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Have fun
Yes, it should work fine with new units. This mod is a lighter version of the battle mod for Rome 2, and it should work with just about all other mods.
Thankfully you don't have to restart your campaigns.
For what ever reason, CA meddled in the recent update to Rome 2. In the Main menu, you will need to go to Options -> Mods, and activate the "Run user script mods" checkbox.
Not sure why they turned this off again, but I was +2 more turns into my campaign when I noticed all the script based changes were disabled, which prevents just about everything in my mods.
I have a question.
Quote
"No unit values are adjusted!"
End of quote
Does this means I can use MODs that adds units and your combat mod will apply to them also?
Thank you for oyur time,
cheers!
Until then, the mod shoudl be considered as finished.
P.S. I really hoped for discussion, sorry. If you are absolutely not interested, it's okay. And unfortunately I don't know how to make mods in Rome II, or we didn't have this conversation.