whenever I get to them.
Kareba 27 Feb, 2020 @ 12:19pm 
Dwarfs please)
drew_west 27 Feb, 2020 @ 12:14pm 
haha no worries, I actually couldnt tell. To be fair you wouldnt be the first to forget about the Beastmen (bless them).
OBH  [author] 27 Feb, 2020 @ 11:29am 
@drew_west That was just me being a clown and forgetting to upload a picture. Can you tell this is the first mod I've uploaded to Steam :)
drew_west 27 Feb, 2020 @ 8:07am 
Thanks for the reply, Don't suppose you could add a list of what factions youve added so far? I know youve done beastmen but its not in any of the images :)
OBH  [author] 27 Feb, 2020 @ 4:11am 
@drew_west Hmm, I definitely selected Lothern, though I did have the Units of Heraldy mod on. I do intend to re-do the High Elves when I get a chance. Their stoic manner and static animations made them incredibly difficult to do.
OBH  [author] 27 Feb, 2020 @ 4:10am 
@Parse Sorry mate, an SFO update won't be happening.