Sid Meier's Civilization VI

Sid Meier's Civilization VI

Gedemo Hannibal
35 Comments
BigGamer9211 10 May, 2024 @ 5:41am 
The reduction in combat strength for adjacent units is cumulative. Dont you think think that is a just a little OP?
Dman883 24 Jun, 2023 @ 3:39pm 
Playing him now. Not sure if it's an engine problem or this mod, but almost all artifacts are Hannibal's and ancient era. Really screws up the themes. Anyone see this in their game?
Tavernicus 11 Feb, 2023 @ 6:42am 
@Kezzan
Cope, you will never be a chad chariot-riding long-haired indo-european warrior and there is nothing you can do about it
Gedemo  [author] 11 Jan, 2023 @ 12:34pm 
Update: now it should not interfere with units re-scaling mods.
Lisan al-Ghaib 11 Nov, 2022 @ 1:39pm 
@Saint Gary no they weren't you silly little boy.
Punics are just western Phoenicians, a semetic people from the levant.
WhiskeyWerewolf 3 Jul, 2021 @ 4:38am 
"Upgrades to: Tank"
Tavernicus 18 Jun, 2021 @ 7:40am 
Hannibal, and the Carthaginian government at the time, were indo-European.
Aka what we call white today.
john_darkhorse 7 May, 2021 @ 12:12pm 
Another great Leader from Gedemo.
h.j.haller 4 Feb, 2021 @ 1:22am 
hey gedemo can you bring the shoshone and Iroquois from civ 5 to live in civ 6 gameplay
taikamahagamer 23 Dec, 2020 @ 12:34am 
But i want a mod for the BASE GAME
Gedemo  [author] 13 Dec, 2020 @ 12:11am 
@taikamahagamer: try this one (needs rise and fall XP) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1346055198
taikamahagamer 12 Dec, 2020 @ 5:50am 
Gedemo plz make a finland mod that works on the base game:steamhappy:
Gedemo  [author] 10 Oct, 2020 @ 3:02am 
The Great General Hannibal Barca has been replaced by Hasdrubal Barca.
Gedemo  [author] 7 Oct, 2020 @ 12:08am 
Thanks for your feedbacks
Warmonger 10 Apr, 2020 @ 6:58pm 
Thank god. no more women leaders! Civ 6 devs are simps!
Fnord 23 Mar, 2020 @ 2:20pm 
no the were an now extinct african forest elephant.
Armado 17 Mar, 2020 @ 3:45am 
African ware elephants? Weren't the Carthaginian war elephants imported from India?
Selledbyn 13 Mar, 2020 @ 10:32am 
you are very good man:winter2019coolyul:
Cave Johnson 26 Jan, 2020 @ 4:25am 
@Gedemo Many thanks! :D
Te 25 Jan, 2020 @ 5:38pm 
AHHH YAY. Thank you so much for this! Excellent work, as ever.
joao marcelo 25 Jan, 2020 @ 5:18pm 
Gedemo,can you make a greek leader focused on maritime war or something like that?
Gedemo  [author] 25 Jan, 2020 @ 9:28am 
@Cave Johnson: it is fixed now
Neceron 24 Jan, 2020 @ 12:57pm 
mdr
buddynemo68 23 Jan, 2020 @ 6:33am 
@Gedemo: you were 100% right, thank you.
Gedemo  [author] 22 Jan, 2020 @ 11:54pm 
@buddynemo68: maybe you are using a mod like "Historycity++" by Sukritact that replaces Carthage by Qart hadasht (its semitic name)?
Cave Johnson 22 Jan, 2020 @ 8:41am 
Somehow, the strength reduction is global, activating even, when I play another civ and am in combat against barbarians.
buddynemo68 22 Jan, 2020 @ 8:24am 
Maybe I'm doing something wrong, but the capitol is never Carthage. It's either Tunis or Qart-Hadast.
Fnord 22 Jan, 2020 @ 5:16am 
lol.
Malhaloth 20 Jan, 2020 @ 7:08am 
@Socracle as an ancient history minor, i cant agree with you more. its like america thinks there's only white or black for "african".

Im not sure how i feel about his head size in the art, it seems a little big?
Socracle 19 Jan, 2020 @ 8:11pm 
Thank god, a skin-colour accurate Hannibal... as someone who may be related to him, it is good to see that he is not white nor blackwashed.
George Smith Patton 19 Jan, 2020 @ 2:43pm 
@gedemo can you do more female leaders and have them have more then 1 agenda (id like to add a few of my custom agenda take place on them)? also if you want send me a friend request id love to help with ideas and talk civ 6
Gedemo  [author] 19 Jan, 2020 @ 11:08am 
this is supposed to work, yes
Imparfecto 19 Jan, 2020 @ 10:38am 
Will this work if we own GS but we don't own R&F?

(also, ty for another leader!)
Gedemo  [author] 19 Jan, 2020 @ 9:32am 
Thank you for your comment. I hesitate to remove the stacking effect (OP or not). I know how to do this, so I'm waiting to see if there is any feedback on this.
jay 19 Jan, 2020 @ 9:18am 
Brilliant idea for a mod. Thank you. One criticism though - the -5 for adjacent enemies seems very strong, especially if it stacks. Maybe this should be reconsidered for balance. Maybe it could only apply to the unique elephant unit?