RimWorld

RimWorld

Human Farming
90 Comments
Justalittleg00ber999 27 Dec, 2024 @ 2:57pm 
I can now grow homo saipens, yay!
Sera 10 Oct, 2023 @ 11:57am 
Ah fair enough. I can always Force convert them useing injectors.
CosmicOdeum  [author] 10 Oct, 2023 @ 6:53am 
@Sera No. This is a one-note joke mod.
Sera 9 Oct, 2023 @ 11:20pm 
Out of wonder. Can I tell it to plant a set xenotype? (I have a set of humans made for keeping up my numbers bu no matter what I do or set I have to force them to try for kids. I even added a gene mod to make them seek out loven nonstop and they refuse.)
Commie kitty 28 May, 2023 @ 10:18am 
Very realistic, although this also works with monkeys irl. please make a mod that adds monkey tree too.
CosmicOdeum  [author] 24 Nov, 2022 @ 1:08am 
@Widgets.ButtonInvisible
Almost certainly
ThatsATau 23 Nov, 2022 @ 9:42pm 
This mod compatable with 1.4?
Zeng Xiao 12 Feb, 2022 @ 9:02pm 
funny lol
Bit 26 Sep, 2021 @ 10:43pm 
used this mod on 1.3 works like a charm and has none of the bugs that other mods that do the same thing have
CosmicOdeum  [author] 20 Jul, 2021 @ 1:13pm 
@NylonWorms
Okay? Thanks, but I wasn't expecting you to say that lmao. No need to apologize.
NylonWorms 20 Jul, 2021 @ 12:35pm 
@Odeum I just wanted to say im so happy for you being on that team! (sorry I didn't say it sooner).
CosmicOdeum  [author] 20 Jul, 2021 @ 5:16am 
@badhaiku
Probably. Give it a shot?
badhaiku 19 Jul, 2021 @ 11:07pm 
This still works on 1.3
EvilNecroid 22 Apr, 2021 @ 12:47pm 
so they r wild humans?
NylonWorms 6 Sep, 2020 @ 9:46pm 
@Odeum the mod does still work for 1.2 currently.
at least for me its working.
NylonWorms 6 Sep, 2020 @ 3:49am 
@Odeum thank you and I appreciate you at least telling me that it could work. ill report back if it is later.
CosmicOdeum  [author] 6 Sep, 2020 @ 1:03am 
@NylonWorms it probably works, but checking and updating this mod isn't a priority for me right now(I'm on the Biomes! mod team).
NylonWorms 5 Sep, 2020 @ 5:27pm 
I already belive it does but want to check does this work with 1.2 or no
Fllo 24 Jul, 2020 @ 5:45pm 
fun fact: this is how asexuals reproduce!
Alvlarys 3 Jul, 2020 @ 6:37am 
Now I can use the Soviets ways now
greghoeman 19 Jun, 2020 @ 9:18pm 
THIS IS A PERFECT MOD I ALWAYS WANTED TO GROW HOMO SAPIENS I JUST LOVE I IDEA AND HOW IT WORKS!!!
CosmicOdeum  [author] 3 Jun, 2020 @ 5:41pm 
@The Hat because they're newborn.
The Hat 3 Jun, 2020 @ 5:37pm 
Why do they walk around like they're traveling on muddy terrain with no legs?
Ada-1's Creamy USB Port 1 Jun, 2020 @ 9:47pm 
hey ummm.... OP, you feeling ok? What goes through your mind when you think of these mods to make lol.
patrikcath 26 May, 2020 @ 6:21am 
Oh hey, it's the Bone Orchard SCP
BoxingBud 23 May, 2020 @ 7:36am 
These are not worth it, unless you want slow 1/4 hunger bar humans that breakdown because they can't make it to anywhere they need to go in time.
Andertheker 3 May, 2020 @ 6:29pm 
Can this mod be changes so that the new grown humans arent so fragile and slow???
Syrett 6 Apr, 2020 @ 8:37am 
blessed. now i need not punish and force convert PoWs.
i need only grow humans. sure they are pitifully fragile, but who cares?
its not like they actually have worth.
thanks mate. now we can praise the gods in peace.
Wik7or 27 Mar, 2020 @ 10:27am 
it would be nice if they came out with a higher age, also why does anything 1 hit them?
Latex Santa 22 Mar, 2020 @ 2:34am 
@Odeum Why bother with treating prisoners nicely? Why bother with prisoner rescue quests or refugees, or wanderers joining anymore? Why indeed, when I can simply GROW MY OWN PUPPETS? Thank you, sir. My Vampire Noble Cultists will never have a manpower shortage ever again.
Slooge 13 Mar, 2020 @ 6:16pm 
just discovered this mod and it amuses me greatly to have infants running around the tundra tailoring clothing for everyone and creating masterwork art. There's just something hilarious about all of that.
SirVivel 4 Mar, 2020 @ 1:42pm 
Maybe @Odeum could give them a green skin colour? Just kidding, I love my cabbage patch kids as they are. *continues cooking lavish cannibal meals*
CosmicOdeum  [author] 4 Mar, 2020 @ 8:10am 
Not that I know of, sorry.
GuiltyHollow 4 Mar, 2020 @ 1:48am 
is there anyway to make them come out with background specific for pawn the grown from tree ? or make their stats lower so it's not too op.
thanks
CosmicOdeum  [author] 1 Mar, 2020 @ 1:50am 
That's all anyone can ask for, reallly!
Rayngow 29 Feb, 2020 @ 12:08pm 
I dont really understand How it works but it works like a charm!
CosmicOdeum  [author] 28 Feb, 2020 @ 3:56pm 
Updated. Should be compatible with both 1.0 and 1.1 now.
SirVivel 28 Feb, 2020 @ 12:23pm 
You're welcome. ^^
CosmicOdeum  [author] 28 Feb, 2020 @ 12:05pm 
Yes, Thank you for reminding me.
SirVivel 28 Feb, 2020 @ 8:10am 
Update to vers 1.1 incoming? We have to counter the climate change by building more forests and no king, queen or POTUS will keep us from it... okay, maybe you if you are not willing to upgrade.
- BusterZlista - 24 Feb, 2020 @ 9:43am 
this is just funny
Passionate Lobster 22 Feb, 2020 @ 12:41pm 
Now all we need is an Appalachian Mud Squid race mod.
Midnight0gamer 19 Feb, 2020 @ 10:37am 
And if you have mods that add children, you get easy to gun down... uh I mean babies to grow your colony.
CosmicOdeum  [author] 19 Feb, 2020 @ 9:53am 
3 prisoners per tree, actually.
SirVivel 19 Feb, 2020 @ 9:53am 
One plant, one food... äh, I mean potentional prisoner.
Midnight0gamer 18 Feb, 2020 @ 10:41am 
Oh thank fucking god
CosmicOdeum  [author] 18 Feb, 2020 @ 5:27am 
It does not have that problem, in my experience.
Midnight0gamer 17 Feb, 2020 @ 7:54pm 
So I play with this mod called plant humans and that mod has the problem of spawning like 1000s of humans and fucking my game dose this mod happen to do anything like that?
Because if this mod doesnt I will install this in a heart beat.
ShoWel 12 Feb, 2020 @ 11:14pm 
So that's what mom meant when she said she found me in the cabbage! It all makes sense now
SirVivel 12 Feb, 2020 @ 12:20am 
Makes the hunt even easier.... *cooks cannibal stew*