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The problem is, I wish it applied to all factions instead of just the player, but I think you'd need to edit every spell.
So it all works in campaign as intended.
i then changed the one i wanted ( % cost) to "-50" and then spells had half the cost, so this mod DOES NOT WORK as advertised by itself, but it can be rather easily fixed
really
How did you test it to verify?
To all those saying values are 0. Yeah, that's the point. Did you bother checking original values?
Cooldown from 50 to 0 = -50
Miscast chance from 25 to 0 = -25
and Magic cost from 25 to 0 = -25
Just my 2 cents.......
Also this mod only works when put after SFO in the load order, something I only realized today that should be added to the description of this mod for clarity.