Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen






https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3595624721
Yes, as MarsEco pointed out, the in-game ability is completely different from the one stated here on the Steam page. The actual ability for Orélie (as shown in-game) is +1 Diplo Favor per turn for each civ you have open borders with and civs that have open borders with Orélie each gain +1 Diplo Favor per turn. +2 Appeal in all cities when Orélie is the target or member of an emergency/competition or the beneficiary of a World Congress resolution, +4 in cities with a governor. This is a very cool ability, making Diplomatic play feed into a Cultural victory. HOWEVER, even the in-game ability text is wrong. 1.) I did not gain Appeal when I was the beneficiary of a WC resolution, only during Emergencies/Competitions; 2.) the Appeal gain was half what was advertised -- +1 Appeal in all my cities, increased to +2 in cities with a governor.
All that being said, thank you Leugi for the mod, I enjoyed playing as maniac Orélie Antoine!
Saludos de un chapaco desde Deutschland