RimWorld

RimWorld

Boomaphants Resurrected
25 Comments
TheGoofyOne  [author] 5 May, 2020 @ 4:04pm 
And this MOD has been re-written with new HD textures by me and updated for 1.1 here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2051051223 . Once these critters get the boom they deserve I'll put 1.0 compatibility into that MOD, discontinuing this one.
TheGoofyOne  [author] 5 May, 2020 @ 3:59pm 
HEHE I was waiting for you to get around to me again. Only if you're feeling froggy, but yes. :) I think others want it too, even if they don't know it yet.....
Latte macchiato 5 May, 2020 @ 11:14am 
So, do you want an update still?
TheGoofyOne  [author] 20 Mar, 2020 @ 12:10pm 
Absolutely will, just need the assistance of another modder that helped with the large explosions.
Vrishnak92™ 20 Mar, 2020 @ 1:05am 
When you update, i hope you will provide a comment here :)
TheGoofyOne  [author] 14 Mar, 2020 @ 6:47am 
If you want to add a chinese translation that's cool. I translated what you wrote and it looks correct. If this gets updated to 1.1, it will be a separate mod, so this one won't be changing much if at all.
雨轩 11 Mar, 2020 @ 12:04am 
少翻译了一条,这个可以驯服。
雨轩 11 Mar, 2020 @ 12:02am 
艺术就是派大星,如你所见,是个产燃料的大象,不分公母都会出象牙,建议下雨的时候猎取,而且要躲远点,因为这个真的很奥里给。(以上都是我自己瞎翻译的,没有逐字翻译)
更新内容:爆炸更给力了。
TheGoofyOne  [author] 19 Feb, 2020 @ 8:09am 
Ahh I see. This MOD should update to 1.1 with the help of Private[GER], and if it does and Sparkling worlds updates as well, maybe we can integrate them with that MOD author. I'd like better, more detailed graphics also. These are from the B18 era. I plan on working on some when free time hits me.
Omega13 19 Feb, 2020 @ 8:02am 
Okay; I know most boom-creatures by default are not but the modder of SW has tried to incorporate as many of them as he could. I wasn't sure if it had come up already.
TheGoofyOne  [author] 19 Feb, 2020 @ 8:00am 
@Omega13 - I dunno I've never used that mod and no one has said anything. Let us know what you find out.
Omega13 19 Feb, 2020 @ 7:52am 
Is this compatible with Sparkling Worlds (which changes booma-creatures so that they give a neutro precursor instead of fuel)
TheGoofyOne  [author] 17 Feb, 2020 @ 6:43am 
@Private [GER] - TYVM for the bigger explosion code. Added and updated for everyone's enjoyment :)
TheGoofyOne  [author] 14 Feb, 2020 @ 9:19am 
@Private[GER] - That could be cool. If you look at the B18 version it has the source code in the mod so might be easier than you thought. Let me know how you make out.
Latte macchiato 13 Feb, 2020 @ 11:31am 
I could do you some C# if you'd like.
TheGoofyOne  [author] 12 Feb, 2020 @ 3:24pm 
LOLZ. As far as larger explosions, B18 handled things so differently I can't use the old assembly, and I have never written my own so this is going to stick to the boomalope explosion sorry about that.
Beats-With-BothHands 11 Feb, 2020 @ 1:37pm 
noice
Michau 11 Feb, 2020 @ 1:25pm 
What the Fuck Did You Just Bring Upon This Cursed Land
uberboom 11 Feb, 2020 @ 10:47am 
Definitely adding this one. Here's hoping larger explosions are implemented, I thoroughly expect to utilize these as bio-artillery
TheGoofyOne  [author] 10 Feb, 2020 @ 5:03pm 
@Dr Zhivago - No bigger explosion. I believe the original B18 did, but this one does not..
pgames-food 10 Feb, 2020 @ 9:06am 
tusks + chemfuel? cool :)
thatcodyguy 10 Feb, 2020 @ 8:20am 
Mad lad! love it
necomancer01 10 Feb, 2020 @ 7:53am 
You monster. Upvoted
Dr Zhivago 10 Feb, 2020 @ 4:36am 
Do they make a bigger boom?